Frostbite Transmutation Target takes cold damage and is fatigued. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Shaman 1 Bloodrager 1 ultimate_magic transmutation component_v component_s bloodrager druid
Frosty Aura Transmutation The spell allows you to channel cold into your very being. Class Levels: Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 adventure_path_91_battle_of_bloodmarch_hill transmutation cold component_v component_s component_m
Garrulous Grin Necromancy This spell plants a seed of supernatural fear deep in a subject's mind, causing self-doubt, stuttering, and evasiveness. Class Levels: Bard 2 Witch 3 Shaman 2 Psychic 2 Mesmerist 2 Inquisitor 2 Antipaladin 2 Spiritualist 2 spymaster_s_handbook necromancy fear mind_affecting component_s antipaladin
Gentle Breeze Evocation You create a light wind that blows only against the target, from a direction of your choice. Class Levels: Druid 1 Witch 1 Hunter 1 Shaman 1 Wizard 1 Sorcerer 1 advanced-class-guide evocation component_v component_s druid shaman
Gentle Repose Necromancy Preserves one corpse. Class Levels: Witch 2 Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 core_rulebook necromancy component_v component_s component_m component_df
Ghostbane Dirge Transmutation Incorporeal creature takes half damage from nonmagical weapons. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Paladin 1 Warpriest 2 Inquisitor 2 advanced_player_s_guide transmutation component_v component_s component_m component_df
Ghostbane Dirge, Mass Transmutation As ghostbane dirge, but affects multiple creatures. Class Levels: Bard 4 Skald 4 Cleric 5 Oracle 5 Shaman 5 Paladin 3 Warpriest 5 Inquisitor 5 advanced_player_s_guide transmutation component_v component_s component_m component_df
Giant Vermin Transmutation Turns centipedes, scorpions, or spiders into giant vermin. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Warpriest 4 core_rulebook transmutation component_v component_s component_df cleric
Glide Transmutation You take no falling damage and move 60 ft./round while falling. Class Levels: Druid 2 Witch 2 Hunter 1 Ranger 1 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Elementalist Wizard 2 advanced_player_s_guide transmutation component_v component_s component_m component_df
Glimpse Of Truth Divination This spell functions like true seeing, except as noted above. Class Levels: Druid 5 Magus 5 Witch 5 Cleric 4 Hunter 5 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Alchemist 5 Occultist 4 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5 ultimate-intrigue divination component_v component_s component_m medium
Globe Of Tranquil Water Abjuration Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of 20 feet and remains centered on you when you move. Class Levels: Druid 4 Witch 4 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 heroes_of_the_wild abjuration component_v component_s component_m component_df
Goodberry Transmutation 2d4 berries each cure 1 hp (max 8 hp/24 hours). Class Levels: Druid 1 Hunter 1 Shaman 1 core_rulebook transmutation component_v component_s component_df druid
Grasping Corpse Necromancy Cause a corpse to grab or trip a foe. Class Levels: Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Occultist 1 Warpriest 1 Antipaladin 1 Spiritualist 1 horror-adventures necromancy evil component_v component_s component_m
Grasping Depths Necromancy You call upon the restless souls of those who died at sea. Class Levels: Witch 6 Cleric 5 Shaman 6 Inquisitor 6 Spiritualist 5 haunted_heroes_handbook necromancy emotion fear mind_affecting component_v
Grasping Vine Transmutation You cause a long, thin vine to sprout from your body-typically from the center of your chest or from the palm of an outstretched hand. Class Levels: Druid 2 Witch 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Alchemist 2 Occultist 2 Investigator 2 ultimate-wilderness transmutation component_v component_s alchemist druid
Green Caress Transmutation You cause the target to transform into a plant over time. Class Levels: Druid 6 Witch 6 Hunter 4 Ranger 4 Shaman 6 ultimate-wilderness transmutation component_v component_s component_m ranger
Green Caress Transmutation Slowly transform a creature into an inanimate plant. Class Levels: Druid 6 Witch 6 Hunter 4 Ranger 4 Shaman 6 horror-adventures transmutation component_v component_s component_m ranger
Greensight Transmutation The target of this spell gains the ability to see up to 60 feet through thick plant matter as though it were transparent. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 ultimate-wilderness transmutation component_v component_s component_m druid
Grim Stalker Necromancy You bind spirits of ill fate to an object, focusing their wrath onto the next creature that touches the object. Class Levels: Magus 6 Witch 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6 haunted_heroes_handbook necromancy death emotion fear mind_affecting
Grove Of Respite Conjuration Creates trees and a small spring. Class Levels: Druid 4 Hunter 4 Ranger 4 Shaman 5 advanced_player_s_guide conjuration component_v component_s component_m component_df
Guardian Monument, Lesser Abjuration You touch an unattended, non-magical object to create a touchstone for humans defending the area. Class Levels: Bard 3 Magus 3 Witch 3 Shaman 4 Wizard 3 Paladin 3 Psychic 3 Sorcerer 3 Occultist 3 Inquisitor 3 arcane_anthology abjuration component_v component_s component_f bard
Guidance Divination +1 on one attack roll, saving throw, or skill check. Class Levels: Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook divination component_v component_s adept cleric
Guiding Star Divination Know approximate distance from where you cast this spell. Class Levels: Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 2 Warpriest 3 advanced_player_s_guide divination component_v component_s component_m cleric
Hag's Seasoning Transmutation You render the affected creature supernaturally delicious, making it the preferred target for animalistic monsters, as well as biting insects, stray animals, and vermin. Class Levels: Druid 3 Witch 3 Shaman 3 Antipaladin 2 blood_of_the_coven transmutation curse component_s component_m antipaladin