Hostile Juxtaposition Conjuration You create a dimensional link with a targeted creature, and switch spots with it. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 ultimate_combat conjuration component_v component_s component_m arcanist
Hostile Juxtaposition, Greater Conjuration You may target one creature for every four of your caster levels. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 6 ultimate_combat conjuration component_v component_s component_m arcanist
Hungry Pit Conjuration As create pit, but dealing 4d6 damage to those in it as it closes. Class Levels: Wizard 5 Arcanist 5 Sorcerer 5 Summoner 5 Elementalist Wizard 5 advanced_player_s_guide conjuration component_v component_s component_f arcanist
Ice Crystal Teleport Conjuration Target is frozen, then teleported. Class Levels: Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 ultimate_magic conjuration component_v arcanist sorcerer summoner
Icicle Dagger Conjuration Masterwork ice dagger deals +1 cold damage. Class Levels: Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 ultimate_magic conjuration component_v component_s arcanist bloodrager
Identify Divination Gives +10 bonus to identify magic items. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Investigator 1 core_rulebook divination component_v component_s component_m alchemist
Incendiary Cloud Conjuration Deals 6d6 fire damage/round. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 Elementalist Wizard 8 core_rulebook conjuration component_v component_s arcanist elementalist_wizard
Infernal Challenger Conjuration This spell summons a bearded devil, causing it to appear where you designate. Class Levels: Cleric 3 Wizard 3 Sorcerer 3 Summoner 3 Warpriest 3 adventurer_s_guide conjuration lawful see_text component_v component_s
Insect Plague Conjuration Wasp swarms attack creatures. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Shaman 5 Summoner 4 Warpriest 5 core_rulebook conjuration component_v component_s component_df cleric
Insect Spies Divination You summon one or more glossy black beetles, which have a measure of intelligence and make for excellent spies. Class Levels: Druid 3 Witch 4 Hunter 3 Ranger 3 Wizard 4 Sorcerer 4 Summoner 3 ultimate_intrigue divination component_v component_s component_m druid
Insect Spies (Greater) Divination As insect spies, but you can also borrow the senses of the summoned insects. Class Levels: Druid 6 Witch 7 Hunter 6 Wizard 7 Sorcerer 7 Summoner 6 ultimate_intrigue divination component_v component_s component_m druid
Instant Portrait Conjuration You touch a surface and produce a painted portrait of either yourself or a creature you can see without needing to attempt a Craft (painting) check. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Mesmerist 1 Occultist 1 Warpriest 1 Inquisitor 1 adventurer_s_guide conjuration component_v component_s bard cleric
Invisibility Illusion Subject is invisible for 1 min./level or until it attacks. Class Levels: Bard 2 Adept 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2 Investigator 2 core_rulebook illusion component_v component_s component_m component_df
Invisibility, Greater Illusion As invisibility, but subject can attack and stay invisible. Class Levels: Bard 4 Magus 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Inquisitor 4 Antipaladin 4 Investigator 4 core_rulebook illusion component_v component_s alchemist antipaladin
Invisibility, Mass Illusion As invisibility, but affects all in range. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 core_rulebook illusion component_v component_s component_m component_df
Irradiate Conjuration The spell's area of effect floods with dangerous radiation. Class Levels: Druid 4 Magus 3 Witch 3 Cleric 3 Hunter 4 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Warpriest 3 technology_guide conjuration component_v component_s arcanist cleric
Jump Transmutation Subject gets bonus on Acrobatics checks. Class Levels: Druid 1 Magus 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook transmutation component_v component_s component_m alchemist
Jury-Rig Transmutation Removes the broken condition from the targeted object. Class Levels: Bard 1 Magus 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 ultimate_combat transmutation component_v component_s component_m arcanist
Lend Path Transmutation Temporarily transfers one of your mythic path abilities to target. Class Levels: Bard 4 Druid 5 Magus 4 Skald 4 Witch 5 Cleric 5 Hunter 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 mythic_adventures transmutation component_v component_s arcanist bard
Leshy Swarm Conjuration You call out to nearby nature spirits and grant them temporary plant bodies. Class Levels: Bard 3 Druid 3 Skald 3 Hunter 3 Wizard 3 Sorcerer 3 Summoner 3 ultimate_wilderness conjuration component_v component_s component_m component_df
Levitate Transmutation Subject moves up and down at your direction. Class Levels: Magus 2 Witch 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2 Elementalist Wizard 2 core_rulebook transmutation component_v component_s component_f alchemist
Life Conduit Conjuration You are bound even tighter to your eidolon than normal, and may share hit points with it through your life link ability. Class Levels: Summoner 1 ultimate_combat conjuration component_v component_s summoner
Life Conduit, Greater Conjuration You transfer 3d6 hit points to your eidolon as a swift action. Class Levels: Summoner 5 ultimate_combat conjuration component_v component_s summoner
Life Conduit, Improved Conjuration Transfers 2d6 hit points to your eidolon as a swift action. Class Levels: Summoner 3 ultimate_combat conjuration component_v component_s summoner