Library / Spells / Wizard Spells

Wizard Level 8 Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Illusion Pattern

Twisting colors confuse, stun, or render unconscious.

Class Levels:
Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8
Illusion Glamer

Illusion hides area from vision and scrying.

Class Levels:
Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8
Conjuration Creation

Sheathes you in protective water.

Class Levels:
Druid 8 Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8
Conjuration Summoning

This spell functions like secret chest, except it affects a small structure, vault, or oversized chest.

Class Levels:
Witch 8 Wizard 8 Sorcerer 8
Illusion Shadow

As shadow evocation, but up to 7th level and 60% real.

Class Levels:
Wizard 8 Arcanist 8 Sorcerer 8
Evocation

Devastating yell deals 10d6 sonic damage; stuns creatures.

Class Levels:
Bard 6 Skald 6 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8
Abjuration

This spell functions as spell absorption, save that you can absorb countered spells of 6th level or lower.

Class Levels:
Wizard 8 Sorcerer 8
Abjuration

This spell functions as lesser spellcrash, except that it affects a 7th-level or lower prepared spells or spell slots.

Class Levels:
Witch 8 Cleric 8 Wizard 8 Sorcerer 8
Abjuration

This potent spell invokes devastation on a localized (and thankfully temporary) scale.

Class Levels:
Cleric 8 Wizard 8 Sorcerer 8
Evocation

1d8 damage/level (max 20d8) to targets.

Class Levels:
Druid 8 Witch 8 Cleric 8 Oracle 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8
Conjuration Summoning

This spell functions like summon monster, except it summons a single erodaemon.

Class Levels:
Witch 8 Cleric 8 Wizard 8 Sorcerer 8 Summoner 6
Conjuration Summoning

This spell functions like summon monster, except it summons a single meladaemon.

Class Levels:
Witch 8 Cleric 8 Wizard 8 Sorcerer 8 Summoner 6
Conjuration Summoning

Summons an extraplanar creature from the 8th-level list (or 1d3 from 7th-level list).

Class Levels:
Witch 8 Cleric 8 Oracle 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6 Elementalist Wizard 8
Evocation

Blinds all within 10 ft., deals 6d6 damage.

Class Levels:
Druid 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8
Necromancy

Triggered rune kills nearby creatures.

Class Levels:
Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8
Enchantment Compulsion

Triggered rune renders nearby creatures insane.

Class Levels:
Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8
Enchantment Compulsion

You conjure a sizable symbol into being, a rune suggestive of bloated bodies, flung food, and flowing wine.

Class Levels:
Bard 6 Witch 8 Cleric 8 Oracle 8 Wizard 8 Sorcerer 8
Abjuration

This spell functions as symbol of death, except that all creatures within 40 feet of the symbol of dispelling are instead affected as if by the area dispel function of greater dispel magic.

Class Levels:
Witch 8 Cleric 8 Oracle 8 Shaman 8 Wizard 8 Sorcerer 8
Enchantment Compulsion

Object or location attracts certain creatures.

Class Levels:
Druid 9 Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
Evocation

As resilient sphere, but you move the sphere telekinetically.

Class Levels:
Wizard 8 Psychic 7 Arcanist 8 Sorcerer 8
Conjuration Teleportation

When you complete this spell, note your current location and condition, including your hit point total and any ongoing conditions affecting you as well as their durations (e.g.

Class Levels:
Druid 9 Witch 8 Wizard 8 Psychic 8 Arcanist 8
Transmutation

Puts subject into suspended animation.

Class Levels:
Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8
Necromancy

This spell functions like shambler, except that it calls into existence 1d4+2 mummies rather than shambling mounds.

Class Levels:
Cleric 8 Wizard 8 Sorcerer 8
Conjuration Summoning

Imprisons subject within gem.

Class Levels:
Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8
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