Wave Form Transmutation Transforms caster into a tidal wave moving twice base speed, dealing 4d6 damage and knocking foes prone. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 aquatic_adventures transmutation water component_v component_s arcanist
Wave Shield Abjuration You create a rushing torrent of water in the rough outline of a shield. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Shaman 1 Wizard 1 Sorcerer 1 Bloodrager 1 advanced-class-guide abjuration water component_v bloodrager druid
Winter Grasp Conjuration Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to maintain their balance. Class Levels: Druid 2 Witch 2 Hunter 2 Shaman 2 ultimate-wilderness conjuration cold water component_v component_s
Winter's Grasp Conjuration Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to maintain their balance. Class Levels: Druid 2 Witch 2 Shaman 2 ultimate_wilderness conjuration cold water component_v component_s
World Wave Transmutation Earth moves you across distances. Class Levels: Druid 9 Wizard 9 Arcanist 9 Sorcerer 9 Elementalist Wizard 9 advanced_player_s_guide transmutation component_v component_s component_df arcanist