Apport Animal Conjuration Send or receive a Tiny or smaller animal via teleportation. Class Levels: Druid 3 Witch 3 Hunter 3 Medium 3 Ranger 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Mesmerist 3 occult-adventures conjuration component_v druid medium mesmerist
Aquatic Cavalry Conjuration You summon a school of (min(6,1+(CASTERLEVEL/3))) hippocampi (Bestiary 2 p155) to serve as combat-trained mounts. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Paladin 2 Summoner 2 Antipaladin 2 ultimate-wilderness conjuration component_v component_s component_df antipaladin
Aquatic Trail Divination Enhance underwater trails, allowing tracking through water as if across soft ground. Class Levels: Druid 3 Hunter 2 Ranger 2 Shaman 3 Inquisitor 3 aquatic_adventures divination water component_v component_s druid
Army Across Time Conjuration This spell functions as ally across time as noted above with two exceptions. Class Levels: Bard 4 Skald 4 Cleric 5 Hunter 3 Medium 3 Oracle 5 Ranger 3 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Warpriest 5 Inquisitor 4 legacy_of_the_first_world conjuration component_v component_s arcanist bard
Arrow Eruption Conjuration Creates duplicates of killing arrow. Class Levels: Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 advanced_player_s_guide conjuration component_v component_s component_m arcanist
Ashen Path Transmutation You grant the creature touched the ability to breathe with ease air that is contaminated with ash, spores, smoke, dust, or the like. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 blood_of_the_ancients transmutation component_v component_s arcanist cleric
Aspect Of The Bear Transmutation +2 AC and combat maneuver rolls. Class Levels: Druid 2 Hunter 2 Ranger 2 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Falcon Transmutation Gives bonuses on Perception and ranged attacks. Class Levels: Druid 1 Hunter 1 Ranger 1 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Stag Transmutation +2 AC against attacks of opportunity and increases speed. Class Levels: Druid 4 Hunter 3 Ranger 3 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Wolf Transmutation Subject gains +4 Str and Dex, and +2 bonus on trip attacks. Class Levels: Druid 5 Hunter 4 Ranger 4 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Nightingale Transmutation You take on an aspect of a nightingale. Class Levels: Bard 1 Druid 1 Cleric 1 Oracle 1 Ranger 1 Shaman 1 Paladin 1 Inquisitor 1 inner_sea_gods transmutation component_v component_s component_df bard
Badger's Ferocity Transmutation Weapons are keen while you concentrate. Class Levels: Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 ultimate_magic transmutation component_v component_s arcanist cleric
Barkskin Transmutation Grants +2 (or higher) enhancement to natural armor. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Summoner 2 Alchemist 2 Investigator 2 core_rulebook transmutation component_v component_s component_df alchemist
Batrachian Surge Transmutation You tap into your latent amphibian strengths, unlocking a short-lived physical talent. Class Levels: Druid 1 Ranger 1 Summoner 1 Inquisitor 1 blood_of_the_beast transmutation component_v component_s druid inquisitor
Battle Trance Enchantment You are transformed into a single-minded force of destruction. Class Levels: Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Alchemist 3 Warpriest 4 Inquisitor 3 Antipaladin 3 Investigator 3 advanced_race_guide enchantment component_v component_s alchemist antipaladin
Bear's Endurance Transmutation Subject gains +4 to Con for 1 min./level. Class Levels: Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Black Sword Of War Necromancy This spell is available to followers of the Horseman of War. Class Levels: Cleric 3 Ranger 3 Wizard 3 Sorcerer 3 Antipaladin 3 adventure_path_71_rasputin_must_die necromancy component_v component_s component_f antipaladin
Blade Snare Abjuration This spell creates an invisible magic field that does not stop weapons (whether manufactured or natural) from moving toward you, but impedes their motion when they are retracted. Class Levels: Druid 3 Magus 3 Ranger 3 Wizard 3 Sorcerer 3 Bloodrager 3 inner_sea_gods abjuration component_v component_s druid magus
Blast Barrier Transmutation When you cast blast barrier, you cause a rippling wall of loose earth, mud, snow, sand, or gravel to spring up in a designated space within the spell's range. Class Levels: Druid 4 Witch 4 Ranger 3 Wizard 3 Sorcerer 3 inner_sea_magic transmutation component_v component_s component_m druid
Bleed For Your Master Enchantment Compel adjacent animal companion or familiar to take an incoming attack or spell in your place. Class Levels: Druid 3 Witch 3 Hunter 3 Ranger 3 Wizard 3 Sorcerer 3 Antipaladin 2 ultimate-wilderness enchantment mind_affecting component_v component_s antipaladin
Blend Illusion You draw upon your elven link to the wilderness to change the coloration of yourself and your equipment to match that of your surroundings. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 advanced_race_guide illusion component_s alchemist arcanist druid
Blessing Of The Mole Transmutation 1 ally/level gains darkvision and a +2 Stealth bonus. Class Levels: Cleric 3 Hunter 3 Oracle 3 Ranger 3 Paladin 3 Warpriest 3 Inquisitor 3 ultimate_magic transmutation component_v component_s cleric hunter
Blessing Of The Salamander Transmutation Subject gets fast healing 5, fire resistance 20, +2 CMD. Class Levels: Druid 5 Hunter 4 Ranger 4 advanced_player_s_guide transmutation component_v component_s component_df druid
Blood Scent Transmutation You greatly magnify the target's ability to smell the presence of blood. Class Levels: Druid 3 Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Antipaladin 2 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist antipaladin