Sylvan Hideaway Conjuration When this spell is cast on a natural, unworked surface, it creates an extradimensional underground space large enough to comfortably hold two creatures of any size per caster level (maximum 12). Class Levels: Druid 3 Ranger 3 Shaman 3 adventure_path_116_fangs_of_war conjuration component_v component_s component_m druid
Symbol Of Healing Conjuration Triggered rune heals living creatures. Class Levels: Witch 4 Cleric 3 Oracle 3 Paladin 4 Warpriest 3 ultimate_magic conjuration component_v component_s component_m cleric
Teleport Conjuration Instantly transports you as far as 100 miles per level. Class Levels: Magus 5 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 core_rulebook conjuration component_v arcanist magus sorcerer
Teleport Object Conjuration As teleport, but affects a touched object. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook conjuration arcanist sorcerer witch wizard
Teleport Structure Conjuration You instantly teleport a building in a settlement you control to another lot or series of lots in the same settlement district. Class Levels: Wizard 6 Sorcerer 6 quests_campaigns conjuration component_v component_m sorcerer wizard
Teleport, Greater Conjuration As teleport, but no range limit and no off-target arrival. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 core_rulebook conjuration component_v arcanist sorcerer summoner
Teleportation Circle Conjuration Teleports creatures inside circle. Class Levels: Witch 9 Wizard 9 Arcanist 9 Sorcerer 9 Summoner 6 core_rulebook conjuration component_v component_m arcanist sorcerer
Temporal Regression Conjuration When you complete this spell, note your current location and condition, including your hit point total and any ongoing conditions affecting you as well as their durations (e.g. Class Levels: Druid 9 Witch 8 Wizard 8 Psychic 8 Arcanist 8 legacy_of_the_first_world conjuration component_v component_s component_f arcanist
Thorn Javelin Conjuration A wooden thorn the size of a javelin (appropriate for your size) appears in your open hand. Class Levels: Druid 1 Hunter 1 Ranger 1 Shaman 1 advanced-class-guide conjuration poison component_v component_s druid
Tidal Surge Conjuration Surge of water deals 1d6 bludgeoning damage/2 levels (max 10d6) and extinguishes nonmagical fires. Class Levels: Druid 5 Hunter 5 Shaman 5 ultimate-wilderness conjuration water component_v component_s druid
Touch Of Slime Conjuration Touch infests a target with green slime. Class Levels: Druid 4 Witch 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 ultimate_magic conjuration component_v component_s component_m alchemist
Trade Items Conjuration You cause the target object and the object used as a focus for the spell to immediately swap places. Class Levels: Bard 3 Skald 3 Wizard 4 Sorcerer 4 Summoner 3 Mesmerist 3 ultimate-intrigue conjuration component_v component_s component_f bard
Transport Via Plants Conjuration Move instantly from one plant to another of the same kind. Class Levels: Druid 6 Hunter 6 Shaman 7 core_rulebook conjuration component_v component_s druid hunter
Trap The Soul Conjuration Imprisons subject within gem. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook conjuration component_v component_s component_m arcanist
Treacherous Teleport Conjuration Teleports targets while intentionally sending passengers off-course into mishaps or hostile sites. Class Levels: Magus 6 Witch 6 Wizard 6 Psychic 6 Sorcerer 6 Summoner 6 Occultist 6 Spiritualist 6 ultimate-intrigue conjuration ruse component_v magus occultist
Tree Stride Conjuration Step from one tree to another far away. Class Levels: Druid 5 Hunter 4 Ranger 4 core_rulebook conjuration component_v component_s component_df druid
True Creation Conjuration Creates a real, nonmagical object of any matter, up to 1 cubic foot per caster level. the_pathfinder_chronicles_campaign_setting conjuration component_v component_s component_m domain-only
True Resurrection Conjuration As resurrection, plus remains aren't needed. Class Levels: Cleric 9 Oracle 9 core_rulebook conjuration component_v component_s component_m component_df
Tsunami Conjuration Huge wave damages and sweeps up all in its path. Class Levels: Druid 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 Elementalist Wizard 9 advanced_player_s_guide conjuration component_v component_s arcanist druid
Uncanny Reminder Conjuration This spell creates an animated replica of the target drawn from the target's subconscious. Class Levels: Wizard 8 Psychic 8 Sorcerer 8 Summoner 6 Mesmerist 6 Spiritualist 6 chronicle_of_legends conjuration component_v component_s mesmerist psychic
Unlife Current Conjuration This functions as life current except you infuse the current with negative energy, so it heals undead and harms living creatures. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Warpriest 3 Antipaladin 3 aquatic_adventures conjuration water component_v component_s component_df
Unseen Crew Conjuration An unseen crew member is an invisible, shapeless force that performs the duties of one crew member. Class Levels: Bard 4 Witch 5 Wizard 5 Sorcerer 5 Summoner 5 pirates_of_the_inner_sea conjuration component_v component_s component_m bard
Unseen Engineers Conjuration You conjure an invisible team of tiny engineers to construct a trap at alarming speed. Class Levels: Witch 3 Wizard 3 Sorcerer 3 Summoner 2 kobolds_of_golarion conjuration component_v component_s component_m sorcerer
Unseen Servant Conjuration Invisible force obeys your commands. Class Levels: Bard 1 Magus 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 core_rulebook conjuration component_v component_s component_m arcanist