Reflexive Barrier Evocation In the blink of an eye, you erect a deflective barrier of force to protect one target. Class Levels: Magus 3 Psychic 3 psychic_anthology evocation force component_v component_s magus
Reinforce Armaments Transmutation Temporarily mitigates the fragile quality in targeted weapon or armor. Class Levels: Magus 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_combat transmutation component_v component_s component_m component_df
Reinforce Armaments, Communal Transmutation As reinforce armaments, but you may divide the spell's duration among objects touched. Class Levels: Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 ultimate_combat transmutation component_v component_s component_m component_df
Reloading Hands Conjuration Loads a single shot into your weapon every round. Class Levels: Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_combat conjuration component_v component_s arcanist hunter
Resilient Reservoir Transmutation Creates a magical well of retribution that a caster can unleash with blinding speed. Class Levels: Magus 3 Witch 4 Wizard 4 Paladin 3 Arcanist 4 Sorcerer 4 advanced_race_guide transmutation component_v component_s arcanist magus
Returning Weapon Conjuration Grants a weapon the returning special weapon quality. Class Levels: Bard 2 Magus 1 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 1 Inquisitor 1 ultimate_combat conjuration component_v component_s arcanist bard
Returning Weapon, Communal Conjuration As returning weapon, but you may divide the duration among weapons touched. Class Levels: Bard 3 Magus 2 Skald 3 Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 2 ultimate_combat conjuration component_v component_s arcanist bard
Revenant Armor Transmutation Wards armor to animate into a Medium combatant when its wearer is knocked unconscious. Class Levels: Magus 4 Witch 3 Cleric 4 Medium 4 Shaman 3 Wizard 4 Paladin 3 Sorcerer 4 Occultist 4 Antipaladin 3 Spiritualist 3 armor_master_s_handbook transmutation component_v component_s component_f antipaladin
Rigor Mortis Transmutation Painfully swell a target's joints. Class Levels: Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Occultist 4 Warpriest 4 Spiritualist 3 horror-adventures transmutation pain component_v component_s component_m
Rising Water Conjuration You conjure a cylinder of calm water on an area of solid ground or on top of a body of water. Class Levels: Druid 4 Magus 4 Ranger 3 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Occultist 4 Bloodrager 3 elemental_master_s_handbook conjuration water component_v component_s component_m
River Of Wind Evocation A stream of wind causes nonlethal damage and can knock down or push creatures. Class Levels: Druid 4 Magus 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
River Whip Conjuration You create a coil of flowing fresh water, functioning a whip appropriate for your size, except you make a melee touch attack instead of a regular attack. Class Levels: Magus 2 Witch 2 Wizard 2 Sorcerer 2 advanced-class-guide conjuration water component_v component_s magus
Rock Whip Conjuration A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. Class Levels: Druid 2 Magus 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 heroes_of_the_darklands conjuration component_v component_s arcanist cleric
Rope Tornado Evocation A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it rushes over. Class Levels: Druid 4 Magus 4 Witch 4 Shaman 4 Wizard 4 Sorcerer 4 Occultist 4 wilderness_origins evocation air component_v component_s component_m
Rubberskin Transmutation Your skin becomes more elastic, distributing crushing damage efficiently. Class Levels: Magus 4 Witch 5 Wizard 5 Sorcerer 5 Alchemist 4 melee_tactics_toolbox transmutation component_v component_s component_m alchemist
Runic Overload Evocation This spell charges magical runes to an explosive degree. Class Levels: Magus 4 Witch 6 Wizard 5 Sorcerer 5 Bloodrager 3 giant_hunter_s_handbook evocation sonic component_v component_s component_m
Sadomasochism Necromancy Forces attackers to roll damage twice take higher, but failing a save demoralizes them. Class Levels: Magus 4 Witch 4 Cleric 3 Oracle 3 Wizard 4 Sorcerer 4 Bloodrager 4 Inquisitor 3 Antipaladin 3 inner_sea_gods necromancy pain component_v component_s antipaladin
Savage Maw Transmutation Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. Class Levels: Druid 2 Magus 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Warpriest 2 Inquisitor 2 Antipaladin 1 advanced_race_guide transmutation component_v component_s antipaladin cleric
Scales Of Deflection Abjuration Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose alignment matches your own) surrounds you. Class Levels: Magus 3 Wizard 3 Paladin 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Bloodrager 2 Spiritualist 3 legacy_of_dragons abjuration draconic component_v component_m bloodrager
Scorching Ray Evocation Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3). Class Levels: Adept 2 Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s adept arcanist
Scripted Hallucination Illusion This spell functions as audiovisual hallucination, except that the phantasm includes visual, auditory, olfactory, tactile, and thermal components, and the phantasm follows a complex script. Class Levels: Bard 5 Magus 5 Skald 5 Medium 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5 Occultist 5 ultimate-intrigue illusion mind_affecting component_s medium bard
Secluded Grimoire Conjuration This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it remains indefinitely. Class Levels: Magus 1 Wizard 1 Sorcerer 1 magic_tactics_toolbox conjuration component_v component_s magus sorcerer
Selective Invisibility Illusion Upon casting this spell, you turn invisible, as per the invisibility spell, and you choose a second target. Class Levels: Bard 3 Magus 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3 Inquisitor 3 Antipaladin 3 dirty_tactics_toolbox illusion component_v component_s component_m component_df
Shadow Claws Illusion You summon a pair of claws over your hands formed from semireal material. Class Levels: Bard 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Antipaladin 1 Spiritualist 2 villain_codex illusion shadow component_v component_s antipaladin