Borrow Corruption Transmutation Temporarily gain the effects of a corrupted creature's manifestations. Class Levels: Druid 4 Witch 4 Cleric 4 Hunter 4 Medium 2 Shaman 4 Psychic 4 Occultist 3 Warpriest 4 Antipaladin 2 horror-adventures transmutation evil component_v component_s component_m
Burst Of Insight Transmutation Gain a +8 bonus to Int, Wis, or Cha for one roll, then be dazed for 1 round. Class Levels: Medium 1 Psychic 1 Mesmerist 1 Spiritualist 1 occult-adventures transmutation component_v component_s medium mesmerist
Call Spirit Conjuration Make the spirit of one creature manifest. Class Levels: Cleric 5 Medium 3 Shaman 5 Warpriest 5 Spiritualist 5 occult-adventures conjuration component_v component_s medium cleric
Calm Spirit Necromancy Postpone hostile action by a haunt or incorporeal undead. Class Levels: Cleric 2 Medium 1 Shaman 2 Warpriest 2 Spiritualist 2 occult-adventures necromancy component_v component_s medium cleric
Catatonia Necromancy Make a willing target appear to be dead. Class Levels: Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 2 Mesmerist 2 Warpriest 3 Investigator 2 Spiritualist 2 occult-adventures necromancy component_s alchemist bard medium
Charge Object Transmutation Infuse psychic energy and ownership history into an item. Class Levels: Medium 1 Psychic 1 Mesmerist 1 Spiritualist 1 occult-adventures transmutation component_v component_s medium mesmerist
Charon's Dispensation Abjuration Grants immunity to the River Styx and a +4 profane bonus on saves against memory alteration. Class Levels: Witch 4 Cleric 4 Medium 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Inquisitor 4 Spiritualist 4 book_of_the_damned abjuration component_v component_s component_m cleric
Codespeak Transmutation Upon casting this spell, all recipients gain the ability to speak a new language. Class Levels: Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 ultimate-intrigue transmutation component_v component_s component_m bard
Cognitive Block Enchantment Add a thought component to all of the target's spells. Class Levels: Medium 2 Psychic 3 Mesmerist 2 occult-adventures enchantment mind_affecting component_v medium mesmerist
Commune With Texts Divination You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls, or other texts. Class Levels: Bard 5 Cleric 6 Medium 4 Wizard 5 Psychic 6 Sorcerer 5 Occultist 4 Inquisitor 6 Spiritualist 6 inner_sea_intrigue divination component_v component_s component_m bard
Compel Tongue Enchantment This spell functions as share language, granting a creature the ability to read, understand, and communicate to the best of its ability in any one language you know. Class Levels: Bard 1 Druid 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Sorcerer 2 Mesmerist 2 black_markets enchantment mind_affecting component_v component_s component_m
Compel Tongue, Mass Enchantment This spell functions as compel tongue, except it affects multiple creatures. Class Levels: Bard 4 Druid 5 Witch 5 Cleric 5 Medium 4 Oracle 5 Wizard 5 Sorcerer 5 Mesmerist 4 black_markets enchantment mind_affecting component_v component_s component_m
Complex Hallucination Illusion Creates illusory visual, audio, olfactory, and thermal effects that targets perceive. Class Levels: Bard 4 Magus 4 Skald 4 Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Occultist 4 ultimate-intrigue illusion mind_affecting component_s medium bard
Conditional Curse Necromancy This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect. Class Levels: Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 3 Occultist 4 Warpriest 4 Inquisitor 4 Antipaladin 4 Spiritualist 5 ultimate-intrigue necromancy curse component_v component_s medium
Conjuration Foil Abjuration All creatures in the area gain a +4 bonus on saving throws against teleportation effects. Class Levels: Bard 4 Magus 3 Skald 4 Witch 4 Medium 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 3 Occultist 4 Spiritualist 4 ultimate-intrigue abjuration component_s magus summoner bard
Contact Entity I Evocation Ask eldritch entities to find and converse with you. Class Levels: Witch 2 Cleric 2 Medium 1 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2 Occultist 2 Warpriest 2 horror-adventures evocation component_v component_s component_m medium
Contact Entity Ii Evocation Ask more powerful eldritch entities to find and converse with you. Class Levels: Witch 3 Cleric 3 Medium 2 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Warpriest 3 horror-adventures evocation component_v component_s component_m medium
Contact Entity Iii Evocation Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically. Class Levels: Witch 5 Cleric 5 Medium 3 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Summoner 4 Occultist 4 Warpriest 5 horror-adventures evocation component_v component_s component_m medium
Contact Entity Iv Evocation Ask extraordinarily powerful eldritch entities to find and converse with you, or they may reply telepathically. Class Levels: Witch 7 Cleric 7 Medium 4 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Summoner 6 Occultist 6 horror-adventures evocation component_v component_s component_m medium
Contagious Suggestion Enchantment This spell functions as per suggestion, except the target can pass on the enchantment to other targets. Class Levels: Bard 4 Witch 5 Medium 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Occultist 5 blood_of_the_beast enchantment language_dependent mind_affecting component_v component_s
Crafter's Nightmare Necromancy You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt that wreaks havoc on its victim's long-term endeavors. Class Levels: Bard 2 Druid 2 Witch 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 Spiritualist 2 haunted_heroes_handbook necromancy emotion fear mind_affecting component_v
Create Armaments Conjuration You create one non-magical weapon, shield, or set of armor. Class Levels: Bard 4 Witch 4 Medium 4 Wizard 4 Psychic 4 Sorcerer 4 Spiritualist 3 arcane_anthology conjuration component_v component_s component_m bard
Create Mindscape Illusion Form an immersive mindscape. Class Levels: Medium 4 Wizard 5 Psychic 4 Sorcerer 5 Mesmerist 4 occult-adventures illusion mind_affecting component_v component_s medium
Cultural Adaptation Divination When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt. Class Levels: Bard 1 Skald 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1 ultimate-intrigue divination component_v component_s component_m component_df