Bilocation Conjuration Exist in two places at once. Class Levels: Wizard 9 Psychic 8 Sorcerer 9 occult-adventures conjuration component_v psychic sorcerer wizard
Bind Sage Conjuration This variant of planar binding is specifically used to call one of the most knowledgeable types of outsiders: the immortal and prophetic caulborn. Class Levels: Witch 5 Shaman 5 Wizard 4 Psychic 5 Sorcerer 4 Summoner 4 Occultist 5 magic_tactics_toolbox conjuration component_v component_s occultist psychic
Binding Enchantment Utilizes an array of techniques to imprison a creature. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 core_rulebook enchantment component_v component_s component_m arcanist
Bit Of Luck Evocation For the spell's duration, the caster gains a reservoir of luck with a total number of points equal to 1 point per 2 caster levels. Class Levels: Bard 3 Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4 blood_of_the_beast evocation component_v component_s component_m alchemist
Bite The Hand Enchantment With a short command and a wave of the hand, you compel the target creature to attack the being who summoned it, to the best of its ability. Class Levels: Druid 3 Witch 4 Wizard 4 Sorcerer 4 Summoner 3 Inquisitor 3 pathfinder_society_field_guide enchantment component_v component_s component_df druid
Bite The Hand, Mass Enchantment This spell functions like bite the hand, except as noted above. Class Levels: Druid 6 Witch 7 Wizard 7 Sorcerer 7 Summoner 6 Inquisitor 6 pathfinder_society_field_guide enchantment component_v component_s component_df druid
Black Spot Necromancy The black spot is a specific and feared pirate curse. Class Levels: Witch 4 Cleric 4 Wizard 5 Sorcerer 5 pirates_of_the_inner_sea necromancy component_v component_s cleric sorcerer
Black Sword Of War Necromancy This spell is available to followers of the Horseman of War. Class Levels: Cleric 3 Ranger 3 Wizard 3 Sorcerer 3 Antipaladin 3 adventure_path_71_rasputin_must_die necromancy component_v component_s component_f antipaladin
Black Tentacles Conjuration Tentacles grapple all creatures within a 20-ft. spread. Class Levels: Magus 4 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 core_rulebook conjuration component_v component_s component_m arcanist
Blacklight Evocation You create an area of total darkness. Class Levels: Wizard 3 Sorcerer 3 the_pathfinder_chronicles_campaign_setting evocation darkness component_v component_s sorcerer
Blade Snare Abjuration This spell creates an invisible magic field that does not stop weapons (whether manufactured or natural) from moving toward you, but impedes their motion when they are retracted. Class Levels: Druid 3 Magus 3 Ranger 3 Wizard 3 Sorcerer 3 Bloodrager 3 inner_sea_gods abjuration component_v component_s druid magus
Blade Tutor's Spirit Conjuration You summon an insubstantial spirit of force that resembles a cloudy vapor hovering around your fists or any melee weapons you wield. Class Levels: Magus 1 Wizard 2 Paladin 2 Sorcerer 2 Summoner 2 Antipaladin 2 melee_tactics_toolbox conjuration component_v component_s antipaladin magus
Blast Barrier Transmutation When you cast blast barrier, you cause a rippling wall of loose earth, mud, snow, sand, or gravel to spring up in a designated space within the spell's range. Class Levels: Druid 4 Witch 4 Ranger 3 Wizard 3 Sorcerer 3 inner_sea_magic transmutation component_v component_s component_m druid
Blast Of Wind Evocation With a spiraling gesture of your hand and a forceful exhalation, you create a brief but fierce (90 mph) blast of wind. Class Levels: Druid 4 Wizard 4 Sorcerer 4 elemental_master_s_handbook evocation air component_v component_s druid
Bleed Necromancy Cause a stabilized creature to resume dying. Class Levels: Witch 0 Cleric 0 Oracle 0 Shaman 0 Wizard 0 Arcanist 0 Sorcerer 0 Warpriest 0 Inquisitor 0 core_rulebook necromancy component_v component_s arcanist cleric
Bleed For Your Master Enchantment Compel adjacent animal companion or familiar to take an incoming attack or spell in your place. Class Levels: Druid 3 Witch 3 Hunter 3 Ranger 3 Wizard 3 Sorcerer 3 Antipaladin 2 ultimate-wilderness enchantment mind_affecting component_v component_s antipaladin
Blend Illusion You draw upon your elven link to the wilderness to change the coloration of yourself and your equipment to match that of your surroundings. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1 advanced_race_guide illusion component_s alchemist arcanist druid
Blend With Surroundings Illusion This spell changes the appearance of the affected creature so that it better blends in with its surroundings. Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Summoner 1 dirty_tactics_toolbox illusion component_v component_s component_m component_df
Blight Necromancy Withers one plant or deals 1d6/level damage to plant creature. Class Levels: Druid 4 Witch 5 Hunter 4 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook necromancy component_v component_s component_df arcanist
Blightburn Weapon Transmutation You transform the target weapon into pure blightburn. Class Levels: Magus 4 Witch 5 Wizard 5 Sorcerer 5 Alchemist 4 Inquisitor 4 kobolds_of_golarion transmutation component_v component_s component_df alchemist
Blindness/Deafness Necromancy Makes subject blind or deaf. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Shaman 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Bloodrager 2 Antipaladin 2 core_rulebook necromancy component_v antipaladin arcanist bard
Blink Transmutation You randomly vanish and reappear for 1 round per level. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 core_rulebook transmutation component_v component_s arcanist bard
Bloatbomb Necromancy The target creature dies if it fails a Fortitude saving throw and its Hit Dice are no more than half your caster level. Class Levels: Cleric 4 Wizard 4 Sorcerer 4 Warpriest 4 Antipaladin 4 advanced-class-guide necromancy acid death component_v component_s
Blood Armor Transmutation Your blood becomes as hard as iron upon contact with air. Class Levels: Witch 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 advanced-class-guide transmutation component_v component_s alchemist bloodrager