Planar Adaptation Transmutation Resist harmful effects of other plane. Class Levels: Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 5 Alchemist 5 Warpriest 4 Investigator 5 Elementalist Wizard 5 advanced_player_s_guide transmutation component_v alchemist arcanist cleric
Planar Adaptation, Mass Transmutation As planar adaptation, but affects multiple creatures. Class Levels: Cleric 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 6 Warpriest 6 Elementalist Wizard 7 advanced_player_s_guide transmutation component_v component_s arcanist cleric
Planar Ally Conjuration As lesser planar ally, but up to 12 HD. Class Levels: Cleric 6 Oracle 6 Shaman 6 Warpriest 6 core_rulebook conjuration component_v component_s component_m component_df
Planar Ally, Greater Conjuration As lesser planar ally, but up to 18 HD. Class Levels: Cleric 8 Oracle 8 Shaman 8 core_rulebook conjuration component_v component_s component_m component_df
Planar Ally, Lesser Conjuration Exchange services with a 6 HD extraplanar creature. Class Levels: Cleric 4 Oracle 4 Shaman 4 Warpriest 4 core_rulebook conjuration component_v component_s component_m component_df
Plane Shift Conjuration As many as eight subjects travel to another plane. Class Levels: Witch 7 Cleric 5 Oracle 5 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 Warpriest 5 core_rulebook conjuration component_v component_s component_f arcanist
Poison Necromancy Touch deals 1d3 Con damage 1/round for 6 rounds. Class Levels: Druid 3 Witch 4 Cleric 4 Hunter 3 Oracle 4 Shaman 4 Warpriest 4 Antipaladin 4 core_rulebook necromancy component_v component_s component_df antipaladin
Polar Midnight Transmutation Cold darkness paralyzes and deals damage. Class Levels: Druid 9 Witch 9 Cleric 9 Oracle 9 Shaman 9 ultimate_magic transmutation component_v component_s cleric druid
Prayer Enchantment Allies get +1 bonus on most rolls, enemies -1 penalty. Class Levels: Cleric 3 Oracle 3 Paladin 3 Warpriest 3 Inquisitor 3 core_rulebook enchantment component_v component_s component_df cleric
Protection From Chaos Abjuration +2 to AC and saves, plus additional protection against selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 core_rulebook abjuration adept arcanist bloodrager cleric
Protection From Chaos, Communal Abjuration As protection from chaos, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 ultimate_combat abjuration arcanist cleric inquisitor oracle
Protection From Energy Abjuration Absorbs 12 points/level of damage from one kind of energy. Class Levels: Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Investigator 3 Elementalist Wizard 3 core_rulebook abjuration component_v component_s component_df alchemist
Protection From Energy, Communal Abjuration As protection from energy, but you may divide the duration among creatures touched. Class Levels: Druid 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Warpriest 4 Inquisitor 4 ultimate_combat abjuration component_v component_s component_df arcanist
Protection From Evil Abjuration +2 to AC and saves, plus additional protection against selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_m component_df
Protection From Evil, Communal Abjuration As protection from evil, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 ultimate_combat abjuration component_v component_s component_m component_df
Protection From Good Abjuration +2 to AC and saves, plus additional protection against selected alignments. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 core_rulebook abjuration adept antipaladin arcanist bloodrager
Protection From Good, Communal Abjuration As protection from good, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 Antipaladin 2 ultimate_combat abjuration antipaladin arcanist cleric inquisitor
Protection From Law Abjuration +2 to AC and saves, plus additional protection against selected alignments. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 core_rulebook abjuration adept antipaladin arcanist bloodrager
Protection From Law, Communal Abjuration As protection from law, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 Antipaladin 2 ultimate_combat abjuration antipaladin arcanist cleric inquisitor
Protection From Technology Abjuration This spell wards a creature from attacks by technological objects and creatures of the robot subtype, and protects against mental control from technological sources. Class Levels: Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 technology_guide abjuration component_v component_s component_m component_df
Protective Penumbra Evocation Shadow protects the target from light. Class Levels: Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 ultimate_magic evocation component_v component_s arcanist cleric
Purify Food And Drink Transmutation Purifies 1 cu. ft./level of food or water. Class Levels: Adept 0 Druid 0 Cleric 0 Hunter 0 Oracle 0 Warpriest 0 core_rulebook transmutation component_v component_s adept cleric
Raging Rubble Transmutation You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area of debris. Class Levels: Bard 3 Druid 3 Skald 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3 advanced_race_guide transmutation component_v component_s component_df arcanist
Raise Dead Conjuration Restores life to subject who died as long as one day/level ago. Class Levels: Adept 5 Witch 6 Cleric 5 Oracle 5 Shaman 6 Warpriest 5 core_rulebook conjuration component_v component_s component_m component_df