Evocation
Sets trigger condition for another spell.
Class Levels:
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Transmutation
Raises or lowers bodies of water.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 4
Evocation
You fling a ray of deadly cosmic energy at the target creature.
Class Levels:
Magus 5
Wizard 6
Sorcerer 6
Necromancy
Raises ghouls, ghasts, mummies, or mohrgs from physical remains.
Class Levels:
Cleric 6
Oracle 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6
Spiritualist 6
Conjuration
Teleportation
Sense creatures suffering from fear, then teleport close to them.
Class Levels:
Magus 6
Witch 6
Cleric 6
Shaman 6
Wizard 6
Psychic 6
Sorcerer 6
Warpriest 6
Inquisitor 6
Antipaladin 4
Necromancy
Curse an area with six dangerous hazards.
Class Levels:
Druid 6
Witch 6
Cleric 6
Hunter 6
Shaman 6
Wizard 6
Sorcerer 6
Warpriest 6
Necromancy
As bestow curse, but harder to remove.
Class Levels:
Witch 5
Cleric 5
Oracle 5
Shaman 5
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Mesmerist 4
Warpriest 5
Spiritualist 5
Necromancy
This spell functions as death knell aura, except a dying creature in the area cannot stabilize on its own and automatically takes 1 point of bleed damage on its turn each round.
Class Levels:
Witch 6
Cleric 6
Wizard 6
Sorcerer 6
Inquisitor 6
Evocation
Turn a critical hit into a decapitation.
Class Levels:
Magus 6
Wizard 6
Psychic 6
Sorcerer 6
Inquisitor 5
Evocation
You create a sword of force that functions as mage's sword except as described here.
Class Levels:
Magus 6
Wizard 6
Psychic 7
Sorcerer 6
Occultist 6
Transmutation
Polymorph
Choose a creature within range as the object of hunger.
Class Levels:
Druid 7
Witch 6
Shaman 7
Wizard 6
Sorcerer 6
Transmutation
You attempt to destroy any one robot in range.
Class Levels:
Druid 5
Hunter 5
Wizard 6
Arcanist 6
Sorcerer 6
Transmutation
This spell gives you the power to turn one melee weapon in your hand into a two-dimensional object with length and height but no width.
Class Levels:
Magus 5
Cleric 6
Wizard 6
Paladin 4
Sorcerer 6
Bloodrager 4
Inquisitor 5
Antipaladin 4
Abjuration
This spell functions as discharge , except it can discharge multiple technological objects and can be used to target an area.
Class Levels:
Bard 6
Magus 6
Skald 6
Witch 6
Cleric 6
Oracle 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6
Transmutation
Reduces one creature or object to dust.
Class Levels:
Magus 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Spiritualist 6
Abjuration
As dispel magic, but with multiple targets.
Class Levels:
Bard 5
Druid 6
Magus 6
Skald 5
Witch 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 5
Warpriest 6
Inquisitor 6
Spiritualist 6
Illusion
Compulsion
You cause the target to perceive the world as if in a dream.
Class Levels:
Bard 5
Cleric 6
Wizard 6
Psychic 6
Sorcerer 6
Alchemist 5
Mesmerist 5
Occultist 5
Divination
Read a dreaming creature's thoughts.
Class Levels:
Bard 6
Skald 6
Medium 4
Wizard 6
Psychic 5
Sorcerer 6
Mesmerist 5
Abjuration
You ward a magic item against other creatures who try to learn to use or copy it.
Class Levels:
Witch 6
Cleric 6
Oracle 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6
Transmutation
As eagle's splendor, 1 subject/level.
Class Levels:
Bard 6
Skald 6
Cleric 6
Oracle 6
Shaman 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Transmutation
This spell functions like eldritch conduit save for the differences listed above and that the target must be within medium range (100 ft.
Class Levels:
Witch 6
Wizard 6
Sorcerer 6
Evocation
Azata champions developed this spell to deal with fiends with unknown resistances.
Class Levels:
Cleric 6
Oracle 6
Wizard 6
Sorcerer 6
Transmutation
Polymorph
Turns you into a Large elemental.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Investigator 6
Elementalist Wizard 6
Transmutation
Polymorph
You transform one melee weapon into a burning glaive.
Class Levels:
Magus 6
Cleric 6
Medium 6
Shaman 7
Wizard 6
Sorcerer 6
Inquisitor 6