Library / Spells / Shaman Spells

Shaman Spells

A shaman casts divine spells drawn from the shaman spell list through deep communion with spirits. Learn more about the Shaman class.

Enchantment Charm

This spell functions like charm person, except that mass charm person affects a number of humanoid creatures whose combined Hit Dice don't exceed %1.

Class Levels:
Bard 4 Skald 4 Witch 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Occultist 4
Abjuration

Grants immunity to the River Styx and a +4 profane bonus on saves against memory alteration.

Class Levels:
Witch 4 Cleric 4 Medium 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Inquisitor 4 Spiritualist 4
Transmutation

A wild surge of energy courses through your body and propels you into a sprint.

Class Levels:
Druid 1 Witch 1 Ranger 1 Shaman 1 Bloodrager 1
Necromancy

One touch/level deals 1d6 damage and possibly 1 Str damage.

Class Levels:
Magus 1 Witch 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Spiritualist 1
Abjuration

Emanation hampers illusions and stealth.

Class Levels:
Cleric 7 Oracle 7 Shaman 8 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Transmutation Polymorph

You steal the target's face, transforming yourself into a flawless imitation of it.

Class Levels:
Bard 3 Druid 4 Witch 3 Shaman 4 Wizard 4 Sorcerer 4 Alchemist 3 Inquisitor 3 Antipaladin 3
Transmutation Polymorph

This spell functions as claim identity, except it transforms its target into a helpless, inanimate porcelain mask for the spell's duration.

Class Levels:
Bard 5 Druid 6 Witch 5 Shaman 6 Wizard 6 Sorcerer 6 Alchemist 5 Inquisitor 5 Antipaladin 4
Divination Scrying

Hear or see at a distance for 1 min./level.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 2 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Spiritualist 3
Transmutation

Trees, shrubs, and other thick vegetation move out of the spell's area.

Class Levels:
Druid 3 Witch 3 Ranger 2 Shaman 3
Enchantment Compulsion

Causes living creatures within 5 ft. to fall asleep.

Class Levels:
Bard 5 Skald 5 Witch 6 Shaman 7 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 5
Conjuration Creation

Cold iron shackles materialize around the target's limbs, reducing each of the target's movement speeds by half.

Class Levels:
Witch 5 Cleric 5 Hunter 3 Oracle 5 Ranger 3 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Occultist 5 Warpriest 5 Inquisitor 4
Transmutation

Sway the actions of plant creatures.

Class Levels:
Druid 4 Hunter 3 Ranger 3 Shaman 4
Divination

Deity answers one yes-or-no question/level.

Class Levels:
Adept 5 Cleric 5 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5
Divination

You utter a question in the form of a low-pitched bird call that can be heard up to a mile away, and can understand the responses given by birds in the area.

Class Levels:
Bard 2 Druid 1 Skald 2 Witch 2 Hunter 1 Ranger 1 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Divination

Learn about terrain for 1 mile/level.

Class Levels:
Druid 5 Hunter 4 Ranger 4 Shaman 5 Psychic 5
Conjuration Teleportation

You trade places with the other target, teleporting as if you were both affected by dimension door.

Class Levels:
Druid 5 Witch 5 Hunter 4 Ranger 4 Shaman 5 Wizard 5 Paladin 4 Sorcerer 5 Antipaladin 4
Divination

You understand all spoken and written languages.

Class Levels:
Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Transmutation

This spell allows affected creatures to hold their breath freely without negative effects or risk of suffocation.

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Alchemist 4 Warpriest 4 Investigator 4
Necromancy

This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect.

Class Levels:
Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 3 Occultist 4 Warpriest 4 Inquisitor 4 Antipaladin 4 Spiritualist 5
Evocation

1d6/level cold damage.

Class Levels:
Magus 5 Witch 6 Shaman 6 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5
Evocation

Ask eldritch entities to find and converse with you.

Class Levels:
Witch 2 Cleric 2 Medium 1 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2 Occultist 2 Warpriest 2
Evocation

Ask more powerful eldritch entities to find and converse with you.

Class Levels:
Witch 3 Cleric 3 Medium 2 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Warpriest 3
Evocation

Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically.

Class Levels:
Witch 5 Cleric 5 Medium 3 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Summoner 4 Occultist 4 Warpriest 5
Evocation

Ask extraordinarily powerful eldritch entities to find and converse with you, or they may reply telepathically.

Class Levels:
Witch 7 Cleric 7 Medium 4 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Summoner 6 Occultist 6
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