Ablative Barrier Conjuration Surrounds the target with layers of force. Class Levels: Magus 2 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate_combat conjuration component_v component_s component_m alchemist
Absorbing Barrier Abjuration You ward all creatures and objects in the area from ranged weapons. Class Levels: Wizard 4 Sorcerer 4 Summoner 4 Alchemist 4 people_of_the_wastes abjuration component_v component_s component_f alchemist
Acid Pit Conjuration Creates a pit with a layer of acid on the bottom. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Elementalist Wizard 4 advanced_player_s_guide conjuration component_v component_s component_m component_f
Acid Splash Conjuration Orb deals 1d3 acid damage. Class Levels: Magus 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Inquisitor 0 Elementalist Wizard 0 core_rulebook conjuration component_v component_s arcanist elementalist_wizard
Agonize Evocation Pain encourages an outsider to obey you. Class Levels: Cleric 3 Oracle 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 3 ultimate_magic evocation component_v component_s arcanist cleric
Air Breathing Transmutation The transmuted creatures can breathe air freely. Class Levels: Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 monster_codex transmutation component_v component_s component_m component_df
Alarm Abjuration Wards an area for 2 hours/level. Class Levels: Bard 1 Skald 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_f component_df
Allied Cloak Abjuration You cause a cloak, shawl, poncho, or other outer garment you are wearing to animate to aid and defend you. Class Levels: Bard 3 Magus 3 Wizard 3 Sorcerer 3 Summoner 3 Occultist 2 adventurer_s_armory_2 abjuration component_v component_s component_f bard
Alter Self Transmutation Assume form of a Small or Medium humanoid. Class Levels: Bard 2 Magus 2 Skald 2 Witch 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2 core_rulebook transmutation component_v component_s component_m alchemist
Alter Summoned Monster Conjuration You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon with a summon monster or summon nature's ally spell. Class Levels: Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Antipaladin 2 monster_summoner_s_handbook conjuration component_v component_s antipaladin bard
Ant Haul Transmutation Triples carrying capacity of a creature. Class Levels: Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Investigator 1 advanced_player_s_guide transmutation component_v component_s component_m component_df
Ant Haul, Communal Transmutation As ant haul, but you may divide the duration among creatures touched. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2 ultimate_combat transmutation component_v component_s component_m component_df
Anti-Summoning Shield Abjuration Within the area of effect, this spell impedes the use of spells of the summoning subschool and other effects that summon creatures. Class Levels: Bard 2 Wizard 2 Sorcerer 2 Summoner 2 Inquisitor 3 demon_hunter_s_handbook abjuration component_v bard inquisitor sorcerer
Antipathy Enchantment Object or location affected by spell repels certain creatures. Class Levels: Druid 9 Witch 8 Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 core_rulebook enchantment component_v component_s component_m component_df
Anywhere But Here Conjuration Transports touched targets to a random non-hazardous plane. Class Levels: Magus 4 Witch 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 planar_adventures conjuration component_v magus psychic sorcerer
Apport Animal Conjuration Send or receive a Tiny or smaller animal via teleportation. Class Levels: Druid 3 Witch 3 Hunter 3 Medium 3 Ranger 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Mesmerist 3 occult-adventures conjuration component_v druid medium mesmerist
Aquatic Cavalry Conjuration You summon a school of (min(6,1+(CASTERLEVEL/3))) hippocampi (Bestiary 2 p155) to serve as combat-trained mounts. Class Levels: Druid 2 Hunter 2 Ranger 2 Shaman 2 Paladin 2 Summoner 2 Antipaladin 2 ultimate-wilderness conjuration component_v component_s component_df antipaladin
Aqueous Orb Conjuration Creates rolling sphere of water. Class Levels: Druid 3 Magus 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Bloodrager 3 Elementalist Wizard 3 advanced_player_s_guide conjuration component_v component_s component_m arcanist
Arcane Mark Universal Inscribes a personal rune on an object or creature (visible or invisible). Class Levels: Magus 0 Witch 0 Shaman 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 core_rulebook universal component_v component_s arcanist magus
Assume Appearance Transmutation Use a creature's corpse to adopt its form. Class Levels: Bard 3 Skald 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Occultist 3 Investigator 3 Spiritualist 3 horror-adventures transmutation component_v component_s component_f alchemist
Assume Appearance (Greater) Transmutation Use a likeness to adopt a dead creature's form. Class Levels: Bard 4 Skald 4 Witch 4 Medium 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Alchemist 4 Mesmerist 4 Occultist 4 Investigator 4 Spiritualist 4 horror-adventures transmutation component_v component_s component_f alchemist
Baleful Polymorph Transmutation Turns subject into harmless animal. Class Levels: Adept 5 Druid 5 Magus 5 Witch 5 Hunter 5 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 core_rulebook transmutation component_v component_s adept arcanist
Baleful Shadow Transmutation Illusion Infuses target's shadow, convincing it that it has transformed into a chosen animal or humanoid. Class Levels: Bard 6 Druid 7 Witch 6 Medium 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 6 Alchemist 6 Spiritualist 6 blood_of_shadows illusion shadow component_v component_s alchemist
Banishing Blade Abjuration You imbue a weapon with the power to drive foes back. Class Levels: Magus 5 Medium 4 Shaman 5 Wizard 5 Paladin 4 Sorcerer 5 Summoner 5 Bloodrager 4 Inquisitor 5 Antipaladin 4 Spiritualist 5 arcane_anthology abjuration component_v component_s antipaladin bloodrager