Rest Eternal Necromancy Dead creature cannot be revived. Class Levels: Druid 5 Witch 5 Cleric 4 Hunter 5 Oracle 4 Shaman 5 Warpriest 4 advanced_player_s_guide necromancy component_v component_s component_m component_df
Restoration Conjuration Restores level and ability score drains. Class Levels: Adept 4 Cleric 4 Oracle 4 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook conjuration component_v component_s component_m adept
Restoration, Greater Conjuration As restoration, plus restores all levels and ability scores. Class Levels: Cleric 7 Oracle 7 Shaman 7 core_rulebook conjuration component_v component_s component_m cleric
Restoration, Lesser Conjuration Dispels magical ability penalty or repairs 1d4 ability damage. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Paladin 1 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s alchemist cleric
Restore Corpse Necromancy Skeletal corpse grows flesh. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_magic necromancy component_v component_s arcanist cleric
Resurrection Conjuration Fully restore dead subject. Class Levels: Witch 8 Cleric 7 Oracle 7 Shaman 8 core_rulebook conjuration component_v component_s component_m component_df
Returning Weapon Conjuration Grants a weapon the returning special weapon quality. Class Levels: Bard 2 Magus 1 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 1 Inquisitor 1 ultimate_combat conjuration component_v component_s arcanist bard
Returning Weapon, Communal Conjuration As returning weapon, but you may divide the duration among weapons touched. Class Levels: Bard 3 Magus 2 Skald 3 Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 2 ultimate_combat conjuration component_v component_s arcanist bard
Reveal True Shape Divination You reveal the true form of a magically disguised or transformed creature, whether the target's transformation is physical (such as polymorph) or illusory (such as disguise self). Class Levels: Bard 2 Druid 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 pathfinder_19_howl_of_the_carrion_king divination component_v component_s component_m bard
Revealing Light Evocation The touched object emits a shimmering light (as per light) that causes shadows to shift constantly in a 20-foot radius. Class Levels: Bard 1 Cleric 2 Medium 1 Oracle 2 Wizard 2 Psychic 2 Sorcerer 2 Inquisitor 2 monster_hunter_s_handbook evocation light component_v component_s component_m
Revelation Divination Grants an insight bonus equal to caster level (max +10) on checks to disable, solve, or manipulate a device. Class Levels: Bard 2 Cleric 3 Oracle 3 Wizard 3 Sorcerer 3 seekers_of_secrets divination component_v component_s bard cleric
Ride The Waves Transmutation Target can breathe water and swim. Class Levels: Druid 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Bloodrager 4 ultimate_magic transmutation component_v component_s arcanist bloodrager
Righteous Might Transmutation Your size increases, and you gain bonuses in combat. Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook transmutation component_v component_s component_df cleric
Rock Whip Conjuration A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand. Class Levels: Druid 2 Magus 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 heroes_of_the_darklands conjuration component_v component_s arcanist cleric
Rotgut Transmutation You transform the target into a cheap alcohol of your choice, such as beer, grog, mead, rum, or wine. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Occultist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 villain_codex transmutation component_v component_s component_m antipaladin
Rumbling Fury Transmutation Shakes the earth, making a single trip attack check applied to all creatures in the area. Class Levels: Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 gods_and_magic transmutation component_v component_s cleric oracle
Sacred Bond Conjuration Cast touch healing spells from a distance. Class Levels: Cleric 3 Oracle 3 Paladin 2 Warpriest 3 Inquisitor 2 advanced_player_s_guide conjuration component_v component_s component_f cleric
Sacred Space Evocation This spell sanctifies an area with heavenly power. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 advanced_race_guide evocation component_v component_s component_m cleric
Sadomasochism Necromancy Forces attackers to roll damage twice take higher, but failing a save demoralizes them. Class Levels: Magus 4 Witch 4 Cleric 3 Oracle 3 Wizard 4 Sorcerer 4 Bloodrager 4 Inquisitor 3 Antipaladin 3 inner_sea_gods necromancy pain component_v component_s antipaladin
Sanctify Corpse Evocation Prevent a corpse from becoming an undead. Class Levels: Witch 1 Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 ultimate_magic evocation component_v component_s component_df component_m
Sanctify Weapons Transmutation This spell originated among the armies of Heaven. Class Levels: Cleric 5 Oracle 5 Paladin 3 chronicle_of_the_righteous transmutation component_v component_s component_df cleric
Sanctuary Abjuration Opponents can't attack you, and you can't attack. Class Levels: Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_df cleric
Sand Whirlwind Conjuration A whirling cloud of sand strikes the target, blinding it and hampering its ability to speak. Class Levels: Cleric 3 Oracle 3 taldor_echoes_of_glory conjuration component_v component_s component_m cleric
Sand Whirlwind, Greater Conjuration This spell functions as sand whirlwind except as noted above. Class Levels: Cleric 5 Oracle 5 taldor_echoes_of_glory conjuration component_v component_s component_m cleric