Library / Spells / Sorcerer Spells

Sorcerer Level 2 Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Transmutation

Shakes the earth, making a single trip attack check applied to all creatures in the area.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Transmutation

Inscribes an Azlanti virtue rune granting bonuses against specific conditions or opposing spells.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Sorcerer 2 Occultist 2
Transmutation

When the target is affected by this spell, its scales grow jagged spikes.

Class Levels:
Druid 2 Witch 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Necromancy

Frightens creature of less than 6 HD.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Antipaladin 2 Spiritualist 2
Evocation

Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).

Class Levels:
Adept 2 Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2
Transmutation

Alter a simulacrum's appearance.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2
Illusion Shadow

Strands of shadow probe an area, searching for a creature or object you specify by shape, size, or texture.

Class Levels:
Bard 2 Wizard 2 Sorcerer 2
Illusion Glamer

You invisibly inscribe a small mark or short message (no more than 25 words) on a creature or object, similar to the way arcane mark works.

Class Levels:
Bard 1 Witch 2 Shaman 1 Wizard 2 Sorcerer 2 Inquisitor 1
Divination

This spell grants the target the ability to send secret messages embedded within normal speech.

Class Levels:
Bard 1 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Inquisitor 1
Enchantment Charm

Grants up to +5 bonus on Charisma checks against creatures attracted to the caster.

Class Levels:
Bard 2 Witch 2 Wizard 2 Sorcerer 2
Divination

Reveals invisible creatures or objects.

Class Levels:
Bard 3 Adept 2 Skald 3 Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 3 Bloodrager 2 Inquisitor 2 Investigator 2 Spiritualist 2
Illusion Glamer

You make the target construct appear to be a living creature of flesh and bone, regardless of its actual materials.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Divination

This spell makes your eyes shine blood red and allows you to see the vital areas and weak points of creatures within 30 feet of you as a warm glow.

Class Levels:
Bard 2 Ranger 2 Wizard 2 Sorcerer 2 Antipaladin 2
Enchantment Compulsion

You overload the target creature's senses, making it difficult for the target to concentrate.

Class Levels:
Witch 2 Wizard 2 Psychic 2 Sorcerer 2
Necromancy

You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the past 24 hours, creating a grisly sentinel.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Antipaladin 1
Conjuration Creation

You summon a set of Small or Medium masterwork restraints into being.

Class Levels:
Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2
Illusion Shadow

The target's shadow becomes a flexible tether to its current square.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Illusion Shadow

You summon a pair of claws over your hands formed from semireal material.

Class Levels:
Bard 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Antipaladin 1 Spiritualist 2
Divination

Subject understands chosen language.

Class Levels:
Bard 1 Druid 2 Skald 1 Cleric 2 Hunter 2 Medium 1 Oracle 2 Wizard 2 Psychic 1 Arcanist 2 Sorcerer 2 Mesmerist 1 Warpriest 2
Divination

Share one memory with the target.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Necromancy

You infuse a dagger with necromantic energy, then plunge it into your own body.

Class Levels:
Witch 2 Wizard 2 Sorcerer 2 Inquisitor 2 Antipaladin 2
Evocation

Sonic energy damages objects or creatures composed of crystal.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Elementalist Wizard 2
Illusion Glamer

You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Antipaladin 2 Investigator 2 Spiritualist 2
Illusion Glamer

You protect an area against casual eavesdropping.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Warpriest 2
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