Paragon Surge Transmutation You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and humankind simultaneously, and transforming into a paragon of both races, something greater than elf or human alone. Class Levels: Magus 4 Witch 3 Cleric 3 Oracle 3 Wizard 3 Paladin 4 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist arcanist
Planeslayer's Call Enchantment The magic of your allies in the area becomes more potent against certain outsiders. Class Levels: Cleric 5 Paladin 4 Warpriest 5 Inquisitor 4 advanced_class_guide enchantment mind_affecting_see_text component_v component_s component_df
Prayer Enchantment Allies get +1 bonus on most rolls, enemies -1 penalty. Class Levels: Cleric 3 Oracle 3 Paladin 3 Warpriest 3 Inquisitor 3 core_rulebook enchantment component_v component_s component_df cleric
Preserve Grace Divination The Lantern Bearers must often make difficult decisions during their missions, such as determining what to do with captured enemies-should they be executed, imprisoned, set free, or given a chance to mend their ways? Class Levels: Cleric 2 Paladin 1 Warpriest 2 Inquisitor 1 adventurer_s_guide divination good component_v component_s component_f
Protection From Chaos Abjuration +2 to AC and saves, plus additional protection against selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 core_rulebook abjuration adept arcanist bloodrager cleric
Protection From Chaos, Communal Abjuration As protection from chaos, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 ultimate_combat abjuration arcanist cleric inquisitor oracle
Protection From Evil Abjuration +2 to AC and saves, plus additional protection against selected alignment. Class Levels: Adept 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_m component_df
Protection From Evil, Communal Abjuration As protection from evil, but you may divide the duration among creatures touched. Class Levels: Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2 ultimate_combat abjuration component_v component_s component_m component_df
Raise Animal Companion Conjuration As raise dead, but on an animal. Class Levels: Druid 5 Hunter 4 Ranger 4 Paladin 4 ultimate_magic conjuration component_v component_s component_m druid
Rally Point Enchantment Square gives good creatures bonuses. Class Levels: Paladin 1 advanced_player_s_guide enchantment component_v component_s component_df paladin
Read Magic Divination Read scrolls and spellbooks. Class Levels: Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Ranger 1 Wizard 0 Paladin 1 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 Antipaladin 1 core_rulebook divination component_v component_s component_f adept
Red Hand Of The Killer Necromancy Drawing upon the spiritual link between a corpse and its killer, you reach out across space to brand the killer of the corpse you used as a focus for this spell, creating a physical manifestation of the killer's guilt. Class Levels: Bard 4 Skald 4 Witch 5 Cleric 4 Medium 3 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Occultist 4 Warpriest 4 Inquisitor 4 Spiritualist 4 ultimate_intrigue necromancy component_v component_s component_m medium
Remove Blindness/Deafness Conjuration Cures normal or magical blindness or deafness. Class Levels: Witch 3 Cleric 3 Oracle 3 Shaman 3 Paladin 3 Alchemist 3 Warpriest 3 Investigator 3 core_rulebook conjuration component_v component_s alchemist cleric
Remove Curse Abjuration Frees object or person from curse. Class Levels: Bard 3 Adept 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Paladin 3 Arcanist 4 Sorcerer 4 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 core_rulebook abjuration component_v component_s adept alchemist
Remove Paralysis Conjuration Frees one or more creatures from paralysis or slow effect. Class Levels: Cleric 2 Oracle 2 Shaman 2 Paladin 2 Warpriest 2 Inquisitor 2 core_rulebook conjuration component_v component_s cleric inquisitor
Remove Radioactivity Conjuration You remove all ongoing radiation effects, both primary and secondary, on a single target if you succeed at a caster level check (DC = the Fortitude DC associated with the radiation effect). Class Levels: Bard 4 Druid 4 Skald 4 Witch 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Paladin 4 Warpriest 4 Inquisitor 4 technology_guide conjuration component_v component_s bard cleric
Reprobation Transmutation Marked target is shunned by your religion. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Paladin 4 Warpriest 5 Inquisitor 4 ultimate_magic transmutation component_v component_s component_df cleric
Resilient Reservoir Transmutation Creates a magical well of retribution that a caster can unleash with blinding speed. Class Levels: Magus 3 Witch 4 Wizard 4 Paladin 3 Arcanist 4 Sorcerer 4 advanced_race_guide transmutation component_v component_s arcanist magus
Resist Energy Abjuration Ignores first 10 (or more) points of damage per attack from specified energy type. Class Levels: Adept 2 Druid 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Inquisitor 2 Investigator 2 Elementalist Wizard 2 core_rulebook abjuration component_v component_s component_df adept
Resist Energy, Communal Abjuration As resist energy, but you may divide the duration among creatures touched. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 ultimate_combat abjuration component_v component_s component_df alchemist
Resistance Abjuration Subject gains +1 on saving throws. Class Levels: Bard 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Wizard 0 Paladin 1 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook abjuration component_v component_s component_m component_df
Resounding Blow Evocation Melee attack deals 1d6 more damage. Class Levels: Paladin 4 Inquisitor 5 Antipaladin 4 advanced_player_s_guide evocation component_v antipaladin inquisitor paladin
Restoration Conjuration Restores level and ability score drains. Class Levels: Adept 4 Cleric 4 Oracle 4 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook conjuration component_v component_s component_m adept
Restoration, Lesser Conjuration Dispels magical ability penalty or repairs 1d4 ability damage. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Paladin 1 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook conjuration component_v component_s alchemist cleric