Library / Spells / Psychic Spells

Psychic Spells

A psychic casts psychic spells drawn from the psychic spell list through pure mental discipline. Learn more about the Psychic class.

Abjuration

Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.

Class Levels:
Bard 1 Skald 1 Cleric 1 Medium 1 Oracle 1 Shaman 1 Psychic 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Evocation

You lacerate the body of the target creature with telekinetic force, rending it limb from limb.

Class Levels:
Psychic 5
Evocation

This spell functions as per rend body I, but the target takes 1d8 points of damage per caster level you have (maximum 10d8).

Class Levels:
Psychic 6
Evocation

Telekinetically tears target for 1d8/level damage (max 15d8) and sickens upon severed limb.

Class Levels:
Psychic 7
Evocation

Tears target for 1d8/level damage (max 20d8) and rips off a limb if damage exceeds 1/4 max HP.

Class Levels:
Psychic 8
Divination

This spell allows you to reconstruct past events that occurred in your current location based on the tracks and other signs left behind.

Class Levels:
Druid 5 Hunter 2 Medium 3 Ranger 2 Psychic 5 Occultist 3 Inquisitor 4
Enchantment Compulsion

Remove a piece of knowledge from your mind.

Class Levels:
Bard 5 Skald 5 Psychic 6 Mesmerist 5
Abjuration

Mobile field prevents creatures from approaching within 10 ft./level.

Class Levels:
Cleric 7 Oracle 7 Wizard 6 Psychic 7 Arcanist 6 Sorcerer 6 Summoner 5 Inquisitor 6 Spiritualist 6
Transmutation

Creates a magical well of retribution that a caster can unleash with blinding speed.

Class Levels:
Magus 3 Witch 4 Wizard 4 Paladin 3 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3
Evocation

Force globe protects but traps one subject.

Class Levels:
Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4
Transmutation

You gain DR 5/piercing and +4 to CMD against disarm attempts.

Class Levels:
Druid 3 Hunter 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3
Abjuration

Ignores first 10 (or more) points of damage per attack from specified energy type.

Class Levels:
Adept 2 Druid 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2 Elementalist Wizard 2
Abjuration

Subject gains +1 on saving throws.

Class Levels:
Bard 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Shaman 0 Wizard 0 Paladin 1 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 Spiritualist 0
Transmutation

Target is damaged, staggered, and stunned.

Class Levels:
Bard 5 Skald 5 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Conjuration Creation

This spell creates a towering mansion.

Class Levels:
Wizard 9 Psychic 9 Sorcerer 9
Necromancy

Skeletal corpse grows flesh.

Class Levels:
Druid 1 Witch 1 Cleric 1 Hunter 1 Medium 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Warpriest 1
Divination

Gain psychic impressions from past events in a location.

Class Levels:
Medium 3 Wizard 7 Psychic 5 Sorcerer 7
Conjuration Teleportation

Grants a weapon the returning special weapon quality.

Class Levels:
Bard 2 Magus 1 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 1 Inquisitor 1
Divination

You create an area that draws out a creature's emotion aura.

Class Levels:
Medium 3 Psychic 4 Mesmerist 4 Occultist 4 Spiritualist 4
Enchantment Compulsion

When you cast this spell, you ask the target whether it has a secret about a specific topic that can be described in 10 words or fewer.

Class Levels:
Bard 1 Witch 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Inquisitor 1
Evocation

The touched object emits a shimmering light (as per light) that causes shadows to shift constantly in a 20-foot radius.

Class Levels:
Bard 1 Cleric 2 Medium 1 Oracle 2 Wizard 2 Psychic 2 Sorcerer 2 Inquisitor 2
Transmutation

Objects and creatures fall upward.

Class Levels:
Druid 8 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7
Necromancy

As possession, but you observe instead of control the subject.

Class Levels:
Witch 4 Medium 2 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Mesmerist 4 Spiritualist 3
Transmutation

Painfully swell a target's joints.

Class Levels:
Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Occultist 4 Warpriest 4 Spiritualist 3
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