Antitoxin Touch Abjuration The target's skin secretes a small amount of venom-resistant oils for the spell's duration. Class Levels: Druid 1 Witch 1 Ranger 1 Shaman 1 Alchemist 1 potions_poisons abjuration component_v component_s component_m alchemist
Aquatic Cavalry Conjuration You summon a school of (min(6,1+(CASTERLEVEL/3))) hippocampi (Bestiary 2 p155) to serve as combat-trained mounts. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Paladin 2 Summoner 2 Antipaladin 2 ultimate-wilderness conjuration component_v component_s component_df antipaladin
Aquatic Trail Divination Enhance underwater trails, allowing tracking through water as if across soft ground. Class Levels: Druid 3 Hunter 2 Ranger 2 Shaman 3 Inquisitor 3 aquatic_adventures divination water component_v component_s druid
Arcane Mark Universal Inscribes a personal rune on an object or creature (visible or invisible). Class Levels: Magus 0 Witch 0 Shaman 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 core_rulebook universal component_v component_s arcanist magus
Artificer's Curse Transmutation You temporarily suppress the most powerful qualities of a magical item. Class Levels: Bard 6 Witch 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Occultist 6 Inquisitor 6 arcane_anthology transmutation component_v component_s component_m bard
Aspect Of The Nightingale Transmutation You take on an aspect of a nightingale. Class Levels: Bard 1 Druid 1 Cleric 1 Oracle 1 Ranger 1 Shaman 1 Paladin 1 Inquisitor 1 inner_sea_gods transmutation component_v component_s component_df bard
Assume Appearance Transmutation Use a creature's corpse to adopt its form. Class Levels: Bard 3 Skald 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Occultist 3 Investigator 3 Spiritualist 3 horror-adventures transmutation component_v component_s component_f alchemist
Assume Appearance (Greater) Transmutation Use a likeness to adopt a dead creature's form. Class Levels: Bard 4 Skald 4 Witch 4 Medium 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Alchemist 4 Mesmerist 4 Occultist 4 Investigator 4 Spiritualist 4 horror-adventures transmutation component_v component_s component_f alchemist
Augury Divination Learns whether an action will be good or bad. Class Levels: Witch 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 core_rulebook divination component_v component_s component_m component_f
Aura Sight Divination This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you. Class Levels: Witch 3 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Alchemist 3 Warpriest 3 Inquisitor 4 Investigator 3 advanced-class-guide divination component_v component_s alchemist cleric
Awaken Transmutation Animal or tree gains human intellect. Class Levels: Druid 5 Hunter 5 Shaman 6 core_rulebook transmutation component_v component_s component_m component_df
Awaken Construct Transmutation Grant a construct humanlike sentience. Class Levels: Cleric 7 Shaman 6 Wizard 7 Psychic 6 Sorcerer 7 occult-adventures transmutation component_v component_s component_df psychic
Awaken The Devoured Divination This spell is often used by conjurers as a method to torment daemons and force compliance, for it awakens the broken, anguished memories of the countless souls that the target daemons have consumed. Class Levels: Witch 5 Cleric 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Inquisitor 4 Spiritualist 5 book_of_the_damned divination pain component_v component_s cleric
Balance Of Suffering Conjuration You borrow life force from a living creature and infuse it into another living creature, potentially wreaking destruction on the former and bolstering the life of the latter. Class Levels: Witch 6 Cleric 6 Oracle 6 Shaman 6 Occultist 6 Warpriest 6 Inquisitor 6 Spiritualist 6 healer_s_handbook conjuration component_v component_s component_df cleric
Baleful Polymorph Transmutation Turns subject into harmless animal. Class Levels: Adept 5 Druid 5 Magus 5 Witch 5 Hunter 5 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 core_rulebook transmutation component_v component_s adept arcanist
Baleful Shadow Transmutation Illusion Infuses target's shadow, convincing it that it has transformed into a chosen animal or humanoid. Class Levels: Bard 6 Druid 7 Witch 6 Medium 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 6 Alchemist 6 Spiritualist 6 blood_of_shadows illusion shadow component_v component_s alchemist
Ball Lightning Evocation Flying balls of lightning deal 3d6 electricity damage each. Class Levels: Druid 4 Magus 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide evocation component_v component_s component_m component_df
Ban Corruption Abjuration Eliminate the gifts of nearby corrupted creatures. Class Levels: Cleric 5 Medium 3 Shaman 5 Paladin 4 Occultist 4 Warpriest 5 Inquisitor 4 horror-adventures abjuration good component_v component_s component_f
Bane Enchantment Enemies take -1 on attack rolls and saves vs. fear. Class Levels: Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 Antipaladin 1 core_rulebook enchantment component_v component_s component_df antipaladin
Banishing Blade Abjuration You imbue a weapon with the power to drive foes back. Class Levels: Magus 5 Medium 4 Shaman 5 Wizard 5 Paladin 4 Sorcerer 5 Summoner 5 Bloodrager 4 Inquisitor 5 Antipaladin 4 Spiritualist 5 arcane_anthology abjuration component_v component_s antipaladin bloodrager
Banishment Abjuration Banishes 2 HD/level of extraplanar creatures. Class Levels: Cleric 6 Oracle 6 Shaman 6 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 Warpriest 6 Inquisitor 5 core_rulebook abjuration component_v component_s component_f arcanist
Barbed Chains Conjuration Hellish chains attack and cause a target to become shaken. Class Levels: Cleric 1 Shaman 1 Summoner 1 Occultist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 horror-adventures conjuration emotion fear mind_affecting component_v
Barkskin Transmutation Grants +2 (or higher) enhancement to natural armor. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Summoner 2 Alchemist 2 Investigator 2 core_rulebook transmutation component_v component_s component_df alchemist
Bear's Endurance Transmutation Subject gains +4 to Con for 1 min./level. Class Levels: Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df