Cultural Adaptation Divination When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt. Class Levels: Bard 1 Skald 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1 ultimate-intrigue divination component_v component_s component_m component_df
Curse Of Disgust Enchantment Target is sickened while viewing trigger. Class Levels: Bard 3 Skald 3 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 ultimate_magic enchantment component_v component_s arcanist bard
Curse Of Magic Negation Abjuration Target gains the negated spellblight. Class Levels: Witch 4 Cleric 5 Oracle 5 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 5 Inquisitor 4 ultimate_magic abjuration component_v component_s component_m arcanist
Curse Terrain Necromancy Curse an area with four hazards. Class Levels: Druid 4 Witch 4 Cleric 4 Hunter 4 Shaman 4 Wizard 4 Sorcerer 4 Warpriest 4 horror-adventures necromancy curse evil component_v component_s
Curse Terrain (Greater) Necromancy Curse an area with six dangerous hazards. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Shaman 6 Wizard 6 Sorcerer 6 Warpriest 6 horror-adventures necromancy curse evil component_v component_s
Curse Terrain (Lesser) Necromancy Curse an area with three mild hazards. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2 horror-adventures necromancy curse evil component_v component_s
Curse Terrain (Supreme) Necromancy Curse an area with seven deadly hazards. Class Levels: Druid 8 Witch 8 Cleric 8 Shaman 8 Wizard 8 Sorcerer 8 horror-adventures necromancy curse evil component_v component_s
Curse Of Befouled Fortune Necromancy You curse the target, making it incredibly unlucky. Class Levels: Witch 3 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Antipaladin 3 Spiritualist 3 blood_of_the_beast necromancy curse component_v component_s antipaladin
Curse Of Burning Sleep Transmutation You place a curse upon the target that triggers 1 hour after the next time it falls asleep. Class Levels: Witch 4 Shaman 4 Wizard 4 Sorcerer 4 advanced-class-guide transmutation curse fire component_v component_s
Curse Of Dragonflies Conjuration You invest a target with cursed elemental energy, making the open skies anathema to it. Class Levels: Druid 3 Magus 3 Witch 3 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 blood_of_the_coven conjuration air curse component_v component_s
Curse Of Fell Seasons Transmutation Curse an area's weather. Class Levels: Druid 9 Witch 9 Shaman 9 Wizard 9 Sorcerer 9 horror-adventures transmutation curse darkness component_v component_s
Curse Of Night Evocation Curse an area with eternal night. Class Levels: Druid 8 Witch 8 Cleric 8 Wizard 8 Sorcerer 8 horror-adventures evocation curse darkness component_v component_s
Curse, Major Necromancy As bestow curse, but harder to remove. Class Levels: Witch 5 Cleric 5 Oracle 5 Shaman 5 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 5 ultimate_magic necromancy component_v component_s arcanist cleric
Cursed Earth Necromancy Plants die, living creatures catch diseases, or dead creatures rise as zombies. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 ultimate_magic necromancy component_v component_s component_m component_df
Cursed Treasure Necromancy You touch a piece of treasure or container filled with treasure and place a terrible curse upon it, choosing from any option available with bestow curse. Class Levels: Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Antipaladin 3 Spiritualist 3 villain_codex necromancy curse component_v component_s component_m
Cushioning Bands Conjuration Force bands protect against crushing. Class Levels: Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 ultimate_magic conjuration component_v component_s arcanist sorcerer
Daemon Ward Necromancy This spell functions like death ward, except as noted above and it only protects against these attacks from daemons. Class Levels: Druid 5 Witch 4 Cleric 4 Wizard 4 Paladin 4 Sorcerer 4 horsemen_of_the_apocalypse_book_of_the_damned_vol_3 necromancy component_v component_s component_m cleric
Damnation Stride Conjuration This spell functions like dimension door, except you leave behind a burst of fire. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 advanced_race_guide conjuration arcanist sorcerer summoner witch
Damp Powder Transmutation Ruins ammunition loaded in the targeted firearm. Class Levels: Druid 1 Witch 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 ultimate_combat transmutation component_v component_s component_m component_df
Dancing Darkness Evocation You create either up to four spheres of darkness that each reduce the illumination level by one step within a 20-foot-radius, or one dimly lit, vaguely humanoid shape. Class Levels: Bard 1 Magus 1 Witch 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Antipaladin 1 Spiritualist 1 blood_of_shadows evocation darkness shadow component_v component_s
Dancing Lantern Transmutation Animates a lantern that follows you. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_f arcanist
Dancing Lights Evocation Creates torches or other lights. Class Levels: Bard 0 Magus 0 Skald 0 Witch 0 Shaman 0 Wizard 0 Arcanist 0 Sorcerer 0 core_rulebook evocation component_v component_s arcanist bard
Dark Whispers Illusion You communicate through the shadows of one or more targets within range. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Summoner 2 Warpriest 2 Antipaladin 1 ultimate-intrigue illusion language_dependent shadow component_v component_s
Dark-Light Evocation You evoke a powerful light that affects all sighted creatures that do not posses light sensitivity. Class Levels: Druid 3 Cleric 3 Wizard 3 Sorcerer 3 kobolds_of_golarion evocation light component_v component_s component_m