Stone Fist Transmutation Your unarmed strikes are lethal. Class Levels: Druid 1 Magus 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_m alchemist
Stone Shield Conjuration A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice. Class Levels: Druid 1 Magus 2 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 advanced_race_guide conjuration component_v component_s component_df arcanist
Stone Throwing Transmutation The subject gains the rock throwing and rock catching abilities. Class Levels: Druid 2 Magus 2 Cleric 2 Ranger 1 Wizard 2 Sorcerer 2 Bloodrager 1 giant_hunter_s_handbook transmutation component_v component_s component_m bloodrager
Stoneskin Abjuration Grants DR 10/adamantine. Class Levels: Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Bloodrager 4 Inquisitor 4 Investigator 4 Elementalist Wizard 4 core_rulebook abjuration component_v component_s component_m adept
Strong Wings Transmutation The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its maneuverability to improve by one category (to a maximum of good). Class Levels: Druid 1 Witch 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 advanced_race_guide transmutation component_v component_s arcanist bloodrager
Sundering Shards Transmutation You channel power into a melee weapon. Class Levels: Magus 1 Witch 1 Wizard 1 Sorcerer 1 Bloodrager 1 advanced-class-guide transmutation component_v bloodrager magus sorcerer
Symbol Of Exsanguination Necromancy Triggered rune causes nearby creatures to bleed. Class Levels: Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Occultist 2 Warpriest 3 Bloodrager 2 horror-adventures necromancy evil component_v component_s component_m
Tail Current Transmutation You compel the water to push the targets in a direction of your choice. Class Levels: Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3 ultimate-wilderness transmutation water component_v component_s druid
Tail Strike Transmutation You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance. Class Levels: Medium 3 Wizard 3 Paladin 3 Sorcerer 3 Alchemist 4 Bloodrager 3 Antipaladin 3 legacy_of_dragons transmutation draconic component_v component_m alchemist
Tailwind Transmutation You compel the wind to push the targets in a direction of your choice. Class Levels: Druid 3 Magus 4 Cleric 4 Hunter 3 Ranger 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 4 Bloodrager 4 Spiritualist 3 ultimate-wilderness transmutation air component_v component_s druid
Tamer's Lash Evocation A 15-foot-long whip of sonic energy springs from your hand, delivering a loud crack when you strike with it. Class Levels: Bard 1 Magus 1 Skald 1 Hunter 1 Ranger 1 Bloodrager 1 ultimate-wilderness evocation sonic component_v component_s bard
Telekinetic Charge Evocation Launches an ally through the air. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 ultimate_combat evocation component_v component_s arcanist bloodrager
Temporary Graft Transmutation Graft a body part onto yourself to gain one of several benefits. Class Levels: Magus 4 Wizard 4 Sorcerer 4 Alchemist 3 Occultist 3 Bloodrager 3 Investigator 3 horror-adventures transmutation component_v component_s component_f alchemist
Thunderstomp Evocation You stomp your foot or strike your weapon against the ground or floor, creating a ripple of power that you can use to trip a creature. Class Levels: Druid 1 Magus 1 Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Bloodrager 1 advanced-class-guide evocation earth component_v component_s bloodrager
Thunderstomp (Greater) Evocation This spell functions as thunderstomp, except as noted. Class Levels: Druid 3 Magus 3 Hunter 3 Ranger 3 Wizard 3 Sorcerer 3 Bloodrager 3 advanced-class-guide evocation earth component_v component_s bloodrager
Touch Of Combustion Evocation Your successful melee touch attack causes the target to ignite in a violent burst of flame, dealing 1d6 points of fire damage. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Inquisitor 1 advanced_race_guide evocation component_v component_s arcanist bloodrager
Touch Of Gracelessness Transmutation Subject loses 1d6 + 1 Dex/two levels and is prone to falling down. Class Levels: Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 advanced_player_s_guide transmutation component_v component_s arcanist bard
Touch Of Idiocy Enchantment Subject takes 1d6 penalty to Int, Wis, and Cha. Class Levels: Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 core_rulebook enchantment component_v component_s arcanist bloodrager
Touch Of Slime Conjuration Touch infests a target with green slime. Class Levels: Druid 4 Witch 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 ultimate_magic conjuration component_v component_s component_m alchemist
Touch Of The Sea Transmutation Swim speed becomes 30 ft. Class Levels: Druid 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_m alchemist
Touch Of Bloodletting Necromancy This spell causes any existing wounds that the target possesses to bleed profusely. Class Levels: Druid 1 Witch 2 Cleric 1 Shaman 2 Wizard 2 Sorcerer 2 Bloodrager 1 Antipaladin 2 inner_sea_gods necromancy component_v component_s antipaladin bloodrager
Tracking Mark Evocation You gain a supernatural ability to detect tracks and other clues left behind by the target. Class Levels: Druid 1 Cleric 1 Oracle 1 Ranger 1 Paladin 1 Bloodrager 1 inner_sea_gods evocation component_s component_df bloodrager cleric
Tremor Blast Transmutation Creates a localized tremor that attempts to trip all creatures in the burst area. Class Levels: Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 Bloodrager 2 Inquisitor 2 inner_sea_gods transmutation component_v component_s bloodrager cleric
Trial Of Fire And Acid Evocation The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round. Class Levels: Magus 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3 monster_codex evocation component_v component_s arcanist bloodrager