Polymorph, Greater Transmutation Gives one willing subject a new, more powerful form. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook transmutation component_v component_s component_m arcanist
Polypurpose Panacea Transmutation Gain a relaxing or entertaining effect. Class Levels: Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 ultimate_magic transmutation component_s alchemist arcanist investigator
Possess Object Necromancy Possess and animate one object. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 ultimate_magic necromancy component_v component_s component_f arcanist
Power Word Blind Enchantment Blinds creature with 200 hp or less. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook enchantment component_v arcanist sorcerer witch
Power Word Kill Enchantment Kills one creature with 100 hp or less. Class Levels: Witch 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook enchantment component_v arcanist sorcerer witch
Power Word Stun Enchantment Stuns creature with 150 hp or less. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook enchantment component_v arcanist sorcerer witch
Prediction Of Failure Divination Target is permanently shaken and sickened, and may gain a spellblight. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 ultimate_magic divination component_v component_s arcanist sorcerer
Prehensile Pilfer Transmutation The target's tail moves and acts more quickly, almost with a mind of its own. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist arcanist
Prestidigitation Universal Performs minor tricks. Class Levels: Bard 0 Magus 0 Skald 0 Wizard 0 Arcanist 0 Sorcerer 0 core_rulebook universal component_v component_s arcanist bard
Prismatic Sphere Abjuration As prismatic wall, but surrounds on all sides. Class Levels: Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook abjuration component_v arcanist sorcerer wizard
Prismatic Spray Evocation Rays hit subjects with variety of effects. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook evocation component_v component_s arcanist sorcerer
Prismatic Wall Abjuration Wall's colors have array of effects. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook abjuration component_v component_s arcanist sorcerer
Programmed Image Illusion As major image, but triggered by event. Class Levels: Bard 6 Skald 6 Wizard 6 Arcanist 6 Sorcerer 6 core_rulebook illusion component_v component_s component_m arcanist
Project Image Illusion Illusory double can talk and cast spells. Class Levels: Bard 6 Skald 6 Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook illusion component_v component_s component_m arcanist
Protection From Arrows Abjuration Subject gains DR 10/magic against ranged attacks. Class Levels: Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2 core_rulebook abjuration component_v component_s component_f alchemist
Protection From Arrows, Communal Abjuration As protection from arrows, but you may divide the duration among creatures touched. Class Levels: Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Investigator 3 ultimate_combat abjuration component_v component_s component_f alchemist
Protection From Chaos Abjuration +2 to AC and saves, plus additional protection against selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 core_rulebook abjuration adept arcanist bloodrager cleric
Protection From Chaos, Communal Abjuration As protection from chaos, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 ultimate_combat abjuration arcanist cleric inquisitor oracle
Protection From Energy Abjuration Absorbs 12 points/level of damage from one kind of energy. Class Levels: Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Investigator 3 Elementalist Wizard 3 core_rulebook abjuration component_v component_s component_df alchemist
Protection From Energy, Communal Abjuration As protection from energy, but you may divide the duration among creatures touched. Class Levels: Druid 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Warpriest 4 Inquisitor 4 ultimate_combat abjuration component_v component_s component_df arcanist
Protection From Evil Abjuration +2 to AC and saves, plus additional protection against selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_m component_df
Protection From Evil, Communal Abjuration As protection from evil, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 ultimate_combat abjuration component_v component_s component_m component_df
Protection From Good Abjuration +2 to AC and saves, plus additional protection against selected alignments. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 core_rulebook abjuration adept antipaladin arcanist bloodrager
Protection From Good, Communal Abjuration As protection from good, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 Antipaladin 2 ultimate_combat abjuration antipaladin arcanist cleric inquisitor