Library / Spells / Wizard Spells

Wizard Level 1 Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Conjuration Creation

You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet thick, 3 feet tall, and 10 feet long per 3 caster levels you possess (minimum 10 feet).

Class Levels:
Druid 1 Wizard 1 Sorcerer 1
Transmutation

Moves 5-ft. cubes of earth.

Class Levels:
Druid 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1
Transmutation

Your base speed increases by 30 ft.

Class Levels:
Bard 1 Magus 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Mesmerist 1 Bloodrager 1 Inquisitor 1 Investigator 1 Spiritualist 1
Transmutation

Converts 1 pound of metal into ammunition.

Class Levels:
Wizard 1 Arcanist 1 Sorcerer 1
Transmutation

You change outfits or create a disguise out of materials you are wearing or carrying (potentially including a disguise kit).

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Inquisitor 1 Antipaladin 1 Investigator 1
Transmutation Polymorph

Transforms target's face into a monstrous visage, granting a +4 bonus on Intimidate checks.

Class Levels:
Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 Bloodrager 1 Antipaladin 1
Transmutation Polymorph

This spell alters details of your appearance so that you are no longer recognizable as yourself.

Class Levels:
Bard 1 Witch 1 Wizard 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Inquisitor 1
Abjuration

While protected by fastidiousness, your person and your equipment stay clean and dry.

Class Levels:
Bard 1 Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1
Transmutation

Objects or creatures fall slowly.

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 Spiritualist 1 Elementalist Wizard 1
Transmutation

This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and poisons) with an intoxicant.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Wizard 1 Sorcerer 1 Alchemist 1
Evocation

As flare, but affects all creatures in 10 ft.

Class Levels:
Bard 1 Druid 1 Magus 1 Skald 1 Hunter 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Bloodrager 1
Evocation

Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level.

Class Levels:
Magus 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1
Illusion

You can temporarily make copper or silver seem to be an equivalent amount of gold.

Class Levels:
Bard 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Transmutation

Target cannot make loud noises.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Inquisitor 1
Divination

To cast this spell, you must have a bit of hair, a fingernail clipping, or some other portion of a creature.

Class Levels:
Wizard 1 Sorcerer 1 Alchemist 1 Inquisitor 1
Conjuration

Fumblestep coats a target's feet in slick ectoplasm that retains some psychic connection to your mind.

Class Levels:
Witch 1 Wizard 1 Sorcerer 1 Mesmerist 1 Spiritualist 1
Evocation

You create a light wind that blows only against the target, from a direction of your choice.

Class Levels:
Druid 1 Witch 1 Hunter 1 Shaman 1 Wizard 1 Sorcerer 1
Conjuration Creation

You cover a solid surface with a layer of sticky glue.

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Psychic 1 Sorcerer 1
Transmutation

A scarf you are wearing frays at the end into hook-like shapes and can extend to incredible lengths.

Class Levels:
Bard 1 Skald 1 Wizard 1 Sorcerer 1 Occultist 1 Inquisitor 1
Necromancy

Cause a corpse to grab or trip a foe.

Class Levels:
Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Occultist 1 Warpriest 1 Antipaladin 1 Spiritualist 1
Transmutation

Arrows do damage as though one size category bigger.

Class Levels:
Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1
Conjuration Creation

Makes 10-ft. square or one object slippery.

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Mesmerist 1 Elementalist Wizard 1
Conjuration Teleportation

This spell teleports the suit of armor you are wearing off of your body and onto an ally within range; the target must be the same size and general shape as you.

Class Levels:
Magus 1 Cleric 1 Wizard 1 Paladin 1 Sorcerer 1 Occultist 1 Bloodrager 1 Inquisitor 1 Antipaladin 1
Transmutation

You cause the target rope to shrink and reshape itself into an arrow, bolt, or similar piece of ammunition, which you can shoot at any Medium or larger object.

Class Levels:
Hunter 1 Ranger 1 Wizard 1 Sorcerer 1 Inquisitor 1
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