Polar Midnight Transmutation Cold darkness paralyzes and deals damage. Class Levels: Druid 9 Witch 9 Cleric 9 Oracle 9 Shaman 9 ultimate_magic transmutation component_v component_s cleric druid
Pouncing Fury Transmutation When you charge, you can make a full attack at the end of that charge, but only with claw attacks you have, and you can make only one attack per claw. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate_wilderness transmutation component_v component_s alchemist bloodrager
Pox Pustules Necromancy Subject is sickened and has -4 Dex. Class Levels: Druid 2 Witch 2 Hunter 2 advanced_player_s_guide necromancy component_v component_s component_m druid
Primal Regression Enchantment Make a creature become bestial and unintelligent. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 Psychic 6 Mesmerist 5 occult_adventures enchantment mind_affecting component_s mesmerist druid
Produce Flame Evocation 1d6 damage + 1/level, touch or thrown. Class Levels: Druid 1 Hunter 1 Shaman 1 core_rulebook evocation component_v component_s druid hunter
Protection From Energy Abjuration Absorbs 12 points/level of damage from one kind of energy. Class Levels: Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Investigator 3 Elementalist Wizard 3 core_rulebook abjuration component_v component_s component_df alchemist
Protection From Energy, Communal Abjuration As protection from energy, but you may divide the duration among creatures touched. Class Levels: Druid 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Warpriest 4 Inquisitor 4 ultimate_combat abjuration component_v component_s component_df arcanist
Pup Shape Transmutation Transforms a single animal or magical beast into a younger and cuter version of itself for a short period of time. Class Levels: Druid 3 Witch 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_combat transmutation component_v component_s component_m arcanist
Purify Food And Drink Transmutation Purifies 1 cu. ft./level of food or water. Class Levels: Adept 0 Druid 0 Cleric 0 Hunter 0 Oracle 0 Warpriest 0 core_rulebook transmutation component_v component_s adept cleric
Quench Transmutation Extinguishes fires. Class Levels: Druid 3 Hunter 3 core_rulebook transmutation component_v component_s component_df druid
Quick Change Transmutation Use change shape as a swift action and surprise foes. Class Levels: Bard 2 Druid 2 Magus 2 Skald 2 Witch 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Occultist 2 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2 horror_adventures transmutation component_v component_s alchemist bard
Raging Rubble Transmutation You animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area of debris. Class Levels: Bard 3 Druid 3 Skald 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3 advanced_race_guide transmutation component_v component_s component_df arcanist
Rain Of Frogs Conjuration Summon a swarm of poisonous frogs. Class Levels: Bard 3 Druid 3 Skald 3 Witch 3 Hunter 3 Shaman 4 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 ultimate_magic conjuration component_v component_s component_m component_df
Raise Animal Companion Conjuration As raise dead, but on an animal. Class Levels: Druid 5 Hunter 4 Ranger 4 Paladin 4 ultimate_magic conjuration component_v component_s component_m druid
Rampart Conjuration Creates 5-ft.-thick earthen barrier. Class Levels: Druid 7 Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 advanced_player_s_guide conjuration component_v component_s component_m arcanist
Ray Of Sickening Necromancy Ray makes subject sickened. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 ultimate_magic necromancy component_v component_s component_m arcanist
Read Magic Divination Read scrolls and spellbooks. Class Levels: Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Ranger 1 Wizard 0 Paladin 1 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 Antipaladin 1 core_rulebook divination component_v component_s component_f adept
Rebuke Technology Abjuration You shroud the targeted technological object or creature (such as a robot or a nanotech swarm) with magical energy. Class Levels: Druid 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 technology_guide abjuration component_v component_s component_f component_df
Recharge Innate Magic Transmutation You channel magic energy into your own aura, recharging your innate magic abilities. Class Levels: Bard 1 Druid 1 Magus 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Warpriest 1 Inquisitor 1 Investigator 1 advanced_race_guide transmutation component_v component_s alchemist arcanist
Reduce Animal Transmutation Shrinks one willing animal. Class Levels: Druid 2 Hunter 2 Ranger 3 core_rulebook transmutation component_v component_s druid hunter
Regenerate Conjuration Subject's severed limbs grow back, cures 4d8 damage +1/level (max +35). Class Levels: Druid 9 Witch 7 Cleric 7 Oracle 7 Shaman 7 core_rulebook conjuration component_v component_s component_df cleric
Reincarnate Transmutation Brings dead subject back in a random body. Class Levels: Druid 4 Witch 5 Hunter 4 Shaman 4 core_rulebook transmutation component_v component_s component_m component_df
Reincarnate Spy Conjuration This spell functions as reincarnate except that you can cause the new body to resemble a particular creature, matching its age category and sex and rerolling any race result that would be the wrong size category. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 ultimate_intrigue conjuration component_v component_s component_m component_df
Remove Disease Conjuration Cures all diseases affecting subject. Class Levels: Adept 3 Druid 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 core_rulebook conjuration component_v component_s adept alchemist