Anywhere But Here Conjuration Transports touched targets to a random non-hazardous plane. Class Levels: Magus 4 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 planar_adventures conjuration component_v magus psychic sorcerer
Arbitrament Evocation All chaotic evil, chaotic good, lawful evil, and lawful good creatures within the area of this spell suffer the following conditions, based on their Hit Dice. Class Levels: Cleric 7 Inquisitor 6 planar_adventures evocation sonic component_v cleric inquisitor
Ardor's Onslaught Evocation You unleash the power of zealous conviction to smite your enemies with a burst of pulsing metallic energy. Class Levels: Cleric 4 Inquisitor 4 planar_adventures evocation component_v component_s cleric inquisitor
Bestow Planar Infusion I Evocation This spell draws upon the latent planar energy of the caster's surroundings, allowing her to temporarily infuse a creature with the plane's power. Class Levels: Magus 1 Witch 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Occultist 1 Inquisitor 1 planar_adventures evocation component_v component_s cleric inquisitor
Bestow Planar Infusion Ii Evocation This functions as bestow planar infusion I, except that the touched creature gains the improved infusion of the current plane. Class Levels: Magus 4 Witch 4 Cleric 4 Medium 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Occultist 4 Inquisitor 4 planar_adventures evocation component_v component_s cleric inquisitor
Bestow Planar Infusion Iii Evocation This functions as bestow planar infusion I, except that the touched creature gains the greater infusion of the current plane. Class Levels: Witch 7 Cleric 7 Wizard 7 Psychic 7 Sorcerer 7 planar_adventures evocation component_v component_s cleric psychic
Commune With Plane Divination You become one with the plane around you, attaining knowledge of the surrounding territory. Class Levels: Witch 5 Cleric 5 Ranger 4 Psychic 5 Summoner 5 planar_adventures divination component_v component_s cleric psychic
Counterbalancing Aura Abjuration Wards targets against attacks, spells, and sickens or nauseates neutral attackers. Class Levels: Cleric 8 planar_adventures abjuration component_v component_s component_f cleric
Diminish Resistance Transmutation You weaken a creature's resistance against one energy type you select: acid, cold, electricity, fire, or sonic. Class Levels: Bard 2 Magus 2 Witch 2 Cleric 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2 planar_adventures transmutation component_v component_s component_m component_df
Dispel Balance Abjuration Pulsing bronze energy surrounds you, bestowing three effects. Class Levels: Cleric 5 Inquisitor 5 planar_adventures abjuration component_v component_s component_df cleric
Ether Step Transmutation Steps into the Ethereal Plane until your next turn to evade an incoming attack or spell. Class Levels: Magus 5 Wizard 6 Sorcerer 6 Summoner 5 planar_adventures transmutation component_s magus sorcerer wizard
Hasten Judgment Necromancy This potent curse weighs upon the target's soul, hastening a living creature's journey to Purgatory upon death or weakening an undead creature's animating force. Class Levels: Druid 5 Witch 5 Cleric 5 Wizard 6 Sorcerer 6 Inquisitor 4 Antipaladin 4 Spiritualist 4 planar_adventures necromancy component_v component_s component_m antipaladin
Homeward Bound Abjuration This spell functions as dismissal, except as noted above. Class Levels: Cleric 3 Wizard 4 Sorcerer 4 planar_adventures abjuration component_v component_s cleric sorcerer
Infuse Self Transmutation When you cast this spell, you assume the form of a native outsider from the following list: aasimar, aphorite, duskwalker, fetchling, ganzi, ifrit, oread, shabti, suli, sylph, tiefling, or undine. Class Levels: Bard 3 Magus 3 Wizard 3 Sorcerer 3 Alchemist 3 Bloodrager 3 planar_adventures transmutation component_v component_s component_m alchemist
Invoke Deity Transmutation By holding aloft a holy symbol and calling your deity's name, you take on an aspect of that divinity. Class Levels: Witch 6 Cleric 6 Medium 4 Ranger 4 Paladin 4 Occultist 6 Inquisitor 6 Antipaladin 4 planar_adventures transmutation component_v component_s component_m component_f
Judgment Undone Necromancy This powerful, elaborate, and risky spell returns a willing petitioner to its mortal life. Class Levels: Cleric 9 Shaman 9 Psychic 9 planar_adventures necromancy component_v component_s component_m component_f
Positive Pulse Necromancy This spell causes a wave of positive energy to spread from a point you designate, damaging foes vulnerable to positive energy and bolstering living creatures. Class Levels: Witch 1 Cleric 1 Shaman 1 Wizard 1 Paladin 1 Sorcerer 1 Summoner 1 Inquisitor 1 Spiritualist 1 planar_adventures necromancy component_v component_s cleric inquisitor
Positive Pulse, Greater Necromancy This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus your caster level, and the bonus on saving throws increases to +8. Class Levels: Witch 4 Cleric 4 Shaman 4 Wizard 4 Paladin 3 Sorcerer 4 Summoner 3 Inquisitor 4 Spiritualist 4 planar_adventures necromancy component_v component_s cleric inquisitor
Quintessence Mastery Transmutation This spell grants the caster limited control over the quintessence of an Outer Planes. Class Levels: Witch 8 Cleric 8 Wizard 8 Sorcerer 8 planar_adventures transmutation component_v component_s component_f cleric
Shadow Invasion Conjuration Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you cut open a rift to the Plane of Shadow that fills a 30-foot area with shadowy energies. Class Levels: Magus 4 Wizard 4 Sorcerer 4 Summoner 4 planar_adventures conjuration component_v component_s component_f magus
Songbird Conjuration You conjure uplifting music from the wilds of Elysium, Heaven, or Nirvana to bolster other musical activities. Class Levels: Bard 1 Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 planar_adventures conjuration component_s bard cleric mesmerist
Soulseeker Divination You identify the stage of a given soul's judgment, or determine its fate post-judgment. Class Levels: Witch 8 Cleric 8 Medium 4 Shaman 8 Occultist 6 Spiritualist 6 planar_adventures divination component_v component_s component_m component_f
Speak With Soul Necromancy You commune with the soul of a dead creature. Class Levels: Cleric 6 Medium 4 Shaman 6 Paladin 4 Antipaladin 4 Spiritualist 6 planar_adventures necromancy component_v component_s component_m antipaladin