Transmutation
Moves object, attacks creature, or hurls object or creature.
Class Levels:
Magus 5
Wizard 5
Psychic 4
Arcanist 5
Sorcerer 5
Spiritualist 5
Divination
Link lets allies communicate.
Class Levels:
Witch 5
Medium 4
Wizard 5
Psychic 4
Arcanist 5
Sorcerer 5
Mesmerist 4
Inquisitor 5
Spiritualist 5
Conjuration
Teleportation
Instantly transports you as far as 100 miles per level.
Class Levels:
Magus 5
Witch 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Spiritualist 5
Divination
Automatically detect nearby conscious creatures.
Class Levels:
Medium 4
Wizard 5
Psychic 4
Sorcerer 5
Mesmerist 4
Spiritualist 4
Necromancy
Animate dead when a specific trigger condition occurs.
Class Levels:
Cleric 4
Shaman 4
Wizard 5
Sorcerer 5
Occultist 4
Warpriest 4
Antipaladin 4
Spiritualist 4
Enchantment
Compulsion
This spell functions only against a creature with an attitude toward you of indifferent or better, and only if the target is not hostile toward you or your visible allies.
Class Levels:
Bard 6
Druid 5
Skald 6
Witch 6
Cleric 5
Hunter 5
Oracle 5
Shaman 5
Wizard 5
Psychic 6
Arcanist 5
Sorcerer 5
Warpriest 5
Divination
You immediately become aware of any teleportation effects that begin or end within the spell's area.
Class Levels:
Wizard 5
Psychic 4
Sorcerer 5
Transmutation
Permanently transforms two 10-ft. cubes/level of mud or quicksand into soft stone.
Class Levels:
Druid 5
Hunter 5
Wizard 5
Arcanist 5
Sorcerer 5
Elementalist Wizard 5
Transmutation
Permanently transforms two 10-ft. cubes/level of natural stone into mud.
Class Levels:
Druid 5
Hunter 5
Wizard 5
Arcanist 5
Sorcerer 5
Elementalist Wizard 5
Transmutation
This spell allows you to add a creature's stolen face to or remove such a face that you've already applied from your own.
Class Levels:
Magus 5
Witch 5
Cleric 4
Oracle 4
Shaman 4
Wizard 5
Sorcerer 5
Alchemist 5
Inquisitor 4
Antipaladin 4
Transmutation
Objects on cloth become embroidered.
Class Levels:
Bard 4
Skald 4
Cleric 5
Oracle 5
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 5
Divination
You can communicate with any creature that is not mindless.
Class Levels:
Bard 4
Skald 4
Witch 5
Cleric 6
Oracle 6
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Mesmerist 4
Warpriest 6
Abjuration
Increase construct hardness or DR.
Class Levels:
Wizard 5
Arcanist 5
Sorcerer 5
Transmutation
Polymorph
Take the form and some of the powers of a Tiny or Large undead.
Class Levels:
Magus 5
Wizard 5
Arcanist 5
Sorcerer 5
Alchemist 5
Investigator 5
Conjuration
Creation
An unseen crew member is an invisible, shapeless force that performs the duties of one crew member.
Class Levels:
Bard 4
Witch 5
Wizard 5
Sorcerer 5
Summoner 5
Enchantment
Compulsion
You fill the target's mind with childlike wonder, allowing that creature to marvel at things that would be debilitating to others.
Class Levels:
Bard 4
Cleric 5
Wizard 5
Paladin 3
Psychic 5
Sorcerer 5
Mesmerist 4
Necromancy
This spell wreathes you in shadowy energy and damages those that make melee attacks against you.
Class Levels:
Magus 5
Wizard 5
Sorcerer 5
Spiritualist 5
Transmutation
Polymorph
You grow a long, wasp-like tail complete with stinger that can strike those who dare attack you.
Class Levels:
Witch 5
Cleric 6
Oracle 6
Shaman 5
Wizard 5
Sorcerer 5
Summoner 5
Transmutation
Polymorph
This spell functions as vermin shape I , except it also allows you to assume the form of a Tiny or Large creature of the vermin type.
Class Levels:
Druid 4
Magus 5
Witch 4
Hunter 4
Wizard 5
Arcanist 5
Sorcerer 5
Alchemist 5
Bloodrager 4
Investigator 5
Transmutation
Polymorph
Transform ordinary dogs into fiendish minions.
Class Levels:
Druid 5
Witch 5
Cleric 5
Hunter 5
Shaman 5
Wizard 5
Sorcerer 5
Warpriest 5
Antipaladin 3
Illusion
Figment
You throw an illusion over an area to make creatures that view or interact with it believe it has suffered some great catastrophe or calamity that renders it utterly worthless for their needs.
Class Levels:
Bard 5
Skald 5
Witch 5
Cleric 5
Oracle 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Mesmerist 5
Warpriest 5
Transmutation
You make the targets light enough to be carried by wind.
Class Levels:
Druid 5
Magus 5
Cleric 5
Hunter 5
Shaman 5
Wizard 5
Sorcerer 5
Occultist 5
Warpriest 5
Spiritualist 5
Conjuration
Creation
This spell functions as per create pit, except as noted here.
Class Levels:
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 5
Evocation
Wall is immune to damage.
Class Levels:
Magus 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5