Summon Monster Ii Conjuration Summons elemental creature. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Antipaladin 2 Elementalist Wizard 2 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Iii Conjuration (Evil creatures only.) Summons extraplanar creature to fight for you. Class Levels: Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Antipaladin 3 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Iv Conjuration Summons elemental creature to fight for you. Class Levels: Bard 4 Skald 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 Antipaladin 4 Elementalist Wizard 4 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Ix Conjuration Summons extraplanar creature to fight for you. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster V Conjuration Summons elemental creature to fight for you. Class Levels: Bard 5 Skald 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Elementalist Wizard 5 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Vi Conjuration Summons elemental creature to fight for you. Class Levels: Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 Elementalist Wizard 6 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Vii Conjuration Summons elemental creature to fight for you. Class Levels: Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 Elementalist Wizard 7 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Viii Conjuration Summons elemental creature to fight for you. Class Levels: Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 Elementalist Wizard 8 core_rulebook conjuration component_v component_s component_f component_df
Summon Nature's Ally I Conjuration Summons creature to fight for you. Class Levels: Druid 1 Hunter 1 Ranger 1 core_rulebook conjuration component_v component_s component_df druid
Summon Nature's Ally Ii Conjuration Summons creature to fight for you. Class Levels: Druid 2 Hunter 2 Ranger 2 core_rulebook conjuration component_v component_s component_df druid
Summon Nature's Ally Iii Conjuration Summons creature to fight for you. Class Levels: Druid 3 Hunter 3 Ranger 3 core_rulebook conjuration component_v component_s component_df druid
Summon Nature's Ally Iv Conjuration Summons creature to fight for you. Class Levels: Druid 4 Hunter 4 Ranger 4 core_rulebook conjuration component_v component_s component_df druid
Summon Nature's Ally Ix Conjuration Summons creature to fight. Class Levels: Druid 9 core_rulebook conjuration component_v component_s component_df druid
Summon Nature's Ally V Conjuration Summons creature to fight. Class Levels: Druid 5 Hunter 5 core_rulebook conjuration component_v component_s component_df druid
Summon Nature's Ally Vi Conjuration Summons creature to fight. Class Levels: Druid 6 Hunter 6 core_rulebook conjuration component_v component_s component_df druid
Summon Nature's Ally Vii Conjuration Summons creature to fight. Class Levels: Druid 7 core_rulebook conjuration component_v component_s component_df druid
Summon Nature's Ally Viii Conjuration Summons creature to fight. Class Levels: Druid 8 core_rulebook conjuration component_v component_s component_df druid
Summon Swarm Conjuration Summons swarm of bats, rats, or spiders. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 core_rulebook conjuration component_v component_s component_m component_df
Summoner Conduit Necromancy The target takes damage whenever its summoned creature does. Class Levels: Witch 5 Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 4 ultimate_combat necromancy component_v component_s component_m arcanist
Sun Metal Transmutation Weapon touched bursts into flames. Class Levels: Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Warpriest 1 ultimate_combat transmutation component_v component_s cleric hunter
Sun's Disdain Transmutation You alter a creature so the touch of the sun is hostile to it. Class Levels: Witch 2 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Inquisitor 2 adventurer_s_guide transmutation curse component_v component_s component_m
Sun's Disdain (Mass) Transmutation You alter multiple creatures so the touch of the sun is hostile to them. Class Levels: Witch 5 Cleric 5 Shaman 5 Wizard 5 Sorcerer 5 Warpriest 5 Bloodrager 5 Inquisitor 5 adventurer_s_guide transmutation curse component_v component_s component_m
Sunbeam Evocation Beam blinds and deals 4d6 damage. Class Levels: Druid 7 Shaman 7 core_rulebook evocation component_v component_s component_df druid
Sunburst Evocation Blinds all within 10 ft., deals 6d6 damage. Class Levels: Druid 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook evocation component_v component_s component_m component_df