Heroism, Greater Enchantment Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. Class Levels: Bard 5 Skald 5 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 core_rulebook enchantment component_v component_s arcanist bard
Hidden Knowledge Transmutation This subtle but useful spell allows you to safeguard important knowledge-even from yourself. Class Levels: Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 adventurer_s_guide transmutation component_v component_s component_m bard
Hidden Presence Enchantment You prevent the targets from having conscious awareness of your presence. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2 ultimate_intrigue enchantment mind_affecting component_v component_s component_m
Hideous Laughter Enchantment Subject loses actions for 1 round/level. Class Levels: Bard 1 Skald 1 Wizard 2 Arcanist 2 Sorcerer 2 core_rulebook enchantment component_v component_s component_m arcanist
Hold Monster Enchantment As hold person, but any creature. Class Levels: Bard 4 Skald 4 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Inquisitor 4 core_rulebook enchantment component_v component_s component_m component_df
Hold Monster, Mass Enchantment As hold monster, but all within 30 ft. Class Levels: Witch 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook enchantment component_v component_s component_m component_df
Hold Person Enchantment Paralyzes one humanoid for 1 round/level. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 Bloodrager 3 Inquisitor 2 Antipaladin 2 core_rulebook enchantment component_v component_s component_f component_df
Hold Person, Mass Enchantment As hold person, but all within 30 ft. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook enchantment component_v component_s component_f component_df
Hold Portal Abjuration Holds door shut. Class Levels: Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook abjuration component_v arcanist sorcerer wizard
Hollow Heroism Enchantment This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target. Class Levels: Bard 3 Skald 3 Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Bloodrager 4 Inquisitor 4 Spiritualist 4 ultimate_intrigue enchantment mind_affecting ruse component_v component_s
Hollow Heroism (Greater) Enchantment This spell functions as greater heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target. Class Levels: Bard 6 Skald 6 Witch 7 Wizard 7 Psychic 7 Sorcerer 7 ultimate_intrigue enchantment mind_affecting ruse component_v component_s
Horrid Wilting Necromancy Deals 1d6/level damage within 30 ft. Class Levels: Witch 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8 core_rulebook necromancy component_v component_s component_m component_df
Horrific Doubles Illusion Call forth disturbing mirror images. Class Levels: Bard 4 Skald 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Bloodrager 4 horror_adventures illusion component_v component_s medium bard
Hostile Juxtaposition Conjuration You create a dimensional link with a targeted creature, and switch spots with it. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 ultimate_combat conjuration component_v component_s component_m arcanist
Hostile Juxtaposition, Greater Conjuration You may target one creature for every four of your caster levels. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 6 ultimate_combat conjuration component_v component_s component_m arcanist
Hostile Levitation Transmutation Levitates the targeted creature up off the ground. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 ultimate_combat transmutation component_v component_s component_m arcanist
Howling Agony Necromancy Screaming pain limits the target's actions. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Inquisitor 2 ultimate_magic necromancy component_v component_s component_m arcanist
Hunger For Flesh Necromancy Give a creature a bite attack and a hunger for its own kind's flesh. Class Levels: Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Warpriest 4 Antipaladin 3 Spiritualist 4 horror_adventures necromancy evil mind_affecting component_v component_s
Hunger For Flesh (Mass) Necromancy Give creatures bite attacks and a hunger for their own kind's flesh. Class Levels: Witch 7 Cleric 7 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Spiritualist 6 horror_adventures necromancy evil mind_affecting component_v component_s
Hungry Earth Transmutation The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals. Class Levels: Druid 5 Witch 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5 monster_codex transmutation component_v component_s arcanist druid
Hungry Pit Conjuration As create pit, but dealing 4d6 damage to those in it as it closes. Class Levels: Wizard 5 Arcanist 5 Sorcerer 5 Summoner 5 Elementalist Wizard 5 advanced_player_s_guide conjuration component_v component_s component_f arcanist
Hydraulic Push Evocation Wave of water bull rushes an enemy. Class Levels: Druid 1 Magus 1 Hunter 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Hydraulic Torrent Evocation Creates torrent of water that bull rushes any creature in its path. Class Levels: Druid 3 Magus 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Hypercognition Divination Rapidly recall everything you know about a subject. Class Levels: Bard 3 Skald 3 Medium 2 Wizard 4 Psychic 2 Sorcerer 4 Alchemist 3 Investigator 3 occult_adventures divination component_v medium psychic alchemist