Evocation
Magic weapon attacks on its own.
Class Levels:
Cleric 2
Medium 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Transmutation
Spit blinding black adder venom.
Class Levels:
Druid 3
Witch 3
Cleric 4
Hunter 3
Oracle 4
Shaman 4
Warpriest 4
Conjuration
Healing
Cause a dying creature to stabilize.
Class Levels:
Adept 0
Druid 0
Witch 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Shaman 0
Psychic 0
Warpriest 0
Inquisitor 0
Spiritualist 0
Abjuration
You instantly stabilize the target's pressure, causing it to adjust to its current pressure all at once.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Shaman 2
Psychic 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Investigator 2
Unchained Summoner 2
Divination
Monitors condition, position of allies.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Psychic 2
Warpriest 2
Spiritualist 2
Abjuration
Protect against a corruption's progression.
Class Levels:
Cleric 2
Paladin 2
Warpriest 2
Transmutation
Sculpts stone into any shape.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Elementalist Wizard 4
Conjuration
Creation
A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
Class Levels:
Druid 1
Magus 2
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Divination
Scrying
You step into any magical or naturally occurring storm and commune directly with the power of the wind and rain.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Shaman 2
Wizard 2
Sorcerer 2
Warpriest 2
Abjuration
The next single attack made against you takes a -10 penalty.
Class Levels:
Witch 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Abjuration
You are closely surrounded by a barely visible magical field.
Class Levels:
Cleric 1
Wizard 1
Paladin 1
Psychic 1
Sorcerer 1
Warpriest 1
Inquisitor 1
Abjuration
This spell functions as stunning barrier, except as noted above, and it provides a +2 bonus to AC and on saving throws.
Class Levels:
Cleric 3
Wizard 3
Paladin 3
Psychic 3
Sorcerer 3
Warpriest 3
Inquisitor 3
Conjuration
Summoning
Summons 1d3 Tiny celestial or fiendish animals to fight for you.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Medium 1
Oracle 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Antipaladin 1
Conjuration
Summoning
Summons an extraplanar creature from the 1st-level list to fight for you.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Oracle 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Antipaladin 1
Spiritualist 1
Conjuration
Summoning
Summons an extraplanar creature from the 2nd-level list (or 1d3 from 1st-level list).
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Antipaladin 2
Spiritualist 2
Elementalist Wizard 2
Conjuration
Summoning
Summons an extraplanar creature from the 3rd-level list (or 1d3 from 2nd-level list).
Class Levels:
Bard 3
Skald 3
Witch 3
Cleric 3
Oracle 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Warpriest 3
Antipaladin 3
Spiritualist 3
Conjuration
Summoning
Summons an extraplanar creature from the 4th-level list (or 1d3 from 3rd-level list).
Class Levels:
Bard 4
Skald 4
Witch 4
Cleric 4
Oracle 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Warpriest 4
Antipaladin 4
Spiritualist 4
Elementalist Wizard 4
Conjuration
Summoning
Summons an extraplanar creature from the 5th-level list (or 1d3 from 4th-level list).
Class Levels:
Bard 5
Skald 5
Witch 5
Cleric 5
Medium 4
Oracle 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 5
Spiritualist 5
Elementalist Wizard 5
Conjuration
Summoning
Summons an extraplanar creature from the 6th-level list (or 1d3 from 5th-level list).
Class Levels:
Bard 6
Skald 6
Witch 6
Cleric 6
Oracle 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Warpriest 6
Spiritualist 6
Elementalist Wizard 6
Conjuration
Creation
When you cast this spell, you must hold out a miniature model of the ship you intend to create.
Class Levels:
Bard 4
Skald 4
Cleric 4
Oracle 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Occultist 3
Warpriest 4
Unchained Summoner 3
Necromancy
The target takes damage whenever its summoned creature does.
Class Levels:
Witch 5
Cleric 4
Oracle 4
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 4
Transmutation
Weapon touched bursts into flames.
Class Levels:
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Paladin 1
Warpriest 1
Transmutation
You alter a creature so the touch of the sun is hostile to it.
Class Levels:
Witch 2
Cleric 2
Shaman 2
Wizard 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Inquisitor 2
Transmutation
You alter multiple creatures so the touch of the sun is hostile to them.
Class Levels:
Witch 5
Cleric 5
Shaman 5
Wizard 5
Sorcerer 5
Warpriest 5
Inquisitor 5