Abjuration
You ward all creatures and objects in the area from ranged weapons.
Class Levels:
Wizard 4
Sorcerer 4
Summoner 4
Alchemist 4
Conjuration
Creates a pit with a layer of acid on the bottom.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 4
Elementalist Wizard 4
Conjuration
Teleportation
Transports touched targets to a random non-hazardous plane.
Class Levels:
Magus 4
Witch 4
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Transmutation
Polymorph
Use a likeness to adopt a dead creature's form.
Class Levels:
Bard 4
Skald 4
Witch 4
Medium 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Alchemist 4
Mesmerist 4
Occultist 4
Investigator 4
Spiritualist 4
Transmutation
Polymorph
Turns subject into harmless animal.
Class Levels:
Adept 5
Druid 5
Magus 5
Witch 5
Hunter 5
Shaman 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Transmutation
Polymorph
You change the target's head into that of a bull.
Class Levels:
Druid 4
Witch 4
Cleric 4
Oracle 4
Wizard 4
Sorcerer 4
Summoner 4
Bloodrager 4
Conjuration
Creation
When casting this spell, you must plant the material components in soil.
Class Levels:
Witch 4
Wizard 4
Sorcerer 4
Summoner 4
Transmutation
As bear's endurance, affects one subject/level.
Class Levels:
Druid 6
Magus 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Evocation
This functions as bestow planar infusion I, except that the touched creature gains the improved infusion of the current plane.
Class Levels:
Magus 4
Witch 4
Cleric 4
Medium 4
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Occultist 4
Inquisitor 4
Conjuration
Calling
This variant of planar binding is specifically used to call one of the most knowledgeable types of outsiders: the immortal and prophetic caulborn.
Class Levels:
Witch 5
Shaman 5
Wizard 4
Psychic 5
Sorcerer 4
Summoner 4
Occultist 5
Necromancy
You smear a handful of your own blood across your chest, causing one writhing tentacle per caster level to burst forth.
Class Levels:
Witch 5
Cleric 5
Shaman 5
Wizard 5
Sorcerer 5
Summoner 4
Antipaladin 4
Transmutation
As bull's strength, affects 1 subject per level.
Class Levels:
Druid 6
Magus 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Abjuration
This spell calms the air and disperses fog, dust, and other particles.
Class Levels:
Druid 4
Wizard 5
Sorcerer 5
Summoner 4
Transmutation
As cat's grace, affects 1 subject/level.
Class Levels:
Bard 6
Druid 6
Magus 6
Skald 6
Hunter 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 4
Transmutation
You imbue your blood with corrosive acid.
Class Levels:
Druid 4
Magus 4
Cleric 5
Oracle 5
Wizard 5
Sorcerer 5
Summoner 4
Alchemist 4
Bloodrager 4
Conjuration
Healing
As per celestial healing, except the target gains fast healing 4 and the target radiates the aura of a good cleric.
Class Levels:
Magus 4
Witch 4
Cleric 4
Wizard 4
Sorcerer 4
Summoner 4
Bloodrager 4
Conjuration
Creation
Cold iron shackles materialize around the target's limbs, reducing each of the target's movement speeds by half.
Class Levels:
Witch 5
Cleric 5
Hunter 3
Oracle 5
Ranger 3
Shaman 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Occultist 5
Warpriest 5
Inquisitor 4
Transmutation
This spell allows affected creatures to hold their breath freely without negative effects or risk of suffocation.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 4
Alchemist 4
Warpriest 4
Investigator 4
Evocation
Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically.
Class Levels:
Witch 5
Cleric 5
Medium 3
Shaman 5
Wizard 5
Psychic 5
Sorcerer 5
Summoner 4
Occultist 4
Warpriest 5
Divination
Lets you ask question of extraplanar entity.
Class Levels:
Witch 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Investigator 5
Spiritualist 5
Conjuration
You invest a target with cursed elemental energy, making the open skies anathema to it.
Class Levels:
Druid 3
Magus 3
Witch 3
Shaman 4
Wizard 4
Sorcerer 4
Summoner 4
Conjuration
This spell functions like dimension door, except you leave behind a burst of fire.
Class Levels:
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Enchantment
Compulsion
As daze, but affecting multiple creatures.
Class Levels:
Bard 4
Skald 4
Witch 4
Medium 3
Wizard 4
Psychic 3
Arcanist 4
Sorcerer 4
Summoner 4
Mesmerist 4
Inquisitor 4
Abjuration
Forces a creature to return to its native plane.
Class Levels:
Cleric 4
Medium 4
Oracle 4
Shaman 4
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 4
Inquisitor 4
Spiritualist 5