Library / Spells / Sorcerer Spells

Sorcerer Level 7 Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Evocation

Winds block vision and deal 3d6 damage per round.

Class Levels:
Druid 7 Witch 7 Wizard 7 Arcanist 7 Sorcerer 7
Divination Scrying

As scrying, but faster and longer.

Class Levels:
Bard 6 Druid 7 Skald 6 Witch 7 Cleric 7 Oracle 7 Shaman 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Mesmerist 6
Enchantment Compulsion

Functions as seeds of influence, attempting to dispel target's magical mental protections.

Class Levels:
Bard 5 Witch 7 Medium 4 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 5
Abjuration

Subject is invisible to sight and scrying; renders creature comatose.

Class Levels:
Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5
Transmutation Polymorph

Turn your body into a living shadow.

Class Levels:
Witch 7 Wizard 7 Sorcerer 7 Spiritualist 5
Illusion Shadow

As shadow conjuration, but up to 6th level and 60% real.

Class Levels:
Wizard 7 Arcanist 7 Sorcerer 7
Transmutation Polymorph

Bestows polymorph enhancements of animal, elemental, fey, or monstrous form upon willing target.

Class Levels:
Wizard 7 Sorcerer 7
Conjuration Teleportation

You teleport up to one ally per five caster levels to your location.

Class Levels:
Cleric 7 Oracle 7 Wizard 7 Sorcerer 7
Illusion Shadow

Creates partially real double of a creature.

Class Levels:
Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5
Conjuration Summoning

Transfers incorporeal undead, trapped souls, or petitioners into a new receptacle.

Class Levels:
Witch 7 Cleric 7 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Spiritualist 6
Abjuration

A whip of cracking magical might appears in your hand, allowing you lash spells from the mind of enemy spellcasters.

Class Levels:
Witch 7 Cleric 7 Oracle 7 Wizard 7 Sorcerer 7
Abjuration

Reflect 1d4+6 spell levels back at caster.

Class Levels:
Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5
Transmutation

Subject can become a statue at will.

Class Levels:
Wizard 7 Arcanist 7 Sorcerer 7 Alchemist 6 Investigator 6 Elementalist Wizard 7
Evocation

For the duration of the spell, you can fire three rays of steam once per round as a standard action (and you also fire three such rays as part of casting the spell).

Class Levels:
Wizard 7 Arcanist 7 Sorcerer 7
Illusion Phantasm

Choose one object, creature, or force you can see within long range (400 ft.

Class Levels:
Bard 6 Medium 5 Wizard 7 Psychic 6 Sorcerer 7 Mesmerist 5
Transmutation

When this spell is cast upon a vessel, the ship is surrounded by a protective bubble of constantly replenishing, breathable air and sinks beneath the waves.

Class Levels:
Cleric 7 Wizard 7 Sorcerer 7
Conjuration Summoning

Summons an extraplanar creature from the 7th-level list (or 1d3 from 6th-level list).

Class Levels:
Witch 7 Cleric 7 Oracle 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5 Elementalist Wizard 7
Enchantment Compulsion

Triggered rune stuns creatures.

Class Levels:
Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7
Necromancy

Triggered rune weakens creatures.

Class Levels:
Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7
Conjuration Teleportation

As teleport, but affects a touched object.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Abjuration

Teleport trap wards an area, redirecting all teleportation into or out of the area to a specific point within the area determined by you at the time of casting.

Class Levels:
Wizard 7 Sorcerer 7
Conjuration Teleportation

As teleport, but no range limit and no off-target arrival.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 5
Transmutation

This spell allows you to witness two divergent decisions and choose which to pursue.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Necromancy

Bring a creature to life for 24 hours.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.