Library / Spells / Sorcerer Spells

Sorcerer Level 3 Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Abjuration

You inscribe a series of runes upon the surface of a door or around the border of an entryway.

Class Levels:
Wizard 3 Sorcerer 3
Necromancy

Target temporarily ages.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Shaman 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Spiritualist 3
Transmutation

This spell functions like scale spikes , except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5).

Class Levels:
Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 4 Bloodrager 4 Investigator 4
Abjuration

Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose alignment matches your own) surrounds you.

Class Levels:
Magus 3 Wizard 3 Paladin 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Bloodrager 2 Spiritualist 3
Transmutation

By touching a living target, you cause a half-formed, parasitic clone of the target to burst from its midsection.

Class Levels:
Druid 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3
Conjuration Summoning

Hides a small 1-ft. coffer on the Ethereal Plane for up to 14 days.

Class Levels:
Witch 3 Wizard 3 Sorcerer 3
Transmutation

Changes one page to hide its real content.

Class Levels:
Bard 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Mesmerist 3
Divination

You attune your mind and your sight to the hidden world of spirits.

Class Levels:
Witch 3 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3
Divination

You summon one or more wafting seeds, which have a measure of intelligence and make for excellent spies.

Class Levels:
Druid 2 Witch 3 Hunter 2 Ranger 2 Shaman 3 Wizard 3 Sorcerer 3 Occultist 2
Divination

Detects thinking creatures' thoughts.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Investigator 3 Spiritualist 3
Abjuration

This spell functions as alarm, except that you can tweak the spell to be more discerning in what types of creatures or objects trigger the alarm.

Class Levels:
Bard 3 Skald 3 Hunter 2 Ranger 2 Wizard 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Inquisitor 3 Spiritualist 3
Illusion Glamer

Upon casting this spell, you turn invisible, as per the invisibility spell, and you choose a second target.

Class Levels:
Bard 3 Magus 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3 Inquisitor 3 Antipaladin 3
Conjuration Creation

Creates text symbol that immobilizes reader.

Class Levels:
Bard 3 Skald 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3
Illusion Shadow

You use material from the Shadow Plane to cast a quasi-real, illusory version of a psychic, sorcerer, or wizard enchantment spell of 2nd level or lower.

Class Levels:
Bard 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3
Illusion

You dim your targets' perceptions of light and shadow, convincing them the space they occupy is dark.

Class Levels:
Druid 3 Witch 2 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Occultist 3 Inquisitor 2 Antipaladin 2
Transmutation

You create an alchemical residue on your hands that allows you to reshape any non-magical, unattended object with hardness 19 or less as though it were clay.

Class Levels:
Wizard 3 Sorcerer 3 Alchemist 2 Occultist 3
Divination

Divide 24 hours of language sharing among creatures touched.

Class Levels:
Bard 2 Druid 3 Skald 2 Cleric 3 Hunter 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 3
Divination

Select one teamwork feat you have.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Paladin 2 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 2
Evocation

You create a dazzling flash of electricity that fills the target area.

Class Levels:
Druid 3 Wizard 3 Sorcerer 3
Abjuration

This spell creates a special mystical connection between you and your companion creature-animal companion, bonded mount, eidolon, or familiar-which allows you to transfer its wounds to you.

Class Levels:
Hunter 2 Ranger 2 Shaman 2 Wizard 3 Paladin 2 Sorcerer 3
Transmutation

Creates difficult terrain and erases tracks, can carry along some creatures and objects.

Class Levels:
Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3
Evocation

Waves of shifting shadows obscure the appearance of all creatures caught within the emanation, making it harder to tell friends from foes.

Class Levels:
Bard 3 Witch 3 Wizard 3 Sorcerer 3
Evocation

Silver scales grant +5 armor bonus to AC and make unarmed/natural strikes bypass DR as silver and good.

Class Levels:
Medium 3 Wizard 3 Sorcerer 3 Alchemist 3 Bloodrager 3
Transmutation

Object shrinks to one-sixteenth size.

Class Levels:
Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3
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