Twisting colors confuse, stun, or render unconscious.
Wizard Spells
A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.
You create a vibrant wall of hypnotic light and color.
This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and smoke instead of harmless translucent gas.
Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).
This spell blasts the area with a horrific combination of soul-rending energy and physical corrosion.
Winds block vision and deal 3d6 damage per round.
Illusion hides area from vision and scrying.
This spell binds a single creature into a prepared book, sustaining it in suspended animation and filling the book with its experience and knowledge.
This spell functions as audiovisual hallucination, except that the phantasm includes visual, auditory, olfactory, tactile, and thermal components, and the phantasm follows a complex script.
This spell imbues a quill with animate energy and rapidly transcribes words from one page to another.
Spies on subject from a distance.
As scrying, but faster and longer.
Makes corpse look like another creature.
Alter a simulacrum's appearance.
Your cape, cloak, or shawl stiffens and maintains its shape even if removed.
You create a scroll bearing a message in any language you can speak, with a maximum length of 50 words.
Sheathes you in protective water.
Strands of shadow probe an area, searching for a creature or object you specify by shape, size, or texture.
By touching a living target, you cause a half-formed, parasitic clone of the target to burst from its midsection.
This spell sends a spellbook into a random but safe location on the Ethereal Plane, where it remains indefinitely.
Hides expensive chest on Ethereal Plane; you retrieve it at will.
Hides a small 1-ft. coffer on the Ethereal Plane for up to 14 days.
Changes one page to hide its real content.
You invisibly inscribe a small mark or short message (no more than 25 words) on a creature or object, similar to the way arcane mark works.