Undetectable Alignment Abjuration Conceals alignment for 24 hours. Class Levels: Bard 1 Skald 1 Cleric 2 Oracle 2 Paladin 2 Alchemist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2 core_rulebook abjuration component_v component_s alchemist antipaladin
Unhallow Evocation Designates location as unholy. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook evocation component_v component_s component_m cleric
Unholy Aura Abjuration +4 to AC, +4 resistance, and SR 25 against good spells. Class Levels: Cleric 8 Oracle 8 core_rulebook abjuration component_v component_s component_f cleric
Unholy Blight Evocation Harms and sickens good creatures (1d8 damage/2 levels). Class Levels: Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4 core_rulebook evocation component_v component_s cleric inquisitor
Unholy Ice Transmutation Create wall or javelins of frozen unholy water. Class Levels: Cleric 5 Oracle 5 Warpriest 5 ultimate_magic transmutation component_v component_s component_m cleric
Unholy Ice Weapon Transmutation This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and instead deals additional damage to creatures that are susceptible to unholy water. Class Levels: Cleric 2 Warpriest 2 Inquisitor 2 advanced-class-guide transmutation cold evil water component_v
Unlife Current Conjuration This functions as life current except you infuse the current with negative energy, so it heals undead and harms living creatures. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Warpriest 3 Antipaladin 3 aquatic_adventures conjuration water component_v component_s component_df
Unliving Rage Necromancy This spell functions as rage, except it affects only undead creatures and bolsters them with necromantic energy rather than emotion. Class Levels: Witch 3 Cleric 2 Wizard 3 Sorcerer 3 Warpriest 2 advanced-class-guide necromancy component_v component_s cleric sorcerer
Unravel Destiny Divination Target suffers a penalty to multiple rules for every hero point they possess. Class Levels: Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 advanced_player_s_guide divination component_v component_s component_df arcanist
Vile Dog Transformation Transmutation Transform ordinary dogs into fiendish minions. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Shaman 5 Wizard 5 Sorcerer 5 Warpriest 5 Antipaladin 3 horror-adventures transmutation evil component_v component_s component_m
Village Veil Illusion You throw an illusion over an area to make creatures that view or interact with it believe it has suffered some great catastrophe or calamity that renders it utterly worthless for their needs. Class Levels: Bard 5 Skald 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 advanced_race_guide illusion component_v component_s arcanist bard
Virtue Transmutation Subject gains 1 temporary hp. Class Levels: Druid 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Paladin 1 Warpriest 0 Inquisitor 0 core_rulebook transmutation component_v component_s component_df cleric
Virulence Necromancy Forces living creatures to save immediately at a -2 penalty against all contracted diseases. Class Levels: Witch 4 Cleric 4 Oracle 4 Warpriest 4 adventure_path_81_shifting_sands necromancy evil component_v component_s cleric
Vision Of Hell Illusion Illusory hellscape makes creatures shaken. Class Levels: Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3 ultimate_magic illusion component_v component_m arcanist bard
Voluminous Vocabulary Divination You choose any language (except for secret languages, such as Druidic). Class Levels: Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Shaman 4 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 2 Occultist 2 Warpriest 3 Inquisitor 2 Investigator 3 Spiritualist 3 ultimate-intrigue divination component_v component_s component_m bard
Waft Transmutation You make the targets light enough to be carried by wind. Class Levels: Druid 5 Magus 5 Cleric 5 Hunter 5 Shaman 5 Wizard 5 Sorcerer 5 Occultist 5 Warpriest 5 Spiritualist 5 ultimate-wilderness transmutation component_v component_s component_m cleric
Wall Of Stone Conjuration Creates a stone wall that can be shaped. Class Levels: Adept 5 Druid 6 Magus 5 Cleric 5 Hunter 6 Oracle 5 Shaman 6 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Elementalist Wizard 5 core_rulebook conjuration component_v component_s component_m component_df
Wall Of Blindness/Deafness Necromancy You create a translucent wall of energy, within which can be seen indistinct images of faces with their eyes or ears sewn shut. Class Levels: Bard 4 Skald 4 Witch 4 Cleric 5 Wizard 4 Sorcerer 4 Warpriest 5 advanced-class-guide necromancy component_v component_s bard sorcerer
Wall Of Ectoplasm Evocation Wall of spirits blocks movement on Material Plane and Ethereal Plane and causes fear. Class Levels: Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Warpriest 5 Spiritualist 5 occult-adventures evocation component_v component_s cleric psychic
Wall Of Silver Abjuration You create a wall of translucent silver energy that hums and vibrates at the slightest touch. Class Levels: Bard 5 Skald 5 Cleric 6 Wizard 6 Sorcerer 6 Warpriest 6 Inquisitor 5 adventurer-s-guide abjuration good component_v component_s bard
Ward Of The Season Abjuration Harnesses the power of the seasons to protect the target and grant a number of bonuses. Class Levels: Druid 3 Witch 3 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 3 Warpriest 4 advanced_race_guide abjuration component_v component_s cleric druid
Watchful Eye Abjuration This spell emulates Folgrit's motherly protection. Class Levels: Cleric 1 Oracle 1 Paladin 1 Warpriest 1 dwarves_of_golarion abjuration component_v component_s component_f folgrit
Water Breathing Transmutation Subjects can breathe underwater. Class Levels: Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_m component_df
Water Walk Transmutation Subject treads on water as if solid. Class Levels: Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Warpriest 3 core_rulebook transmutation component_v component_s component_df cleric