Library / Spells / Warpriest Spells

Warpriest Spells

A warpriest casts divine spells drawn from the cleric spell list, channeling fervor to cast spells swiftly in battle. Learn more about the Warpriest class.

Transmutation

Objects on cloth become embroidered.

Class Levels:
Bard 4 Skald 4 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5
Evocation

The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round.

Class Levels:
Magus 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3
Divination

Lets you see all things as they really are.

Class Levels:
Adept 5 Druid 7 Magus 6 Witch 6 Cleric 5 Medium 4 Oracle 5 Shaman 5 Wizard 6 Psychic 5 Arcanist 6 Sorcerer 6 Summoner 5 Alchemist 6 Mesmerist 6 Warpriest 5 Inquisitor 5 Investigator 6 Spiritualist 6
Divination

You can communicate with any creature that is not mindless.

Class Levels:
Bard 4 Skald 4 Witch 5 Cleric 6 Oracle 6 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 4 Warpriest 6
Necromancy

Destroys 1d4/level HD of undead (max. 20d4).

Class Levels:
Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 Inquisitor 6 Spiritualist 6
Abjuration

Conceals alignment for 24 hours.

Class Levels:
Bard 1 Skald 1 Cleric 2 Oracle 2 Paladin 2 Psychic 2 Alchemist 2 Mesmerist 1 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2
Evocation

Designates location as unholy.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5
Evocation

Harms and sickens good creatures (1d8 damage/2 levels).

Class Levels:
Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4
Transmutation

Create wall or javelins of frozen unholy water.

Class Levels:
Cleric 5 Oracle 5 Warpriest 5
Transmutation

This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and instead deals additional damage to creatures that are susceptible to unholy water.

Class Levels:
Cleric 2 Warpriest 2 Inquisitor 2
Conjuration Healing

This functions as life current except you infuse the current with negative energy, so it heals undead and harms living creatures.

Class Levels:
Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Warpriest 3 Antipaladin 3
Necromancy

This spell functions as rage, except it affects only undead creatures and bolsters them with necromantic energy rather than emotion.

Class Levels:
Witch 3 Cleric 2 Wizard 3 Sorcerer 3 Mesmerist 2 Warpriest 2 Spiritualist 3
Divination

Target suffers a penalty to multiple rules for every hero point they possess.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Transmutation Polymorph

Transform ordinary dogs into fiendish minions.

Class Levels:
Druid 5 Witch 5 Cleric 5 Hunter 5 Shaman 5 Wizard 5 Sorcerer 5 Warpriest 5 Antipaladin 3
Illusion Figment

You throw an illusion over an area to make creatures that view or interact with it believe it has suffered some great catastrophe or calamity that renders it utterly worthless for their needs.

Class Levels:
Bard 5 Skald 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Warpriest 5
Transmutation

Subject gains 1 temporary hp.

Class Levels:
Druid 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Shaman 0 Paladin 1 Psychic 0 Warpriest 0 Inquisitor 0 Spiritualist 0
Necromancy

Forces living creatures to save immediately at a -2 penalty against all contracted diseases.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Warpriest 4
Illusion Glamer

Illusory hellscape makes creatures shaken.

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Warpriest 3 Bloodrager 3
Divination

You choose any language (except for secret languages, such as Druidic).

Class Levels:
Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Shaman 4 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 2 Occultist 2 Warpriest 3 Inquisitor 2 Investigator 3 Spiritualist 3
Transmutation

You make the targets light enough to be carried by wind.

Class Levels:
Druid 5 Magus 5 Cleric 5 Hunter 5 Shaman 5 Wizard 5 Sorcerer 5 Occultist 5 Warpriest 5 Spiritualist 5
Conjuration Creation

Creates a stone wall that can be shaped.

Class Levels:
Adept 5 Druid 6 Magus 5 Cleric 5 Hunter 6 Oracle 5 Shaman 6 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Elementalist Wizard 5
Necromancy

You create a translucent wall of energy, within which can be seen indistinct images of faces with their eyes or ears sewn shut.

Class Levels:
Bard 4 Skald 4 Witch 4 Cleric 5 Wizard 4 Psychic 4 Sorcerer 4 Warpriest 5
Evocation

Wall of spirits blocks movement on Material Plane and Ethereal Plane and causes fear.

Class Levels:
Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Warpriest 5 Spiritualist 5
Abjuration

You create a wall of translucent silver energy that hums and vibrates at the slightest touch.

Class Levels:
Bard 5 Skald 5 Cleric 6 Wizard 6 Sorcerer 6 Warpriest 6 Inquisitor 5
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