Library / Spells / Shaman Spells

Shaman Spells

A shaman casts divine spells drawn from the shaman spell list through deep communion with spirits. Learn more about the Shaman class.

Necromancy

Curse an area with seven deadly hazards.

Class Levels:
Druid 8 Witch 8 Cleric 8 Shaman 8 Wizard 8 Sorcerer 8
Necromancy

You curse the target, making it incredibly unlucky.

Class Levels:
Witch 3 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Bloodrager 4 Antipaladin 3 Spiritualist 3
Transmutation

You place a curse upon the target that triggers 1 hour after the next time it falls asleep.

Class Levels:
Witch 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4
Conjuration

You invest a target with cursed elemental energy, making the open skies anathema to it.

Class Levels:
Druid 3 Magus 3 Witch 3 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4
Transmutation

Curse an area's weather.

Class Levels:
Druid 9 Witch 9 Shaman 9 Wizard 9 Sorcerer 9
Enchantment Compulsion

You curse the target with the inability to sell, barter, or give away any item it owns, other than ordinary currency, for as long as the spell remains in effect.

Class Levels:
Witch 2 Shaman 2 Mesmerist 2 Antipaladin 2
Necromancy

You curse one living creature with a chance of instant and unexpected death.

Class Levels:
Witch 5 Cleric 4 Shaman 5
Enchantment Compulsion

Everything about the target seems off-putting and grating, and everyone he meets is compelled to see the worst in him.

Class Levels:
Bard 4 Skald 4 Witch 6 Cleric 6 Shaman 6 Mesmerist 4 Warpriest 6 Inquisitor 4
Necromancy

As bestow curse, but harder to remove.

Class Levels:
Witch 5 Cleric 5 Oracle 5 Shaman 5 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 4 Warpriest 5 Spiritualist 5
Necromancy

You touch a piece of treasure or container filled with treasure and place a terrible curse upon it, choosing from any option available with bestow curse.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Bloodrager 4 Antipaladin 3 Spiritualist 3
Evocation

You create either up to four spheres of darkness that each reduce the illumination level by one step within a 20-foot-radius, or one dimly lit, vaguely humanoid shape.

Class Levels:
Bard 1 Magus 1 Witch 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Antipaladin 1 Spiritualist 1
Transmutation

Animates a lantern that follows you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Elementalist Wizard 1
Evocation

Creates torches or other lights.

Class Levels:
Bard 0 Magus 0 Skald 0 Witch 0 Medium 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Evocation

20-ft. radius of supernatural shadow.

Class Levels:
Bard 2 Adept 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Inquisitor 2 Antipaladin 2
Abjuration

You ward an area's shadows such that light cannot penetrate them.

Class Levels:
Druid 5 Witch 5 Cleric 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Alchemist 3
Illusion Figment

An illusory duplicate of you steps clumsily into an adjacent square, presenting a tempting target before winking out of existence.

Class Levels:
Bard 1 Magus 1 Witch 1 Shaman 1 Wizard 1 Sorcerer 1 Antipaladin 1
Evocation

60-ft. radius of bright light.

Class Levels:
Bard 3 Adept 3 Druid 3 Magus 3 Skald 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 3
Enchantment Compulsion

A single humanoid creature with 4 HD or less loses its next action.

Class Levels:
Bard 0 Magus 0 Skald 0 Witch 0 Medium 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Mesmerist 0 Inquisitor 0 Spiritualist 0
Enchantment Compulsion

Puts 10 HD of creatures to sleep.

Class Levels:
Bard 3 Skald 3 Witch 3 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3
Evocation

Object sheds shadows in 60-ft. radius.

Class Levels:
Adept 3 Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3 Antipaladin 3
Conjuration Healing

Stops poison from harming subject for 1 hour/level.

Class Levels:
Bard 2 Adept 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Paladin 2 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2
Transmutation Polymorph

Choose a creature within range as the object of hunger.

Class Levels:
Druid 7 Witch 6 Shaman 7 Wizard 6 Sorcerer 6
Necromancy

Kills subject and destroys remains.

Class Levels:
Witch 8 Cleric 7 Oracle 7 Shaman 8
Divination

Detects kinds of animals or plants.

Class Levels:
Druid 1 Hunter 1 Ranger 1 Shaman 1 Psychic 1
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