Mirror Transport Transmutation This spell functions as mirror hideaway, except any creature that enters the target mirror can spend a swift action to exit through another mirror within 500 feet as if using dimension door; this is a one-way transport. Class Levels: Witch 4 Wizard 4 Sorcerer 4 advanced_class_guide transmutation component_v component_s component_m sorcerer
Mnemonic Enhancer Transmutation Wizard only. Prepare extra spells or retain one just cast. Class Levels: Wizard 4 Sorcerer 4 core_rulebook transmutation component_v component_s component_m component_f
Monkey Fish Transmutation Your hands and feet alter to make you better at climbing and swimming. Class Levels: Druid 1 Magus 1 Hunter 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Investigator 1 advanced_class_guide transmutation component_v component_s alchemist druid
Monstrous Physique I Transmutation Take the form and some of the powers of a Small or Medium monstrous humanoid. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 ultimate_magic transmutation component_v component_s component_m alchemist
Monstrous Physique Ii Transmutation Take the form and some of the powers of a Tiny or Large monstrous humanoid. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 ultimate_magic transmutation component_v component_s component_m alchemist
Monstrous Physique Iii Transmutation Take the form and some of the powers of a Diminutive or Huge monstrous humanoid. Class Levels: Magus 5 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Investigator 5 ultimate_magic transmutation component_v component_s component_m alchemist
Monstrous Physique Iv Transmutation As monstrous physique III, with more abilities. Class Levels: Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 ultimate_magic transmutation component_v component_s component_m alchemist
Move Earth Transmutation Digs trenches and builds hills. Class Levels: Druid 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook transmutation component_v component_s component_m arcanist
Mutagenic Touch Transmutation You can pass a weaker version of your mutagen to another creature. Class Levels: Alchemist 4 Investigator 4 ultimate_combat transmutation component_v component_s component_m alchemist
Natural Rhythm Transmutation +1 on damage rolls with each hit (max +5). Class Levels: Druid 2 Hunter 2 advanced_player_s_guide transmutation component_v component_s component_m druid
Nature's Exile Transmutation Gives subject -10 on Survival checks. Class Levels: Druid 3 Witch 3 Hunter 3 advanced_player_s_guide transmutation component_v component_s component_df druid
Negate Aroma Transmutation Subject cannot be tracked by scent. Class Levels: Druid 1 Hunter 1 Ranger 1 Alchemist 1 Investigator 1 advanced_player_s_guide transmutation component_v component_s component_m component_df
Obsidian Flow Transmutation Converts the surface of the ground into molten glass. Class Levels: Druid 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 ultimate_combat transmutation component_v component_s component_m component_df
Ooze Form I Transmutation You assume the form of a Small or Medium ooze. Class Levels: Magus 5 Wizard 5 Sorcerer 5 Alchemist 5 Investigator 5 ultimate_wilderness transmutation component_v component_s component_m alchemist
Ooze Form Ii Transmutation This spell functions as ooze form I except you can also assume the form of a Large ooze. Class Levels: Magus 6 Wizard 6 Sorcerer 6 Alchemist 6 Investigator 6 ultimate_wilderness transmutation component_v component_s component_m alchemist
Ooze Form Iii Transmutation This spell functions as ooze form II except you can also assume the form of a Huge ooze. Class Levels: Wizard 7 Sorcerer 7 ultimate_wilderness transmutation component_v component_s component_m sorcerer
Open/Close Transmutation Opens or closes small or light things. Class Levels: Bard 0 Magus 0 Skald 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 core_rulebook transmutation component_v component_s component_f arcanist
Oracle's Vessel Transmutation Target gains the benefits of your oracle's curse. Class Levels: Oracle 4 ultimate_magic transmutation component_v component_s oracle
Overland Flight Transmutation You fly at a speed of 40 ft. and can hustle over long distances. Class Levels: Magus 5 Witch 5 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Investigator 5 Elementalist Wizard 5 core_rulebook transmutation component_v component_s alchemist arcanist
Owl's Wisdom Transmutation Subject gains +4 to Wis for 1 min./level. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Owl's Wisdom, Mass Transmutation As owl's wisdom, affects 1 subject/level. Class Levels: Druid 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6 core_rulebook transmutation component_v component_s component_m component_df
Paragon Surge Transmutation You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and humankind simultaneously, and transforming into a paragon of both races, something greater than elf or human alone. Class Levels: Magus 4 Witch 3 Cleric 3 Oracle 3 Wizard 3 Paladin 4 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist arcanist
Parchment Swarm Transmutation Shredded parchment deals 1d6 points of damage per level, and has a spell effect if you shred a scroll. Class Levels: Magus 5 Wizard 5 Sorcerer 5 occult_adventures transmutation component_s magus sorcerer wizard
Pass Without Trace Transmutation One subject/level leaves no tracks. Class Levels: Druid 1 Hunter 1 Ranger 1 Shaman 1 core_rulebook transmutation component_v component_s component_df druid