Geyser Conjuration Creates a geyser of boiling water. Class Levels: Druid 4 Magus 5 Hunter 4 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5 advanced_player_s_guide conjuration component_v component_s component_m component_df
Giant Vermin Transmutation Turns centipedes, scorpions, or spiders into giant vermin. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Warpriest 4 core_rulebook transmutation component_v component_s component_df cleric
Gird Ally Abjuration You create a magical field around summoned creatures you control that deflects attacks made against them. Class Levels: Druid 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Summoner 2 monster_summoner_s_handbook abjuration component_v component_s cleric druid
Glide Transmutation You take no falling damage and move 60 ft./round while falling. Class Levels: Druid 2 Witch 2 Hunter 1 Ranger 1 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Elementalist Wizard 2 advanced_player_s_guide transmutation component_v component_s component_m component_df
Glimpse Of Truth Divination This spell functions like true seeing, except as noted above. Class Levels: Druid 5 Magus 5 Witch 5 Cleric 4 Hunter 5 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Alchemist 5 Occultist 4 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5 ultimate-intrigue divination component_v component_s component_m medium
Globe Of Tranquil Water Abjuration Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of 20 feet and remains centered on you when you move. Class Levels: Druid 4 Witch 4 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 heroes_of_the_wild abjuration component_v component_s component_m component_df
Goodberry Transmutation 2d4 berries each cure 1 hp (max 8 hp/24 hours). Class Levels: Druid 1 Hunter 1 Shaman 1 core_rulebook transmutation component_v component_s component_df druid
Grasp Divination You can cast this spell as an immediate action when you fail a Climb check and would fall. Class Levels: Bard 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Warpriest 0 heroes_of_the_darklands divination component_v arcanist bard cleric
Grasping Vine Transmutation You cause a long, thin vine to sprout from your body-typically from the center of your chest or from the palm of an outstretched hand. Class Levels: Druid 2 Witch 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Alchemist 2 Occultist 2 Investigator 2 ultimate-wilderness transmutation component_v component_s alchemist druid
Gravel Vortex Conjuration You create a hail of tiny pieces of rock and dust that batter and scrape against all things in the area, dealing 5d6 points of bludgeoning damage. Class Levels: Druid 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 adventure_path_93_forge_of_the_giant_god conjuration earth component_v component_s component_m
Gravity Sphere Transmutation You affect the local gravity field in a 30-foot-radius sphere around the spell's designated point of origin. Class Levels: Druid 6 Wizard 5 Sorcerer 5 people_of_the_stars transmutation component_v component_s component_m druid
Gravity Well Transmutation You bring into being a localized region of increased gravity that crushes a creature to the ground. Class Levels: Druid 6 Wizard 5 Sorcerer 5 dragonslayer_s_handbook transmutation component_v component_s component_m druid
Green Caress Transmutation Slowly transform a creature into an inanimate plant. Class Levels: Druid 6 Witch 6 Hunter 4 Ranger 4 Shaman 6 horror-adventures transmutation component_v component_s component_m ranger
Green Caress Transmutation You cause the target to transform into a plant over time. Class Levels: Druid 6 Witch 6 Hunter 4 Ranger 4 Shaman 6 ultimate-wilderness transmutation component_v component_s component_m ranger
Greensight Transmutation The target of this spell gains the ability to see up to 60 feet through thick plant matter as though it were transparent. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 ultimate-wilderness transmutation component_v component_s component_m druid
Groundswell Transmutation Allows the target to cause the ground to rise up beneath him. Class Levels: Druid 2 Magus 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Warpriest 2 advanced_race_guide transmutation component_v component_s cleric druid
Grove Of Respite Conjuration Creates trees and a small spring. Class Levels: Druid 4 Hunter 4 Ranger 4 Shaman 5 advanced_player_s_guide conjuration component_v component_s component_m component_df
Guardian Wasps Conjuration You summon a wasp swarm that builds a 10-foot-by-10-foot nest in the place you designate--typically under the eaves of a house, amid the rafters of a tavern, or in another obscured place. Class Levels: Druid 3 Ranger 3 Wizard 3 Psychic 3 Sorcerer 3 inner_sea_intrigue conjuration component_v component_s component_m druid
Guidance Divination +1 on one attack roll, saving throw, or skill check. Class Levels: Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook divination component_v component_s adept cleric
Gust Of Wind Evocation Blast of wind blows away or knocks down creatures. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s arcanist bloodrager
Gusting Sphere Evocation A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with great force. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 advanced_race_guide evocation component_v component_s arcanist bloodrager
Hag's Seasoning Transmutation You render the affected creature supernaturally delicious, making it the preferred target for animalistic monsters, as well as biting insects, stray animals, and vermin. Class Levels: Druid 3 Witch 3 Shaman 3 Antipaladin 2 blood_of_the_coven transmutation curse component_s component_m antipaladin
Hairline Fractures Transmutation With a single touch, you create temporary hairline fractures in a piece of stone or a creature with the earth subtype. Class Levels: Druid 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 inner_sea_gods transmutation earth component_v component_s component_m
Half-Blood Extraction Transmutation You transform the target half-orc into a full-blooded orc. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Warpriest 5 Investigator 5 advanced_race_guide transmutation component_v component_s component_m component_df