Devil Snare Abjuration Your touch creates an invisible circle on a flat surface. Class Levels: Cleric 4 Wizard 5 Sorcerer 5 agents_of_evil abjuration good component_v component_s component_m
Dispel Evil Abjuration +4 bonus against attacks by evil creatures. Class Levels: Cleric 5 Oracle 5 Shaman 5 Paladin 4 Warpriest 5 Inquisitor 5 core_rulebook abjuration component_v component_s component_df cleric
Divine Arrow Transmutation Imbues a projectile with holy energy. Class Levels: Paladin 2 ultimate_combat transmutation component_v component_s paladin good
Divine Illumination Conjuration With this spell, you create shafts of blue light that illuminate all undead creatures in the area. Class Levels: Cleric 3 Paladin 2 Inquisitor 3 inner_sea_magic conjuration good light component_v component_s
Divine Vessel Transmutation Change into a huge, otherworldly creature. Class Levels: Oracle 8 advanced_player_s_guide transmutation component_v component_s oracle chaotic
Eagle Aerie Conjuration Summon 1 giant eagle/3 levels. Class Levels: Druid 6 Hunter 6 Summoner 6 ultimate_magic conjuration component_v component_s component_df druid
Eaglesoul Conjuration When you cast this spell, you beseech a good-aligned outsider for their aid against evil. Class Levels: Cleric 6 Paladin 4 Summoner 5 inner_sea_magic conjuration good component_v component_s component_m
Empower Holy Water Transmutation You empower a vial of holy water to deal additional damage to undead creatures. Class Levels: Bard 2 Paladin 1 Alchemist 2 undead_slayer_s_handbook transmutation good component_v component_s alchemist
Follow Aura Divination Gain ability to follow the trail of the aura of an alignment. Class Levels: Inquisitor 2 advanced_player_s_guide divination component_v component_s component_df inquisitor
Hallow Evocation Designates location as holy. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook evocation component_v component_s component_m component_df
Healing Flames Conjuration You unleash a blast of holy flames that washes over all creatures in the area in a glorious display of divine power. Class Levels: Cleric 4 Oracle 4 Paladin 4 Warpriest 4 Inquisitor 4 healer_s_handbook conjuration fire good component_v component_s
Holy Aura Abjuration +4 to AC, +4 resistance, and SR 25 against evil spells. Class Levels: Cleric 8 Oracle 8 core_rulebook abjuration component_v component_s component_f cleric
Holy Ice Transmutation Create wall or javelins of frozen holy water. Class Levels: Cleric 5 Oracle 5 Warpriest 5 ultimate_magic transmutation component_v component_s component_m cleric
Holy Ice Weapon Transmutation You create a masterwork weapon that has the qualities of ice and holy water. Class Levels: Cleric 2 Warpriest 2 Inquisitor 2 advanced-class-guide transmutation cold good water component_v
Holy Javelin Conjuration Deal ongoing damage to evil creatures and apply penalties. Class Levels: Cleric 3 Paladin 2 Warpriest 3 Inquisitor 3 horror-adventures conjuration good component_v component_s component_df
Holy Smite Evocation Harms and possibly blinds evil creatures (1d8 damage/2 levels). Class Levels: Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4 core_rulebook evocation component_v component_s cleric inquisitor
Holy Sword Evocation Weapon becomes +5, deals +2d6 damage against evil. Class Levels: Paladin 4 core_rulebook evocation component_v component_s paladin good
Holy Whisper Evocation Whisper sickens evil creatures, gives good creatures bonuses. Class Levels: Paladin 3 advanced_player_s_guide evocation component_v component_s paladin good
Holy Word Evocation Kills, paralyzes, blinds, or deafens nongood subjects. Class Levels: Cleric 7 Oracle 7 Inquisitor 6 core_rulebook evocation component_v cleric inquisitor oracle
Hymn Of Mercy Enchantment This spell functions like touch of mercy, except as noted above. Class Levels: Bard 5 Cleric 5 champions_of_purity enchantment good mind_affecting component_v component_s
Hymn Of Peace Abjuration Each time a subject of this spell attempts to attack another creature or object, or otherwise perform an aggressive or damaging action toward a creature or object, it must attempt a Will save. Class Levels: Bard 6 Cleric 7 champions_of_purity abjuration good component_v component_s bard
Karmic Blessing Divination The target treats one skill of your choice as a class skill. Class Levels: Witch 1 Cleric 1 Oracle 1 Warpriest 1 advanced_race_guide divination component_v component_s cleric oracle
Lament Of Summer's Last Breath Abjuration You wrap the target in a mantle of summery air, within which the ambient temperature never falls below 70 degrees Fahrenheit. Class Levels: Bard 2 Ranger 2 inner_sea_races abjuration fire good component_v bard
Light Lance Evocation Creates a soaring beacon of light. Class Levels: Paladin 2 advanced_player_s_guide evocation component_v component_s paladin good