Amplify Elixir Transmutation Empowers or extends the effects of any potion or elixir. Class Levels: Alchemist 3 Investigator 3 advanced_player_s_guide transmutation component_s alchemist investigator
Amplify Stench Transmutation You amplify your natural stench special ability its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 monster_codex transmutation component_v component_s arcanist cleric
Ancestral Regression Transmutation The target drow transforms into a surface elf. Class Levels: Witch 2 Cleric 2 Oracle 2 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 2 Warpriest 2 Antipaladin 3 Investigator 2 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Anchored Step Transmutation Powerful tendrils grow out of the bottom of your feet or footwear, partially anchoring you to the ground and making it more difficult for others to move you against your will. Class Levels: Druid 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Alchemist 3 Investigator 3 advanced_class_guide transmutation component_v component_s component_m alchemist
Animal Aspect Transmutation You gain some of the beneficial qualities of an animal. Class Levels: Druid 2 Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate_combat transmutation component_v component_s component_m component_df
Animal Aspect, Greater Transmutation As animal aspect, but you gain two animal qualities. Class Levels: Druid 3 Magus 3 Hunter 3 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 3 Bloodrager 3 Investigator 3 ultimate_combat transmutation component_v component_s component_m component_df
Animal Growth Transmutation One animal doubles in size. Class Levels: Druid 5 Hunter 4 Ranger 4 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook transmutation component_v component_s arcanist druid
Animal Shapes Transmutation One ally/level polymorphs into chosen animal. Class Levels: Druid 8 Shaman 8 core_rulebook transmutation component_v component_s component_df druid
Animate Objects Transmutation Objects attack your foes. Class Levels: Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Warpriest 6 core_rulebook transmutation component_v component_s bard cleric
Animate Plants Transmutation One or more plants animate and fight for you. Class Levels: Druid 7 Shaman 7 core_rulebook transmutation component_v druid shaman
Animate Rope Transmutation Makes a rope move at your command. Class Levels: Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook transmutation component_v component_s arcanist bard
Ant Haul Transmutation Triples carrying capacity of a creature. Class Levels: Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Investigator 1 advanced_player_s_guide transmutation component_v component_s component_m component_df
Ant Haul, Communal Transmutation As ant haul, but you may divide the duration among creatures touched. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2 ultimate_combat transmutation component_v component_s component_m component_df
Anthropomorphic Animal Transmutation Animal becomes bipedal. Class Levels: Druid 3 Witch 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_magic transmutation component_v component_s component_m arcanist
Arboreal Hammer Transmutation Tree branches attack opponents. Class Levels: Druid 4 Hunter 4 ultimate_magic transmutation component_v component_s component_df druid
Arcane Cannon Transmutation Your focus becomes a magical cannon that fires on its own. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 ultimate_combat transmutation component_v component_s component_f arcanist
Aspect Of The Bear Transmutation +2 AC and combat maneuver rolls. Class Levels: Druid 2 Hunter 2 Ranger 2 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Falcon Transmutation Gives bonuses on Perception and ranged attacks. Class Levels: Druid 1 Hunter 1 Ranger 1 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Stag Transmutation +2 AC against attacks of opportunity and increases speed. Class Levels: Druid 4 Hunter 3 Ranger 3 advanced_player_s_guide transmutation component_v component_s component_df druid
Aspect Of The Wolf Transmutation Subject gains +4 Str and Dex, and +2 bonus on trip attacks. Class Levels: Druid 5 Hunter 4 Ranger 4 advanced_player_s_guide transmutation component_v component_s component_df druid
Assume Appearance Transmutation Use a creature's corpse to adopt its form. Class Levels: Bard 3 Skald 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Occultist 3 Investigator 3 Spiritualist 3 horror_adventures transmutation component_v component_s component_f alchemist
Assume Appearance (Greater) Transmutation Use a likeness to adopt a dead creature's form. Class Levels: Bard 4 Skald 4 Witch 4 Medium 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Alchemist 4 Mesmerist 4 Occultist 4 Investigator 4 Spiritualist 4 horror_adventures transmutation component_v component_s component_f alchemist
Atavism Transmutation Animal gains advanced creature simple template. Class Levels: Druid 4 Hunter 4 ultimate_magic transmutation component_v component_s druid hunter
Atavism, Mass Transmutation One animal/level gains advanced template. Class Levels: Druid 8 ultimate_magic transmutation component_v component_s druid