Resist Energy Abjuration Ignores first 10 (or more) points of damage per attack from specified energy type. Class Levels: Adept 2 Druid 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Inquisitor 2 Investigator 2 Elementalist Wizard 2 core_rulebook abjuration component_v component_s component_df adept
Resist Energy, Communal Abjuration As resist energy, but you may divide the duration among creatures touched. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 ultimate_combat abjuration component_v component_s component_df alchemist
Resistance Abjuration Subject gains +1 on saving throws. Class Levels: Bard 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Wizard 0 Paladin 1 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook abjuration component_v component_s component_m component_df
Resounding Blow Evocation Melee attack deals 1d6 more damage. Class Levels: Paladin 4 Inquisitor 5 Antipaladin 4 advanced_player_s_guide evocation component_v antipaladin inquisitor paladin
Restful Cloak Conjuration A cloak you are wearing transforms into a canvas tent large enough to hold four Medium creatures, firmly pitched in a flat area adjacent to you (if there is no such area, this spell simply fails). Class Levels: Druid 2 Cleric 2 Ranger 2 Shaman 2 Paladin 2 Occultist 2 adventurer_s_armory_2 conjuration component_v component_s component_f cleric
Restoration Conjuration Restores level and ability score drains. Class Levels: Adept 4 Cleric 4 Oracle 4 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook conjuration component_v component_s component_m adept
Restoration, Lesser Conjuration Dispels magical ability penalty or repairs 1d4 ability damage. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Paladin 1 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s alchemist cleric
Revenant Armor Transmutation Wards armor to animate into a Medium combatant when its wearer is knocked unconscious. Class Levels: Magus 4 Witch 3 Cleric 4 Medium 4 Shaman 3 Wizard 4 Paladin 3 Sorcerer 4 Occultist 4 Antipaladin 3 Spiritualist 3 armor_master_s_handbook transmutation component_v component_s component_f antipaladin
Righteous Blood Abjuration The target creature's innate goodness infuses its body with holy energy. Class Levels: Paladin 2 Inquisitor 2 demon_hunter_s_handbook abjuration good component_v component_s component_df
Righteous Condemnation Abjuration Penalizes non-good spellcasters who target you with -4 on mental checks for the duration. Class Levels: Cleric 3 Paladin 2 Inquisitor 3 plane_hopper_s_handbook abjuration good component_v component_s component_df
Righteous Vigor Enchantment Boosts attack bonus with each hit. Class Levels: Paladin 2 Inquisitor 3 advanced_player_s_guide enchantment component_v component_s component_df inquisitor
Rite Of Bodily Purity Abjuration You energize your body's immune system, improving your ability to resist toxins and ailments. Class Levels: Druid 1 Cleric 1 Ranger 1 Shaman 1 Paladin 1 divine_anthology abjuration meditative component_v component_m cleric
Sacred Bond Conjuration Cast touch healing spells from a distance. Class Levels: Cleric 3 Oracle 3 Paladin 2 Warpriest 3 Inquisitor 2 advanced_player_s_guide conjuration component_v component_s component_f cleric
Sacred Nimbus Evocation Holy energy damages evil creatures that attack you and protects you from evil attacks. Class Levels: Cleric 5 Paladin 4 Warpriest 5 Inquisitor 5 horror-adventures evocation good component_v component_s component_df
Sacred Space Evocation This spell sanctifies an area with heavenly power. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 advanced_race_guide evocation component_v component_s component_m cleric
Sacrificial Oath Abjuration Take damage for an ally for many rounds. Class Levels: Paladin 4 advanced_player_s_guide abjuration component_v component_s component_df paladin
Saddle Surge Transmutation Bonus damage for moving on mount. Class Levels: Paladin 2 advanced_player_s_guide transmutation component_v component_s component_df paladin
Sanctify Armor Abjuration +1 AC/four levels (max +5). Class Levels: Paladin 3 Inquisitor 4 advanced_player_s_guide abjuration component_v component_s inquisitor paladin
Sanctify Corpse Evocation Prevent a corpse from becoming an undead. Class Levels: Witch 1 Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 ultimate_magic evocation component_v component_s component_df component_m
Sanctify Weapons Transmutation This spell originated among the armies of Heaven. Class Levels: Cleric 5 Oracle 5 Paladin 3 chronicle_of_the_righteous transmutation component_v component_s component_df cleric
Scales Of Deflection Abjuration Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose alignment matches your own) surrounds you. Class Levels: Magus 3 Wizard 3 Paladin 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Bloodrager 2 Spiritualist 3 legacy_of_dragons abjuration draconic component_v component_m bloodrager
Sea Stallion Transmutation Adapts a horse or camel for water, granting swim speed 30 ft. and underwater breathing. Class Levels: Druid 4 Hunter 4 Ranger 4 Paladin 4 ultimate-wilderness transmutation component_v component_s component_df druid
Sea Steed Transmutation Grants your mount a swim speed equal to its land speed and underwater breathing. Class Levels: Druid 2 Hunter 2 Ranger 2 Paladin 2 ultimate-wilderness transmutation component_v component_s component_df druid
Second Wind Conjuration You can cast this spell only when you have fewer than one-quarter of your total hit points. Class Levels: Cleric 3 Ranger 3 Paladin 3 Inquisitor 3 Antipaladin 3 elemental_master_s_handbook conjuration air component_v antipaladin cleric