Ride The Lightning Evocation Transform into electricity. Class Levels: Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic evocation component_v component_s arcanist sorcerer
River Of Wind Evocation A stream of wind causes nonlethal damage and can knock down or push creatures. Class Levels: Druid 4 Magus 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Rope Tornado Evocation A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it rushes over. Class Levels: Druid 4 Magus 4 Witch 4 Shaman 4 Wizard 4 Sorcerer 4 Occultist 4 wilderness_origins evocation air component_v component_s component_m
Runic Overload Evocation This spell charges magical runes to an explosive degree. Class Levels: Magus 4 Witch 6 Wizard 5 Sorcerer 5 Bloodrager 3 giant_hunter_s_handbook evocation sonic component_v component_s component_m
Sacred Nimbus Evocation Holy energy damages evil creatures that attack you and protects you from evil attacks. Class Levels: Cleric 5 Paladin 4 Warpriest 5 Inquisitor 5 horror-adventures evocation good component_v component_s component_df
Sacred Space Evocation This spell sanctifies an area with heavenly power. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 advanced_race_guide evocation component_v component_s component_m cleric
Sanctify Corpse Evocation Prevent a corpse from becoming an undead. Class Levels: Witch 1 Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 ultimate_magic evocation component_v component_s component_df component_m
Saving Finale Evocation Subject rerolls failed saving throw. Class Levels: Bard 1 Skald 1 advanced_player_s_guide evocation component_v component_s bard skald
Scorching Ray Evocation Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3). Class Levels: Adept 2 Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s adept arcanist
Scouring Winds Evocation Winds block vision and deal 3d6 damage per round. Class Levels: Druid 7 Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 ultimate_magic evocation component_v component_s arcanist druid
Screaming Flames Evocation Send forth a wave of flames screaming with the agony of the damned. Class Levels: Cleric 3 Warpriest 3 Antipaladin 3 horror-adventures evocation evil fire mind_affecting component_v
Screech Evocation Foes provoke attacks of opportunity. Class Levels: Witch 3 advanced_player_s_guide evocation component_v witch sonic
Searing Light Evocation Ray deals 1d8/two levels damage (more against undead). Class Levels: Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 core_rulebook evocation component_v component_s cleric inquisitor
Sending Evocation Delivers short message anywhere, instantly. Class Levels: Cleric 4 Oracle 4 Shaman 4 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Warpriest 4 Inquisitor 4 Investigator 5 core_rulebook evocation component_v component_s component_m component_df
Shard Of Chaos Evocation Harm and possibly slow lawful creatures. Class Levels: Cleric 2 Oracle 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Shatter Evocation Sonic energy damages objects or creatures composed of crystal. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s component_m component_df
Sheet Lightning Evocation You create a dazzling flash of electricity that fills the target area. Class Levels: Druid 3 Wizard 3 Sorcerer 3 rival_guide evocation component_v component_s druid sorcerer
Shield Of Darkness Evocation You shield yourself with darkness, reducing the illumination level in your space to magical darkness and granting you total concealment. Class Levels: Cleric 3 Shaman 3 Inquisitor 3 Antipaladin 3 Spiritualist 3 blood_of_shadows evocation darkness shadow component_v antipaladin
Shield Of Dawn Evocation Creates a disk of sunlight on one arm, providing light and dealing 1d6 fire damage to melee attackers. Class Levels: Bard 4 Magus 4 Cleric 4 Oracle 4 Ranger 4 Paladin 4 the_inner_sea_world_guide evocation fire good light component_v
Shield Of Dawn, Greater Evocation Creates a sunlight disk dealing 2d6 fire damage to melee attackers and healing you for half the fire damage dealt. Class Levels: Bard 6 Magus 6 Cleric 6 the_inner_sea_world_guide evocation fire good light component_v
Shifting Shadows Evocation Waves of shifting shadows obscure the appearance of all creatures caught within the emanation, making it harder to tell friends from foes. Class Levels: Bard 3 Witch 3 Wizard 3 Sorcerer 3 dirty_tactics_toolbox evocation darkness component_v component_s component_m
Shining Cord Evocation When you cast this spell, you make a ranged touch attack against a single opponent within 30 feet. Class Levels: Magus 3 inner_sea_magic evocation force component_v component_s component_m
Shining Scales Evocation Silver scales grant +5 armor bonus to AC and make unarmed/natural strikes bypass DR as silver and good. Class Levels: Medium 3 Wizard 3 Sorcerer 3 Alchemist 3 legacy_of_dragons evocation draconic good component_v component_s
Shock Arrow Evocation Creates an electrical arrow that deals 1d8+1/level electricity damage or signals allies. Class Levels: Druid 1 Magus 1 Cleric 2 Oracle 2 Ranger 1 Paladin 1 Bloodrager 1 Inquisitor 1 inner_sea_gods evocation electricity component_v component_s component_m