Abjuration
As protection from good, but you may divide the duration among creatures touched.
Class Levels:
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Abjuration
As protection from law, but you may divide the duration among creatures touched.
Class Levels:
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Transmutation
Polymorph
Use change shape as a swift action and surprise foes.
Class Levels:
Bard 2
Druid 2
Magus 2
Skald 2
Witch 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Wizard 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Occultist 2
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Abjuration
Ignores first 10 (or more) points of damage per attack from specified energy type.
Class Levels:
Adept 2
Druid 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Elementalist Wizard 2
Conjuration
Healing
Lesser restoration for an eidolon.
Class Levels:
Summoner 2
Divination
Reveals invisible creatures or objects.
Class Levels:
Bard 3
Adept 2
Skald 3
Witch 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 3
Bloodrager 2
Inquisitor 2
Investigator 2
Spiritualist 2
Conjuration
Creation
You summon a set of Small or Medium masterwork restraints into being.
Class Levels:
Cleric 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Summoner 2
Warpriest 2
Inquisitor 2
Conjuration
Creation
You coat all walls and ceilings within the spell's area with a slick substance.
Class Levels:
Bard 2
Magus 2
Skald 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Transmutation
One subject/level takes only one action/round, -1 to AC, Reflex saves, and attack rolls.
Class Levels:
Bard 3
Magus 3
Skald 3
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 2
Bloodrager 3
Spiritualist 3
Transmutation
Grants ability to walk on walls and ceilings.
Class Levels:
Druid 2
Magus 2
Hunter 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Bloodrager 2
Investigator 2
Abjuration
You instantly stabilize the target's pressure, causing it to adjust to its current pressure all at once.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Shaman 2
Psychic 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Investigator 2
Unchained Summoner 2
Conjuration
Summoning
This spell functions like summon monster, except it summons a single cacodaemon.
Class Levels:
Witch 2
Cleric 2
Wizard 2
Sorcerer 2
Summoner 2
Conjuration
Summoning
Instantly summons your eidolon for duration of spell.
Class Levels:
Summoner 2
Conjuration
Summoning
Summons an extraplanar creature from the 2nd-level list (or 1d3 from 1st-level list).
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Antipaladin 2
Spiritualist 2
Elementalist Wizard 2
Conjuration
Summoning
Summons swarm of bats, rats, or spiders.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 2
Hunter 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Transmutation
Targeted creature's attacks target a random square instead of the intended target.
Class Levels:
Magus 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Conjuration
Creation
You conjure an invisible team of tiny engineers to construct a trap at alarming speed.
Class Levels:
Witch 3
Wizard 3
Sorcerer 3
Summoner 2
Transmutation
When you touch the poison vial against the target creature and cast this spell, the vial drains and the target's teeth become envenomed with the same poison.
Class Levels:
Druid 2
Witch 2
Ranger 2
Shaman 2
Summoner 2
Alchemist 2
Abjuration
The weapon you use for the focus of this spell defends you, allowing you to cast spells without provoking attacks of opportunity.
Class Levels:
Magus 1
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Bloodrager 1
Conjuration
Creation
Create a comfortable shelter made of webbing.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Conjuration
Creation
Reeds, grasses, creepers, or thin tree branches (your choice) that you touch animate, twisting and bending to form a wicker horse complete with a riding saddle.
Class Levels:
Witch 2
Shaman 2
Summoner 2
Occultist 2
Evocation
Deflects arrows, smaller creatures, gasses.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 2
Warpriest 3
Bloodrager 3
Spiritualist 3
Elementalist Wizard 3