Abjuration
Harnesses the power of the seasons to protect the target and grant a number of bonuses.
Class Levels:
Druid 3
Witch 3
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Shaman 3
Warpriest 4
Abjuration
This spell emulates Folgrit's motherly protection.
Class Levels:
Cleric 1
Oracle 1
Paladin 1
Warpriest 1
Transmutation
Subjects can breathe underwater.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Elementalist Wizard 3
Transmutation
Subject treads on water as if solid.
Class Levels:
Witch 3
Cleric 3
Hunter 3
Medium 2
Oracle 3
Ranger 3
Shaman 3
Psychic 3
Warpriest 3
Transmutation
As water walk, but you may divide the duration among creatures touched.
Class Levels:
Cleric 4
Hunter 4
Oracle 4
Ranger 4
Warpriest 4
Transmutation
Transforms caster into a tidal wave moving twice base speed, dealing 4d6 damage and knocking foes prone.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Bloodrager 4
Transmutation
Weapon gets +2 on damage rolls.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Warpriest 2
Inquisitor 2
Conjuration
Creation
Create a comfortable shelter made of webbing.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Warpriest 2
Necromancy
You infuse yourself with the essence of the Inmost Blot and gain a +3 profane bonus on Will saving throws for the spell's duration.
Class Levels:
Bard 6
Druid 6
Skald 6
Witch 6
Cleric 6
Hunter 6
Oracle 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Mesmerist 6
Warpriest 6
Divination
Upon casting this spell, you are able to gain knowledge from the land itself.
Class Levels:
Druid 1
Witch 1
Cleric 2
Hunter 1
Medium 1
Oracle 2
Ranger 1
Psychic 1
Warpriest 2
Transmutation
You and your allies turn vaporous and travel fast.
Class Levels:
Druid 7
Cleric 6
Oracle 6
Shaman 7
Alchemist 6
Warpriest 6
Investigator 6
Evocation
Deflects arrows, smaller creatures, gasses.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 2
Warpriest 3
Bloodrager 3
Spiritualist 3
Elementalist Wizard 3
Abjuration
The target's feathers thicken and fluff up to ward against winter's chill.
Class Levels:
Druid 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Necromancy
Make one of the target's limbs useless.
Class Levels:
Witch 6
Cleric 6
Shaman 6
Wizard 6
Sorcerer 6
Warpriest 6
Inquisitor 6
Spiritualist 5
Conjuration
Teleportation
Teleports you back to designated place.
Class Levels:
Druid 8
Cleric 6
Oracle 6
Psychic 7
Warpriest 6
Evocation
Subject shines and gets +1/four levels on all saves.
Class Levels:
Cleric 3
Oracle 3
Paladin 3
Warpriest 3
Enchantment
Compulsion
Subjects within range cannot lie.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Paladin 2
Psychic 2
Warpriest 2
Inquisitor 2