Divination
You immediately become aware of any teleportation effects that begin or end within the spell's area.
Class Levels:
Wizard 5
Psychic 4
Sorcerer 5
Transmutation
You gain combat bonuses.
Class Levels:
Magus 6
Witch 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Alchemist 6
Investigator 6
Spiritualist 6
Transmutation
Target takes acid damage each round, and its attackers take acid damage.
Class Levels:
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Conjuration
Summoning
Imprisons subject within gem.
Class Levels:
Witch 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Conjuration
Teleportation
Teleports targets while intentionally sending passengers off-course into mishaps or hostile sites.
Class Levels:
Magus 6
Witch 6
Wizard 6
Psychic 6
Sorcerer 6
Summoner 6
Occultist 6
Spiritualist 6
Illusion
Phantasm
This spell functions as audiovisual hallucination, except that this spell's phantasm has no apparent effect until a specific condition occurs.
Class Levels:
Bard 6
Magus 6
Skald 6
Wizard 6
Psychic 6
Sorcerer 6
Mesmerist 6
Occultist 6
Enchantment
Compulsion
This spell functions as suggestion, except you can use it only to specify a condition that triggers a special activity, and the subject does not remember that you made the suggestion.
Class Levels:
Bard 3
Skald 3
Witch 4
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 3
Abjuration
Removes polymorph effects.
Class Levels:
Druid 4
Hunter 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Divination
True prognostication functions as divination except that the spell can see up to 100 years into the future.
Class Levels:
Witch 8
Cleric 8
Shaman 8
Psychic 8
Divination
Lets you see all things as they really are.
Class Levels:
Adept 5
Druid 7
Magus 6
Witch 6
Cleric 5
Medium 4
Oracle 5
Shaman 5
Wizard 6
Psychic 5
Arcanist 6
Sorcerer 6
Summoner 5
Alchemist 6
Mesmerist 6
Warpriest 5
Inquisitor 5
Investigator 6
Spiritualist 6
Divination
When faced with an important situation, you grant yourself a magical edge to ensure your success.
Class Levels:
Bard 1
Magus 1
Medium 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Divination
+20 on your next attack roll.
Class Levels:
Magus 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Inquisitor 1
Investigator 1
Divination
You can communicate with any creature that is not mindless.
Class Levels:
Bard 4
Skald 4
Witch 5
Cleric 6
Oracle 6
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Mesmerist 4
Warpriest 6
Illusion
Shadow
You create a gray haze that obscures sight (as fog cloud) and causes the illumination level within it to drop one step (as darkness).
Class Levels:
Witch 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Spiritualist 2
Evocation
Floating knife attacks with you.
Class Levels:
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Spiritualist 3
Transmutation
Targeted creature's attacks target a random square instead of the intended target.
Class Levels:
Magus 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Necromancy
You infuse the target mindless undead creature with power drawn from the Shadow Plane, immediately granting it the advanced creature simple template.
Class Levels:
Witch 4
Cleric 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Alchemist 4
Occultist 4
Antipaladin 4
Necromancy
Shadow
You create a bolt of dark energy and use it to make a ranged touch attack that ignores concealment (but not total concealment).
Class Levels:
Druid 7
Magus 6
Witch 7
Cleric 7
Shaman 7
Wizard 7
Psychic 7
Sorcerer 7
Occultist 6
Inquisitor 6
Spiritualist 6
Enchantment
Compulsion
Target is compelled to avoid another creature.
Class Levels:
Bard 2
Skald 2
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Mesmerist 2
Antipaladin 2
Evocation
Your body glows with a terrible light.
Class Levels:
Witch 4
Wizard 4
Psychic 4
Sorcerer 4
Alchemist 4
Investigator 4
Conjuration
This spell creates an animated replica of the target drawn from the target's subconscious.
Class Levels:
Wizard 8
Psychic 8
Sorcerer 8
Summoner 6
Mesmerist 6
Spiritualist 6
Abjuration
Conceals alignment for 24 hours.
Class Levels:
Bard 1
Skald 1
Cleric 2
Oracle 2
Paladin 2
Psychic 2
Alchemist 2
Mesmerist 1
Warpriest 2
Inquisitor 2
Antipaladin 2
Investigator 2
Transmutation
Grants a +2 bonus, +1 per four caster levels, on attack rolls to confirm a critical hit.
Class Levels:
Magus 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Evocation
When a creature attempts to touch you with an attack (such as a touch attack, an unarmed strike, an attack with a natural weapon, or a grapple), it feels a field of force blocking its way.
Class Levels:
Bard 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Occultist 3