Evocation
Force globe protects but traps one subject.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Transmutation
Wards armor to animate into a Medium combatant when its wearer is knocked unconscious.
Class Levels:
Magus 4
Witch 3
Cleric 4
Medium 4
Shaman 3
Wizard 4
Paladin 3
Sorcerer 4
Occultist 4
Antipaladin 3
Spiritualist 3
Transmutation
Target can breathe water and swim.
Class Levels:
Druid 4
Witch 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Bloodrager 4
Necromancy
As possession, but you observe instead of control the subject.
Class Levels:
Witch 4
Medium 2
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Mesmerist 4
Spiritualist 3
Transmutation
Painfully swell a target's joints.
Class Levels:
Magus 4
Witch 4
Cleric 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Occultist 4
Warpriest 4
Spiritualist 3
Conjuration
You conjure a cylinder of calm water on an area of solid ground or on top of a body of water.
Class Levels:
Druid 4
Magus 4
Ranger 3
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Occultist 4
Bloodrager 3
Evocation
A stream of wind causes nonlethal damage and can knock down or push creatures.
Class Levels:
Druid 4
Magus 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Elementalist Wizard 4
Evocation
A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it rushes over.
Class Levels:
Druid 4
Magus 4
Witch 4
Shaman 4
Wizard 4
Sorcerer 4
Occultist 4
Enchantment
Charm
You make a sacrifice to aid in conjuring and commanding a creature called with planar ally, planar binding, or a similar spell.
Class Levels:
Cleric 4
Wizard 4
Sorcerer 4
Necromancy
Forces attackers to roll damage twice take higher, but failing a save demoralizes them.
Class Levels:
Magus 4
Witch 4
Cleric 3
Oracle 3
Wizard 4
Sorcerer 4
Bloodrager 4
Inquisitor 3
Antipaladin 3
Divination
Projects a 5-ft. terrain map showing troop positions and movements within 1,000 feet.
Class Levels:
Bard 3
Skald 3
Hunter 3
Medium 3
Ranger 3
Wizard 4
Arcanist 4
Sorcerer 4
Transmutation
This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and smoke instead of harmless translucent gas.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Investigator 4
Divination
Scrying
Spies on subject from a distance.
Class Levels:
Bard 3
Druid 4
Skald 3
Witch 4
Cleric 5
Hunter 4
Medium 3
Oracle 5
Shaman 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Warpriest 5
Spiritualist 5
Conjuration
Creation
Creates sturdy cottage.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Enchantment
Compulsion
You leave a magical trace in the mind of a creature with an attitude of at least indifferent toward you.
Class Levels:
Bard 3
Witch 4
Medium 3
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 3
Illusion
Shadow
When you cast this spell, you create a shadowy spiked chain that shimmers and pulses with darkness.
Class Levels:
Cleric 4
Wizard 4
Sorcerer 4
Inquisitor 4
Illusion
Shadow
Mimics conjuration below 4th level, but only 20% real.
Class Levels:
Bard 4
Skald 4
Wizard 4
Arcanist 4
Sorcerer 4
Mesmerist 4
Spiritualist 4
Illusion
Shadow
You wreathe yourself in the quasi-real form of a dragon.
Class Levels:
Bard 4
Wizard 4
Sorcerer 4
Conjuration
Summoning
Using a slashing motion with the spell's focus as part of the casting of shadow invasion, you cut open a rift to the Plane of Shadow that fills a 30-foot area with shadowy energies.
Class Levels:
Magus 4
Wizard 4
Sorcerer 4
Summoner 4
Illusion
Shadow
You instantly travel between shadows to a point within range, though line of sight is not necessary.
Class Levels:
Bard 4
Skald 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 4
Antipaladin 3
Spiritualist 4
Necromancy
Temporarily become a shadow.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Illusion
Shadow
Teleport from one shadow to another.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Spiritualist 4
Illusion
Shadow
You replace the target's body with mystic shadow material drawn from the Shadow Plane, rendering the target's physical form only quasi-real.
Class Levels:
Bard 4
Witch 4
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 4
Antipaladin 4
Spiritualist 4
Transmutation
This spell functions like rope trick, except the point of entry is through a 5-foot-square instead of a rope.
Class Levels:
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4