Aspect Of The Wolf Transmutation Subject gains +4 Str and Dex, and +2 bonus on trip attacks. Class Levels: Druid 5 Hunter 4 Ranger 4 advanced_player_s_guide transmutation component_v component_s component_df druid
Badger's Ferocity Transmutation Weapons are keen while you concentrate. Class Levels: Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 ultimate_magic transmutation component_v component_s arcanist cleric
Barkskin Transmutation Grants +2 (or higher) enhancement to natural armor. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Summoner 2 Alchemist 2 Investigator 2 core_rulebook transmutation component_v component_s component_df alchemist
Battle Trance Enchantment You are transformed into a single-minded force of destruction. Class Levels: Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Alchemist 3 Warpriest 4 Inquisitor 3 Antipaladin 3 Investigator 3 advanced_race_guide enchantment component_v component_s alchemist antipaladin
Bear's Endurance Transmutation Subject gains +4 to Con for 1 min./level. Class Levels: Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Bleed For Your Master Enchantment When you would be hit by an attack that requires an attack roll, or when you are within an area of effect that allows you to attempt a Reflex saving throw, with a single touch you compel the target to throw itself in fro Class Levels: Druid 3 Witch 3 Hunter 3 Ranger 3 Wizard 3 Sorcerer 3 Antipaladin 2 ultimate_wilderness enchantment mind_affecting component_v component_s antipaladin
Blend Illusion You draw upon your elven link to the wilderness to change the coloration of yourself and your equipment to match that of your surroundings. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 advanced_race_guide illusion component_s alchemist arcanist druid
Blessing Of The Mole Transmutation 1 ally/level gains darkvision and a +2 Stealth bonus. Class Levels: Cleric 3 Hunter 3 Oracle 3 Ranger 3 Paladin 3 Warpriest 3 Inquisitor 3 ultimate_magic transmutation component_v component_s cleric hunter
Blessing Of The Salamander Transmutation Subject gets fast healing 5, fire resistance 20, +2 CMD. Class Levels: Druid 5 Hunter 4 Ranger 4 advanced_player_s_guide transmutation component_v component_s component_df druid
Blood Scent Transmutation You greatly magnify the target's ability to smell the presence of blood. Class Levels: Druid 3 Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Antipaladin 2 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Bloodhound Transmutation Gives caster the scent special ability. Class Levels: Hunter 2 Ranger 2 Alchemist 3 Inquisitor 2 Investigator 3 advanced_player_s_guide transmutation component_v component_s component_m alchemist
Bloody Claws Necromancy Gives creature the ability to deal bleed damage with natural attacks. Class Levels: Druid 4 Hunter 3 Ranger 3 advanced_player_s_guide necromancy component_v component_s component_df druid
Bow Spirit Conjuration Summons an invisible spirit that fires your arrows for you as a swift action. Class Levels: Hunter 4 Ranger 4 advanced_player_s_guide conjuration component_v component_s component_df hunter
Bowstaff Transmutation A shortbow may double as a club, or a longbow as a quarterstaff. Class Levels: Hunter 1 Ranger 1 Paladin 1 Inquisitor 1 ultimate_combat transmutation component_v hunter inquisitor paladin
Brightest Light Evocation This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer. Class Levels: Bard 4 Druid 4 Magus 4 Skald 4 Cleric 4 Hunter 4 Ranger 4 Shaman 4 Wizard 4 Paladin 4 Sorcerer 4 Occultist 4 Warpriest 4 Inquisitor 4 adventurer_s_guide evocation light component_v component_s bard
Brow Gasher Necromancy Slashing weapon deals bleed damage to an opponent's head. Class Levels: Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Inquisitor 2 ultimate_combat necromancy component_v component_s arcanist bloodrager
Bullet Ward Abjuration You toss several adamantine bullets into the air, which then hover protectively nearby and intercept firearm attacks targeting you. Class Levels: Bard 2 Skald 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Paladin 2 Sorcerer 2 Inquisitor 2 Antipaladin 2 advanced_class_guide abjuration component_v component_s component_f antipaladin
Burning Sands Conjuration You cause sheets of hot sand to spread over the ground in the area of effect. Class Levels: Druid 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Sorcerer 1 adventurer_s_guide conjuration earth fire component_v component_s
Burrow Transmutation Target gains a burrow speed of 15. Class Levels: Druid 3 Hunter 3 Ranger 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 ultimate_magic transmutation component_v component_s alchemist arcanist
Burst Of Speed Transmutation You gain increased speed, and your movement ignores attacks of opportunity and allows you to move through the space of creatures larger than you are. Class Levels: Magus 3 Hunter 3 Ranger 3 Paladin 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Antipaladin 3 Investigator 3 ultimate_combat transmutation component_v alchemist antipaladin bloodrager
Call Animal Enchantment Makes an animal come to you. Class Levels: Druid 1 Hunter 1 Ranger 1 advanced_player_s_guide enchantment component_v component_s component_df druid
Calm Animals Enchantment Calms 2d4 + level HD of animals. Class Levels: Druid 1 Hunter 1 Ranger 1 Shaman 1 core_rulebook enchantment component_v component_s druid hunter
Campfire Wall Evocation Creates a shelter around a campfire. Class Levels: Bard 3 Druid 2 Skald 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s component_m component_df
Cat's Grace Transmutation Subject gains +4 to Dex for 1 min./level. Class Levels: Bard 2 Adept 2 Druid 2 Magus 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2 core_rulebook transmutation component_v component_s component_m adept