Meticulous Match Divination You compare two similar items and know if they are identical to one another or not. Class Levels: Bard 3 Skald 3 Witch 4 Hunter 3 Ranger 3 Wizard 4 Sorcerer 4 Occultist 3 Inquisitor 3 ultimate_intrigue divination component_v component_s bard inquisitor
Mirage Illusion You create an image of a pool of water, a group of standing stones, a cove, an island, or another simple land formation over a stretch of flat land or water. Class Levels: Bard 3 Druid 3 Skald 3 Hunter 3 Ranger 3 Psychic 3 Mesmerist 3 Occultist 3 ultimate_wilderness illusion component_v component_s component_m bard
Named Bullet Divination Imbues ammunition with accuracy against a specific creature type. Class Levels: Witch 4 Hunter 3 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Inquisitor 4 ultimate_combat divination component_v component_s component_m component_df
Named Bullet, Greater Divination As named bullet, but deals 2 points of damage for every caster level. Class Levels: Witch 6 Hunter 4 Ranger 4 Wizard 6 Arcanist 6 Sorcerer 6 Inquisitor 6 ultimate_combat divination component_v component_s component_m component_df
Negate Aroma Transmutation Subject cannot be tracked by scent. Class Levels: Druid 1 Hunter 1 Ranger 1 Alchemist 1 Investigator 1 advanced_player_s_guide transmutation component_v component_s component_m component_df
Neutralize Poison Conjuration Immunizes subject against poison, detoxifies venom in or on subject. Class Levels: Bard 4 Adept 3 Druid 3 Skald 4 Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook conjuration component_v component_s component_m component_df
Nondetection Abjuration Hides subject from divination, scrying. Class Levels: Hunter 4 Ranger 4 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Inquisitor 3 Antipaladin 3 Investigator 3 core_rulebook abjuration component_v component_s component_m alchemist
Overwhelming Poison Necromancy This spell increases the virulence of the targeted dose of poison, making the poison more difficult to resist. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 4 Ranger 4 Shaman 6 Warpriest 6 Antipaladin 4 ultimate_intrigue necromancy poison component_v component_s component_m
Owl's Wisdom Transmutation Subject gains +4 to Wis for 1 min./level. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Pack Empathy Divination You create an instinctual connection between the targets. Class Levels: Druid 3 Witch 3 Hunter 2 Medium 2 Ranger 2 Wizard 3 Sorcerer 3 Summoner 3 Bloodrager 3 Inquisitor 3 Spiritualist 3 ultimate_intrigue divination curse component_v component_s medium
Pass Without Trace Transmutation One subject/level leaves no tracks. Class Levels: Druid 1 Hunter 1 Ranger 1 Shaman 1 core_rulebook transmutation component_v component_s component_df druid
Perceive Cues Transmutation +5 Perception and Sense Motive 10 min./level. Class Levels: Witch 2 Hunter 2 Ranger 2 Alchemist 2 Inquisitor 2 Investigator 2 advanced_player_s_guide transmutation component_v component_s component_m alchemist
Plant Growth Transmutation Grows vegetation, improves crops. Class Levels: Druid 3 Hunter 3 Ranger 3 core_rulebook transmutation component_v component_s component_df druid
Pocketful Of Vipers Conjuration You set a magical ward upon the object touched, which must be a container such as a pouch, bag, backpack, or pocket. Class Levels: Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3 Occultist 3 ultimate_intrigue conjuration component_v component_s component_m druid
Pouncing Fury Transmutation When you charge, you can make a full attack at the end of that charge, but only with claw attacks you have, and you can make only one attack per claw. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate_wilderness transmutation component_v component_s alchemist bloodrager
Protection From Energy Abjuration Absorbs 12 points/level of damage from one kind of energy. Class Levels: Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Investigator 3 Elementalist Wizard 3 core_rulebook abjuration component_v component_s component_df alchemist
Protection From Energy, Communal Abjuration As protection from energy, but you may divide the duration among creatures touched. Class Levels: Druid 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Warpriest 4 Inquisitor 4 ultimate_combat abjuration component_v component_s component_df arcanist
Protective Spirit Conjuration Protects from attacks of opportunity. Class Levels: Hunter 2 Ranger 2 advanced_player_s_guide conjuration component_v component_s component_df hunter
Quick Change Transmutation Use change shape as a swift action and surprise foes. Class Levels: Bard 2 Druid 2 Magus 2 Skald 2 Witch 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Occultist 2 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2 horror_adventures transmutation component_v component_s alchemist bard
Quieting Weapons Illusion The target weapons and any ammunition they fire make no sound as part of their normal functions as a weapon. Class Levels: Bard 4 Magus 4 Skald 4 Cleric 4 Hunter 3 Ranger 3 Wizard 4 Psychic 4 Sorcerer 4 Occultist 4 Warpriest 4 Inquisitor 4 ultimate_intrigue illusion component_s ranger bard cleric
Raise Animal Companion Conjuration As raise dead, but on an animal. Class Levels: Druid 5 Hunter 4 Ranger 4 Paladin 4 ultimate_magic conjuration component_v component_s component_m druid
Read Magic Divination Read scrolls and spellbooks. Class Levels: Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Ranger 1 Wizard 0 Paladin 1 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Inquisitor 0 Antipaladin 1 core_rulebook divination component_v component_s component_f adept
Reduce Animal Transmutation Shrinks one willing animal. Class Levels: Druid 2 Hunter 2 Ranger 3 core_rulebook transmutation component_v component_s druid hunter
Refine Improvised Weapon Transmutation You transform an improvised weapon into an equivalent simple or martial weapon of masterwork quality. Class Levels: Cleric 1 Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Warpriest 1 Inquisitor 1 advanced_class_guide transmutation component_v component_s component_df cleric