Library / Spells / Sorcerer Spells

Sorcerer Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Illusion Figment

Throws voice for 1 min./level.

Class Levels:
Bard 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Mesmerist 1 Spiritualist 1
Transmutation Polymorph

Take the form and some of the powers of a Small or Medium vermin.

Class Levels:
Druid 3 Magus 4 Witch 3 Hunter 3 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4
Transmutation Polymorph

This spell functions as vermin shape I , except it also allows you to assume the form of a Tiny or Large creature of the vermin type.

Class Levels:
Druid 4 Magus 5 Witch 4 Hunter 4 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Bloodrager 4 Investigator 5
Transmutation

Weapon bypasses some DR.

Class Levels:
Bard 2 Magus 3 Skald 2 Hunter 2 Ranger 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Bloodrager 3
Divination Scrying

You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see and hear the creature, object, or point and its surroundings (approximately 10 feet in all directions).

Class Levels:
Bard 4 Skald 4 Witch 4 Medium 3 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Occultist 4 Spiritualist 4
Transmutation Polymorph

Transform ordinary dogs into fiendish minions.

Class Levels:
Druid 5 Witch 5 Cleric 5 Hunter 5 Shaman 5 Wizard 5 Sorcerer 5 Warpriest 5 Antipaladin 3
Illusion Figment

You throw an illusion over an area to make creatures that view or interact with it believe it has suffered some great catastrophe or calamity that renders it utterly worthless for their needs.

Class Levels:
Bard 5 Skald 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Warpriest 5
Conjuration Creation

Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as you pummel your target.

Class Levels:
Druid 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Antipaladin 2 Investigator 2
Evocation

This spell creates a chaotic charge within the black powder loaded in a target firearm.

Class Levels:
Wizard 3 Sorcerer 3
Evocation

This spell functions as violent misfire except as noted above.

Class Levels:
Wizard 6 Sorcerer 6
Necromancy

Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease.

Class Levels:
Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Antipaladin 2
Divination

As legend lore, but quicker.

Class Levels:
Witch 7 Shaman 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Illusion Glamer

Illusory hellscape makes creatures shaken.

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Warpriest 3 Bloodrager 3
Evocation

As fire shield, except acid damage.

Class Levels:
Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Alchemist 4 Bloodrager 4 Investigator 4
Transmutation

Disguise target's voice.

Class Levels:
Bard 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Inquisitor 1 Investigator 1
Evocation

Hot rocks deal 5d6 damage.

Class Levels:
Druid 4 Witch 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4
Divination

You choose any language (except for secret languages, such as Druidic).

Class Levels:
Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Shaman 4 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 2 Occultist 2 Warpriest 3 Inquisitor 2 Investigator 3 Spiritualist 3
Conjuration Creation

Upon casting this spell, you vomit forth a disgusting ooze copy of yourself into a single adjacent square.

Class Levels:
Magus 3 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 3 Investigator 3
Evocation

Creates a whirlpool in water.

Class Levels:
Druid 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7
Transmutation

You make the targets light enough to be carried by wind.

Class Levels:
Druid 5 Magus 5 Cleric 5 Hunter 5 Shaman 5 Wizard 5 Sorcerer 5 Occultist 5 Warpriest 5 Spiritualist 5
Necromancy

Deals 10 damage/level to 1 creature/level.

Class Levels:
Witch 9 Shaman 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9
Conjuration Teleportation

You can spend a move action to teleport 30 feet or to stand while prone without provoking attacks of opportunity.

Class Levels:
Magus 6 Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Summoner 6 Alchemist 6 Investigator 6
Conjuration Creation

This spell functions as per create pit, except as noted here.

Class Levels:
Wizard 5 Arcanist 5 Sorcerer 5 Summoner 5
Evocation

2d4 fire damage to 10 ft. and 1d4 to 20 ft. Passing through wall deals 2d6 damage +1/level.

Class Levels:
Adept 4 Druid 5 Magus 4 Hunter 5 Shaman 5 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Bloodrager 4 Elementalist Wizard 4
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