Baleful Polymorph Transmutation Turns subject into harmless animal. Class Levels: Adept 5 Druid 5 Magus 5 Witch 5 Hunter 5 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 core_rulebook transmutation component_v component_s adept arcanist
Banish Seeming Abjuration Dispels touched illusion or a creature's change in form. Class Levels: Witch 5 Inquisitor 3 advanced_player_s_guide abjuration component_v component_s component_m inquisitor
Banshee Blast Necromancy You create a cone of spectral energy resembling screaming elven ghosts that deals 1d4 points of damage per caster level (maximum 15d4); a successful Reflex save halves this damage. Class Levels: Witch 6 Wizard 6 Sorcerer 6 advanced_class_guide necromancy death fear mind_affecting sonic
Barrow Haze Necromancy Barrow haze creates a bank of fog similar to that created by fog cloud, except that the vapors are black and they have a necromantic link to you. Class Levels: Witch 3 Wizard 3 Sorcerer 3 advanced_class_guide necromancy component_v component_s sorcerer witch
Battle Trance Enchantment You are transformed into a single-minded force of destruction. Class Levels: Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Alchemist 3 Warpriest 4 Inquisitor 3 Antipaladin 3 Investigator 3 advanced_race_guide enchantment component_v component_s alchemist antipaladin
Beastspeak Divination When you're in the form of an animal (such as when you are using wild shape or are affected by a polymorph effect), you can speak normally, including when you cast spells with verbal components, and you sound like your n Class Levels: Druid 2 Witch 2 Hunter 2 Shaman 2 advanced_class_guide divination component_s component_df druid shaman
Beguiling Gift Enchantment Subject immediately accepts an offered item and uses it. Class Levels: Bard 1 Skald 1 Witch 1 advanced_player_s_guide enchantment component_v component_s component_f bard
Bestow Curse Necromancy -6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action. Class Levels: Adept 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Bloodrager 4 Antipaladin 3 core_rulebook necromancy component_v component_s adept antipaladin
Bestow Insight Enchantment Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Inquisitor 2 advanced_race_guide enchantment component_v component_s arcanist bard
Bestow Weapon Proficiency Enchantment Grants a creature proficiency in a single weapon for short period of time. Class Levels: Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2 ultimate_combat enchantment component_v component_s component_m alchemist
Binding Earth Transmutation If the target of this spell fails its Fortitude save, areas of earth and stone floor act as a snapping quagmire that pulls the target down and damages it if it attempts to move through such terrain. Class Levels: Druid 2 Witch 2 Hunter 2 advanced_race_guide transmutation component_v component_s component_df druid
Binding Earth, Mass Transmutation This spell functions as binding earth, except as noted. Class Levels: Druid 6 Witch 6 Hunter 6 advanced_race_guide transmutation druid hunter witch
Black Mark Necromancy You mark the target with a black marking on its skin; The mark functions as a mark of justice but with respect to water. Class Levels: Druid 7 Witch 7 advanced_race_guide necromancy component_v component_s component_m druid
Black Tentacles Conjuration Tentacles grapple all creatures within a 20-ft. spread. Class Levels: Magus 4 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 core_rulebook conjuration component_v component_s component_m arcanist
Bleed Necromancy Cause a stabilized creature to resume dying. Class Levels: Witch 0 Cleric 0 Oracle 0 Wizard 0 Arcanist 0 Sorcerer 0 Warpriest 0 Inquisitor 0 core_rulebook necromancy component_v component_s arcanist cleric
Bleed For Your Master Enchantment When you would be hit by an attack that requires an attack roll, or when you are within an area of effect that allows you to attempt a Reflex saving throw, with a single touch you compel the target to throw itself in fro Class Levels: Druid 3 Witch 3 Hunter 3 Ranger 3 Wizard 3 Sorcerer 3 Antipaladin 2 ultimate_wilderness enchantment mind_affecting component_v component_s antipaladin
Blend Illusion You draw upon your elven link to the wilderness to change the coloration of yourself and your equipment to match that of your surroundings. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 advanced_race_guide illusion component_s alchemist arcanist druid
Blight Necromancy Withers one plant or deals 1d6/level damage to plant creature. Class Levels: Druid 4 Witch 5 Hunter 4 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook necromancy component_v component_s component_df arcanist
Blindness/Deafness Necromancy Makes subject blind or deaf. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Shaman 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Bloodrager 2 Antipaladin 2 core_rulebook necromancy component_v antipaladin arcanist bard
Blood Armor Transmutation Your blood becomes as hard as iron upon contact with air. Class Levels: Witch 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 advanced_class_guide transmutation component_v component_s alchemist bloodrager
Blood Blaze Transmutation The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air. Class Levels: Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 1 Investigator 2 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Blood Scent Transmutation You greatly magnify the target's ability to smell the presence of blood. Class Levels: Druid 3 Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Antipaladin 2 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Blood Ties Necromancy When a target is harmed, so is the target's relative. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Shaman 5 Psychic 5 Warpriest 5 Inquisitor 5 Antipaladin 4 horror_adventures necromancy evil component_v component_s component_f
Blood Transcription Divination Learn a spell from the target's blood. Class Levels: Magus 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2 Investigator 2 ultimate_magic divination component_v component_s alchemist investigator