Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Conjuration Creation

This spell functions as create pit, except the pit is capable of movement.

Class Levels:
Druid 6 Cleric 6 Wizard 5 Psychic 6 Sorcerer 5 Summoner 5
Conjuration Creation

A 15-foot-long lash of crumbling crystal and earth emerges from the palm of your hand.

Class Levels:
Druid 2 Magus 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Evocation

A spiraling twister of tornado-force wind surges forth from your palm, unbalancing those it rushes over.

Class Levels:
Druid 4 Magus 4 Witch 4 Shaman 4 Wizard 4 Sorcerer 4 Occultist 4
Transmutation

As many as eight creatures hide in extradimensional space.

Class Levels:
Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2
Transmutation

Your skin becomes more elastic, distributing crushing damage efficiently.

Class Levels:
Magus 4 Witch 5 Wizard 5 Sorcerer 5 Alchemist 4
Transmutation

Shakes the earth, making a single trip attack check applied to all creatures in the area.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Divination

By immersing yourself fully in the intricacies of a carved or written rune of any kind, you can divine the elements of that rune's nature.

Class Levels:
Bard 1 Skald 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1
Transmutation

You inscribe an angular rune upon the surface of a weapon, increasing its hit points.

Class Levels:
Wizard 3 Sorcerer 3
Transmutation

You curse a magic item, such as magical clothing, a suit of armor, or a weapon.

Class Levels:
Bard 4 Witch 5 Wizard 5 Sorcerer 5 Alchemist 4 Inquisitor 4
Transmutation

Inscribes an Azlanti virtue rune granting bonuses against specific conditions or opposing spells.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Sorcerer 2 Occultist 2
Abjuration

You inscribe a series of runes upon the surface of a door or around the border of an entryway.

Class Levels:
Wizard 3 Sorcerer 3
Evocation

This spell charges magical runes to an explosive degree.

Class Levels:
Magus 4 Witch 6 Wizard 5 Sorcerer 5 Bloodrager 3
Transmutation

This spell functions as confusion, except that it affects only constructs.

Class Levels:
Bard 5 Witch 6 Wizard 6 Sorcerer 6 Inquisitor 5
Enchantment Charm

You make a sacrifice to aid in conjuring and commanding a creature called with planar ally, planar binding, or a similar spell.

Class Levels:
Cleric 4 Wizard 4 Sorcerer 4
Necromancy

Forces attackers to roll damage twice take higher, but failing a save demoralizes them.

Class Levels:
Magus 4 Witch 4 Cleric 3 Oracle 3 Wizard 4 Sorcerer 4 Bloodrager 4 Inquisitor 3 Antipaladin 3
Transmutation

An invisible force pulls together the remains of a shipwreck.

Class Levels:
Cleric 9 Wizard 9 Sorcerer 9
Divination

Projects a 5-ft. terrain map showing troop positions and movements within 1,000 feet.

Class Levels:
Bard 3 Skald 3 Hunter 3 Medium 3 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4
Necromancy

Target temporarily ages.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Shaman 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Spiritualist 3
Divination

Destroys a victim's likeness to extract lore and secrets directly from their living memory.

Class Levels:
Bard 6 Skald 6 Witch 6 Cleric 6 Wizard 6 Psychic 6 Sorcerer 6 Warpriest 6 Inquisitor 6
Transmutation

This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to shoot out from random points within the area of effect.

Class Levels:
Druid 5 Witch 5 Cleric 5 Hunter 5 Wizard 5 Sorcerer 5 Warpriest 5
Transmutation

When the target is affected by this spell, its scales grow jagged spikes.

Class Levels:
Druid 2 Witch 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Transmutation

This spell functions like scale spikes , except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5).

Class Levels:
Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 4 Bloodrager 4 Investigator 4
Abjuration

Brilliant draconic iconography matching your draconic heritage (or a kind of dragon whose alignment matches your own) surrounds you.

Class Levels:
Magus 3 Wizard 3 Paladin 3 Psychic 3 Sorcerer 3 Summoner 3 Occultist 3 Bloodrager 2 Spiritualist 3
Necromancy

Frightens creature of less than 6 HD.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Antipaladin 2 Spiritualist 2
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.