Certain Grip Transmutation You gain a +4 competence bonus on Acrobatics and Climb checks and to CMD. Class Levels: Druid 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate_combat transmutation component_v component_s component_m component_df
Chain Lightning Evocation 1d6/level damage, 1 more bolt/level. Class Levels: Magus 6 Witch 7 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook evocation component_v component_s component_f arcanist
Chain Of Perdition Evocation Creates a floating chain of force. Class Levels: Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3 ultimate_combat evocation component_v component_s component_m component_df
Chains Of Fire Evocation This spell functions like chain lightning, except the spell deals fire damage instead of electricity damage. Class Levels: Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 advanced_race_guide evocation component_v component_s component_f arcanist
Charm Monster Enchantment Makes monster believe it is your ally. Class Levels: Bard 3 Skald 3 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 core_rulebook enchantment arcanist bard skald sorcerer
Charm Monster, Mass Enchantment As charm monster, but all within 30 ft. Class Levels: Bard 6 Skald 6 Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 core_rulebook enchantment component_v arcanist bard skald
Charm Person Enchantment Makes one person your friend. Class Levels: Bard 1 Skald 1 Witch 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook enchantment component_v component_s arcanist bard
Charm Person (Mass) Enchantment This spell functions like charm person, except that mass charm person affects a number of humanoid creatures whose combined Hit Dice don't exceed %1. Class Levels: Bard 4 Skald 4 Witch 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Occultist 4 ultimate_intrigue enchantment mind_affecting component_v component_s bard
Charnel House Illusion Create an area of semi-real gore. Class Levels: Witch 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5 Warpriest 5 Antipaladin 3 horror_adventures illusion evil shadow component_v component_s
Chill Touch Necromancy One touch/level deals 1d6 damage and possibly 1 Str damage. Class Levels: Magus 1 Witch 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 core_rulebook necromancy component_v component_s arcanist bloodrager
Circle Of Clarity Abjuration Emanation hampers illusions and stealth. Class Levels: Cleric 7 Oracle 7 Shaman 8 Wizard 7 Arcanist 7 Sorcerer 7 ultimate_magic abjuration component_v component_s component_f arcanist
Circle Of Death Necromancy Kills 1d4/level HD of creatures. Class Levels: Wizard 6 Arcanist 6 Sorcerer 6 Inquisitor 6 core_rulebook necromancy component_v component_s component_m arcanist
Clairaudience/Clairvoyance Divination Hear or see at a distance for 1 min./level. Class Levels: Bard 3 Skald 3 Witch 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 core_rulebook divination component_v component_s component_f component_df
Clashing Rocks Conjuration 20d6 damage to target creature. Class Levels: Druid 9 Wizard 9 Arcanist 9 Sorcerer 9 Elementalist Wizard 9 advanced_player_s_guide conjuration component_v component_s arcanist druid
Clenched Fist Evocation Large hand provides cover, pushes, or attacks your foes. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook evocation component_v component_s component_f component_df
Cloak Of Dreams Enchantment Causes living creatures within 5 ft. to fall asleep. Class Levels: Bard 5 Skald 5 Witch 6 Shaman 7 Wizard 6 Arcanist 6 Sorcerer 6 advanced_player_s_guide enchantment component_v component_s component_m arcanist
Cloak Of Winds Abjuration Creates a screen of wind around you. Class Levels: Druid 3 Magus 3 Hunter 3 Ranger 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 advanced_player_s_guide abjuration component_v component_s arcanist bloodrager
Clone Necromancy Duplicate awakens when original dies. Class Levels: Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook necromancy component_v component_s component_m component_f
Cloud Shape Transmutation This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a space of 30 feet. Class Levels: Druid 4 Hunter 4 Ranger 4 Wizard 4 Arcanist 4 Sorcerer 4 advanced_race_guide transmutation arcanist druid hunter ranger
Cloudkill Conjuration Kills 3 HD or less; 4-6 HD save or die; 6+ HD take Con damage. Class Levels: Magus 5 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5 core_rulebook conjuration component_v component_s arcanist elementalist_wizard
Codespeak Transmutation Upon casting this spell, all recipients gain the ability to speak a new language. Class Levels: Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 ultimate_intrigue transmutation component_v component_s component_m bard
Cold Ice Strike Evocation Cone of ice slivers deals 1d6 cold/level. Class Levels: Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 ultimate_magic evocation component_v component_s arcanist cleric
Color Spray Illusion Knocks unconscious, blinds, and/or stuns weak creatures. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 core_rulebook illusion component_v component_s component_m arcanist
Command Undead Necromancy Undead creature obeys your commands. Class Levels: Wizard 2 Arcanist 2 Sorcerer 2 core_rulebook necromancy component_v component_s component_m arcanist