Necromancy
You drain necromantic energy from an undead creature, inducing a sluggish stupor.
Class Levels:
Witch 2
Cleric 2
Shaman 2
Wizard 3
Sorcerer 3
Inquisitor 2
Spiritualist 2
Evocation
The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear are.
Class Levels:
Bard 2
Druid 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Psychic 2
Alchemist 2
Occultist 2
Investigator 2
Necromancy
Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness.
Class Levels:
Bard 1
Witch 1
Cleric 2
Shaman 2
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Antipaladin 1
Spiritualist 2
Transmutation
You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going despite grievous injuries or to prolong its suffering.
Class Levels:
Bard 2
Druid 2
Witch 2
Cleric 2
Ranger 2
Shaman 2
Psychic 2
Summoner 2
Alchemist 2
Bloodrager 2
Transmutation
Subject gains +4 to Wis for 1 min./level.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Medium 2
Oracle 2
Ranger 2
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Investigator 2
Evocation
This spell functions as per produce flame, except that the flames never glow brighter than dim light, including any fires started by this spell.
Class Levels:
Druid 2
Hunter 2
Shaman 2
Evocation
This spell infuses a small pinecone with power, causing it to detonate with explosive force when thrown.
Class Levels:
Druid 2
Witch 2
Ranger 3
Shaman 2
Transmutation
You grant one plant creature the ability to speak, hear, and understand any of the languages you know.
Class Levels:
Druid 2
Witch 3
Cleric 3
Shaman 2
Abjuration
With a touch, you bolster a creature's body to protect it from the harmful effects of spores and similar afflictions.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Alchemist 2
Warpriest 2
Investigator 2
Transmutation
Polymorph
Use change shape as a swift action and surprise foes.
Class Levels:
Bard 2
Druid 2
Magus 2
Skald 2
Witch 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Occultist 2
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Abjuration
A creature warded by this spell gains a +4 bonus on saving throws against radiation-based effects.
Class Levels:
Druid 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Warpriest 2
Transmutation
You can cast this spell only if it is the first action you take on your turn.
Class Levels:
Bard 3
Druid 3
Magus 2
Witch 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Inquisitor 3
Enchantment
Compulsion
You exhale deeply, creating a gentle magical wind that invigorates any allies in the affected area, as follows.
Class Levels:
Bard 2
Druid 3
Skald 2
Witch 3
Hunter 3
Shaman 2
Conjuration
Healing
Frees one or more creatures from paralysis or slow effect.
Class Levels:
Cleric 2
Oracle 2
Shaman 2
Paladin 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Abjuration
Ignores first 10 (or more) points of damage per attack from specified energy type.
Class Levels:
Adept 2
Druid 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Elementalist Wizard 2
Conjuration
Healing
A cloak you are wearing transforms into a canvas tent large enough to hold four Medium creatures, firmly pitched in a flat area adjacent to you (if there is no such area, this spell simply fails).
Class Levels:
Druid 2
Cleric 2
Ranger 2
Shaman 2
Paladin 2
Occultist 2
Conjuration
Healing
Dispels magical ability penalty or repairs 1d4 ability damage.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Shaman 2
Paladin 1
Alchemist 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Investigator 2
Spiritualist 2
Conjuration
Creation
A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand.
Class Levels:
Druid 2
Magus 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Transmutation
When the target is affected by this spell, its scales grow jagged spikes.
Class Levels:
Druid 2
Witch 2
Hunter 2
Ranger 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Necromancy
Frightens creature of less than 6 HD.
Class Levels:
Bard 2
Skald 2
Witch 2
Medium 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Antipaladin 2
Spiritualist 2
Divination
This spell grants the target the ability to send secret messages embedded within normal speech.
Class Levels:
Bard 1
Cleric 2
Shaman 2
Wizard 2
Sorcerer 2
Inquisitor 1
Divination
Perceive nearby creatures that are experiencing fear.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Medium 1
Ranger 2
Shaman 2
Psychic 2
Mesmerist 2
Occultist 2
Warpriest 2
Bloodrager 1
Inquisitor 2
Antipaladin 1
Spiritualist 2
Necromancy
You create a link to a target and can direct pain and damage through this link.
Class Levels:
Witch 2
Cleric 2
Shaman 2
Summoner 3
Antipaladin 3
Abjuration
This spell creates a special mystical connection between you and your companion creature-animal companion, bonded mount, eidolon, or familiar-which allows you to transfer its wounds to you.
Class Levels:
Hunter 2
Ranger 2
Shaman 2
Wizard 3
Paladin 2
Sorcerer 3