Shadow Invasion Conjuration Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you cut open a rift to the Plane of Shadow that fills a 30-foot area with shadowy energies. Class Levels: Magus 4 Wizard 4 Sorcerer 4 Summoner 4 planar_adventures conjuration component_v component_s component_f magus
Shapechanger's Gift Transmutation You change the target into an animal (as per beast shape I), humanoid (as per alter self), or monstrous humanoid (as per monstrous physique I). Class Levels: Magus 5 Wizard 5 Sorcerer 5 Alchemist 5 Investigator 5 ultimate-wilderness transmutation component_v component_s component_m alchemist
Shared Training Divination Select one teamwork feat you have. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Paladin 2 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 2 blood_of_the_ancients divination mind_affecting component_v component_s arcanist
Shatter Evocation Sonic energy damages objects or creatures composed of crystal. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s component_m component_df
Shield Abjuration Invisible disc gives +4 to AC, blocks magic missiles. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook abjuration component_v component_s alchemist arcanist
Shield Of Dawn Evocation Creates a disk of sunlight on one arm, providing light and dealing 1d6 fire damage to melee attackers. Class Levels: Bard 4 Magus 4 Cleric 4 Oracle 4 Ranger 4 Paladin 4 the_inner_sea_world_guide evocation fire good light component_v
Shield Of Dawn, Greater Evocation Creates a sunlight disk dealing 2d6 fire damage to melee attackers and healing you for half the fire damage dealt. Class Levels: Bard 6 Magus 6 Cleric 6 the_inner_sea_world_guide evocation fire good light component_v
Shield Of Shards Transmutation Fractures shield into orbiting blades that attack adjacent foes for piercing/slashing damage. Class Levels: Magus 2 Cleric 2 Medium 2 Shaman 2 Paladin 1 Bloodrager 1 Inquisitor 2 armor_master_s_handbook transmutation component_v component_s component_f bloodrager
Shifted Steps Illusion You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds. Class Levels: Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Antipaladin 2 Investigator 2 Spiritualist 2 ultimate-intrigue illusion sonic component_v component_s alchemist
Shining Cord Evocation When you cast this spell, you make a ranged touch attack against a single opponent within 30 feet. Class Levels: Magus 3 inner_sea_magic evocation force component_v component_s component_m
Shock Arrow Evocation Creates an electrical arrow that deals 1d8+1/level electricity damage or signals allies. Class Levels: Druid 1 Magus 1 Cleric 2 Oracle 2 Ranger 1 Paladin 1 Bloodrager 1 Inquisitor 1 inner_sea_gods evocation electricity component_v component_s component_m
Shock Shield Abjuration A shield of force protects you until you dismiss it in an explosion of electricity. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 ultimate_combat abjuration component_v component_s alchemist arcanist
Shocking Grasp Evocation Touch delivers 1d6/level electricity damage (max 5d6). Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook evocation component_v component_s arcanist bloodrager
Shout Evocation Deafens all within cone, 5d6 sonic damage. Class Levels: Bard 4 Magus 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 core_rulebook evocation component_v arcanist bard bloodrager
Sickening Strikes Transmutation You are imbued with disease, and any creature you strike with a melee attack must make a Fortitude save or be sickened for 1 minute. Class Levels: Druid 2 Magus 3 Witch 2 Hunter 2 Ranger 4 Alchemist 2 Antipaladin 2 Investigator 2 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Silent Image Illusion Creates minor illusion of your design. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook illusion component_v component_s component_f arcanist
Silver Darts Conjuration A cone of silver darts springs from your hand. Class Levels: Magus 3 Witch 3 Wizard 3 Sorcerer 3 Bloodrager 3 advanced-class-guide conjuration component_v component_s component_m bloodrager
Siphon Might Necromancy You drain the might of the target and transfer that power to another creature. Class Levels: Druid 3 Magus 3 Witch 3 Wizard 3 Sorcerer 3 Summoner 3 giant_hunter_s_handbook necromancy component_v component_s druid magus
Sirocco Evocation Hot wind does 4d6 damage, fatigues those damaged, and knocks creatures prone. Class Levels: Druid 6 Magus 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 advanced_player_s_guide evocation component_v component_s component_m component_df
Skim Divination This spell allows you to read written material in a quarter of the time it would normally take to read it. Class Levels: Bard 1 Magus 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Occultist 1 Warpriest 1 Inquisitor 1 Investigator 1 blood_of_the_ancients divination component_v component_s component_m component_df
Sleet Storm Conjuration Hampers vision and movement. Class Levels: Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 core_rulebook conjuration component_v component_s component_m component_df
Slick Walls Conjuration You coat all walls and ceilings within the spell's area with a slick substance. Class Levels: Bard 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 monster_hunter_s_handbook conjuration component_v component_s component_m arcanist
Slow Transmutation One subject/level takes only one action/round, -1 to AC, Reflex saves, and attack rolls. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Bloodrager 3 core_rulebook transmutation component_v component_s component_m arcanist
Snowball Evocation You throw a ball of elemental ice and snow at a single targetas a ranged touch attack. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Wizard 1 Sorcerer 1 Summoner 1 Bloodrager 1 ultimate-wilderness evocation cold water component_v component_s